Player Matchup

Medusa
Medusa
DanuPS23
Medusa
Level 55
God Stats
13W - 7L
1,634 SR
Queue Stats
80W - 84L
1,338 Elo+
Party 1
Achilles
Achilles
Kekoelalias
Achilles
Level 22
God Stats
7W - 12L
1,412 SR
Queue Stats
35W - 47L
1,352 Elo+
Party 1
Bastet
Bastet
KongenPaludan
Bastet
Level 37
God Stats
7W - 5L
1,478 SR
Queue Stats
112W - 130L
1,298 Elo+
Solo
Bacchus
Bacchus
Phenix1717
Bacchus
Level 13
God Stats
13W - 16L
1,244 SR
Queue Stats
405W - 433L
1,257 Elo+
Party 2
Anubis
Anubis
SI31
Anubis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,287 Elo+
Party 2
Team Averages
Level 32
1,454 SR
1,307 Elo+

VS

Team Averages
Level 64
1,354 SR
1,443 Elo+
Amaterasu
Amaterasu
Demon_Teneria
Amaterasu
Level 48
God Stats
5W - 9L
1,255 SR
Queue Stats
30W - 40L
1,383 Elo+
Solo
Nu Wa
Nu Wa
TonysGaming420
Nu Wa
Level 86
God Stats
83W - 73L
1,550 SR
Queue Stats
83W - 73L
1,471 Elo+
Solo
Ullr
Ullr
iHyskaa
Ullr
Level 76
God Stats
6W - 0L
1,500 SR
Queue Stats
30W - 26L
1,443 Elo+
Solo
Athena
Athena
reinereeten7932
Athena
Level 48
God Stats
1W - 5L
1,142 SR
Queue Stats
202W - 202L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
xVampiricx
Tsukuyomi
Level 63
God Stats
3W - 5L
1,323 SR
Queue Stats
80W - 69L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DanuPS23
Medusa
9
0 / 1 / 2
5,107
464
6,175
7,143
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Kekoelalias
Achilles
11
3 / 1 / 0
6,076
552
5,229
6,497
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 1
6,547
595
5,897
9,220
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Phenix1717
Bacchus
8
0 / 1 / 1
4,470
406
2,639
7,350
4,390
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
SI31
Anubis
7
0 / 2 / 0
4,720
429
407
4,051
1,368
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Demon_Teneria
Amaterasu
9
0 / 3 / 1
5,470
497
2,098
8,596
2,984
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 2 / 1
5,921
538
5,401
3,954
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
iHyskaa
Ullr
9
1 / 1 / 0
5,306
482
3,730
6,209
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 2
5,367
488
3,723
8,878
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
xVampiricx
Tsukuyomi
11
2 / 1 / 0
6,312
574
3,659
7,997
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
8
Kills
4
5
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
DanuPS23
Medusa
0
1
2
1
W
Amaterasu
Demon_Teneria
Amaterasu
0
3
1
0.17
L
Achilles
Kekoelalias
Achilles
3
1
0
3
L
5
0
1
5.5
L
Bacchus
Phenix1717
Bacchus
0
1
1
0.5
L
Anubis
SI31
Anubis
0
2
0
0
W
1
2
1
0.75
W
Ullr
iHyskaa
Ullr
1
1
0
1
W
0
1
2
1
W
Tsukuyomi
xVampiricx
Tsukuyomi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,347
Damage
18,611
34,261
Taken
35,634
16,326
Mitigated
14,956
9,258
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DanuPS23
Medusa
6,175
2,463
0
2,813
7,143
2,383
0
2,760
4,383
0
35,910
W
Amaterasu
Demon_Teneria
Amaterasu
2,098
544
0
660
8,596
2,984
0
0
7,976
0
20,924
L
Achilles
Kekoelalias
Achilles
5,229
671
0
1,892
6,497
5,103
0
488
6,009
0
26,324
L
5,897
1,995
0
2,695
9,220
3,082
0
1,444
7,776
0
43,484
L
Bacchus
Phenix1717
Bacchus
2,639
459
0
1,404
7,350
4,390
0
2,002
5,348
14,293
0
L
Anubis
SI31
Anubis
407
92
0
454
4,051
1,368
105
2,430
1,621
24,126
0
W
5,401
851
0
250
3,954
1,276
1,358
407
3,547
43,702
0
W
Ullr
iHyskaa
Ullr
3,730
1,147
0
1,894
6,209
2,182
494
817
5,392
0
33,655
W
3,723
1,288
0
1,363
8,878
5,641
170
1,822
7,056
15,693
0
W
Tsukuyomi
xVampiricx
Tsukuyomi
3,659
578
0
5,125
7,997
2,873
0
0
7,955
0
45,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,920
Gold Earned
28,376
212
Minions Killed
279
0
Camps Cleared
0
957,369
Distance Traveled
1,036,089
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,107
464
57
5
0
195,902
4
W
Amaterasu
5,470
497
42
4
0
206,276
0
L
Achilles
6,076
552
38
3
0
166,910
3
L
Bastet
6,547
595
53
5
0
255,288
0
L
Bacchus
4,470
406
22
2
0
220,886
0
L
Anubis
4,720
429
42
4
0
118,383
0
W
Nu Wa
5,921
538
69
6
0
179,483
0
W
Ullr
5,306
482
67
6
0
207,328
0
W
Athena
5,367
488
19
2
0
217,269
0
W
Tsukuyomi
6,312
574
82
7
0
225,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role