Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond III
 
Ah Muzen Cab
Diamond III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Diamond IV
 
Charon
Diamond IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
CUKRY
Zhong Kui
Diamond II
Level 152
God Stats
1W - 0L
1,267 SR
Queue Stats
537W - 528L
2,268 MMR
Solo
Rama
Rama
Diamond IV
iFeeLPaiN
Rama
Diamond IV
Level 159
God Stats
33W - 43L
1,546 SR
Queue Stats
786W - 775L
2,212 MMR
Solo
Camazotz
Camazotz
Platinum II
ivincible72
Camazotz
Platinum II
Level 38
God Stats
59W - 48L
1,751 SR
Queue Stats
164W - 135L
2,121 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,513 SR
1,920 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,582 SR
2,055 MMR
Yemoja
Yemoja
Diamond IV
 
Yemoja
Diamond IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond III
ErrorCode123
Thor
Diamond III
Level 155
God Stats
1W - 1L
1,670 SR
Queue Stats
136W - 120L
2,211 MMR
Party 1
He Bo
He Bo
Diamond V
InSaNeQ8
He Bo
Diamond V
Level 158
God Stats
18W - 15L
1,655 SR
Queue Stats
469W - 468L
2,039 MMR
Solo
Hachiman
Hachiman
Diamond III
Phormy
Hachiman
Diamond III
Level 133
God Stats
11W - 13L
1,546 SR
Queue Stats
533W - 546L
2,171 MMR
Solo
Loki
Loki
Masters
Tunskabt
Loki
Masters
Level 156
God Stats
6W - 10L
1,536 SR
Queue Stats
304W - 267L
2,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 0 / 0
7,108
646
5,763
7,546
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
 
Charon
10
2 / 0 / 5
6,499
591
3,409
6,136
3,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
CUKRY
Zhong Kui
11
1 / 2 / 1
6,225
566
3,031
6,101
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
12
1 / 0 / 0
6,922
629
3,224
5,504
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
ivincible72
Camazotz
10
1 / 0 / 5
6,010
546
4,602
9,464
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MartichorasRavanaSusano

VS

Bans
KaliAo KuangGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 1 / 1
5,790
526
3,416
3,561
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,150
559
3,797
8,776
4,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
InSaNeQ8
He Bo
10
1 / 2 / 0
5,376
489
4,655
5,995
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Phormy
Hachiman
10
0 / 1 / 0
5,418
493
2,216
5,561
1,598
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
10
0 / 2 / 2
5,428
493
3,757
6,860
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
2
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
0
2
W
Charon
 
Charon
2
0
5
4.5
L
Yemoja
 
Yemoja
1
1
1
1.5
W
Zhong Kui
CUKRY
Zhong Kui
1
2
1
0.75
L
0
1
0
0
L
He Bo
InSaNeQ8
He Bo
1
2
0
0.5
L
Hachiman
Phormy
Hachiman
0
1
0
0
L
Loki
0
2
2
0.5
W
Rama
1
0
0
1
W
Camazotz
ivincible72
Camazotz
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,029
Damage
17,841
34,751
Taken
30,753
15,878
Mitigated
11,807
16,337
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,763
1,486
0
1,255
7,546
2,644
0
0
7,546
0
64,535
W
Charon
 
Charon
3,409
561
1,204
2,280
6,136
3,833
0
2,085
4,004
16,792
0
L
Yemoja
 
Yemoja
3,416
569
218
462
3,561
1,627
0
1,912
1,649
38,631
0
W
Zhong Kui
CUKRY
Zhong Kui
3,031
339
0
2,279
6,101
4,387
0
2,642
3,246
49,058
0
L
3,797
325
0
2,725
8,776
4,516
0
0
8,776
0
50,486
L
He Bo
InSaNeQ8
He Bo
4,655
311
0
1,000
5,995
1,847
0
2,236
3,759
37,830
0
L
Hachiman
Phormy
Hachiman
2,216
1,186
0
2,131
5,561
1,598
0
539
5,022
0
36,075
L
Loki
3,757
1,313
0
3,106
6,860
2,219
0
1,753
5,107
0
38,892
W
Rama
3,224
2,482
0
3,460
5,504
1,972
498
962
4,542
0
60,984
W
Camazotz
ivincible72
Camazotz
4,602
1,544
0
5,859
9,464
3,042
0
2,128
7,252
0
35,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
28,162
407
Minions Killed
380
0
Camps Cleared
0
1,113,921
Distance Traveled
1,088,638
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,108
646
112
10
0
217,077
4
W
Charon
6,499
591
15
1
0
225,833
3
L
Yemoja
5,790
526
66
6
0
203,049
0
W
Zhong Kui
6,225
566
106
10
0
216,483
2
L
Thor
6,150
559
110
10
0
207,040
0
L
He Bo
5,376
489
65
6
0
232,271
2
L
Hachiman
5,418
493
72
7
0
188,180
0
L
Loki
5,428
493
67
6
0
258,098
0
W
Rama
6,922
629
108
10
0
209,691
2
W
Camazotz
6,010
546
66
6
0
244,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role