Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
KittyNoir3023
Fenrir
Level 91
God Stats
10W - 11L
1,464 SR
Queue Stats
69W - 63L
1,417 Elo+
Party 1
Ravana
Ravana
Not_VaQu
Ravana
Level 41
God Stats
9W - 4L
1,672 SR
Queue Stats
112W - 110L
1,501 Elo+
Party 1
Merlin
Merlin
lisiastyy__
Merlin
Level 58
God Stats
1W - 4L
1,224 SR
Queue Stats
205W - 230L
1,470 Elo+
Party 1
Chernobog
Chernobog
maks21-_1511
Chernobog
Level 23
God Stats
2W - 2L
1,235 SR
Queue Stats
30W - 54L
1,343 Elo+
Party 1
Team Averages
Level 62
1,419 SR
1,446 Elo+

VS

Team Averages
Level 110
1,540 SR
1,447 Elo+
Sol
Sol
Chronicinsanity
Sol
Level 124
God Stats
2W - 1L
1,838 SR
Queue Stats
422W - 387L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CynicPsychotic
Ah Muzen Cab
Level 144
God Stats
1W - 4L
1,288 SR
Queue Stats
279W - 295L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
Shadow181011
Gilgamesh
Level 89
God Stats
9W - 6L
1,618 SR
Queue Stats
347W - 344L
1,520 Elo+
Solo
Hades
Hades
danni0104Madsend
Hades
Level 72
God Stats
12W - 14L
1,495 SR
Queue Stats
98W - 106L
1,382 Elo+
Solo
Jormungandr
Jormungandr
kingtechy
Jormungandr
Level 123
God Stats
26W - 29L
1,460 SR
Queue Stats
37W - 44L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
1 / 1 / 2
7,000
500
3,643
9,063
5,468
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 2 / 0
7,956
568
6,334
10,978
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Not_VaQu
Ravana
12
1 / 3 / 2
7,505
536
6,487
10,262
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Merlin
12
1 / 2 / 1
7,458
533
4,832
7,654
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chernobog
maks21-_1511
Chernobog
12
0 / 1 / 1
7,360
526
2,402
7,740
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,675
620
5,450
8,510
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ah Muzen Cab
CynicPsychotic
Ah Muzen Cab
1
0 / 0 / 0
4,620
330
0
0
0
Gilgamesh
Shadow181011
Gilgamesh
14
5 / 0 / 3
8,148
582
8,042
12,391
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
2 / 3 / 3
7,935
567
7,618
11,932
5,394
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
kingtechy
Jormungandr
13
1 / 2 / 1
8,039
574
4,849
9,429
6,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
9
9
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
1
1
2
2
L
1
1
0
1
L
Ah Muzen Cab
CynicPsychotic
Ah Muzen Cab
0
0
0
0
W
3
2
0
1.5
W
Ravana
Not_VaQu
Ravana
1
3
2
0.67
L
Gilgamesh
Shadow181011
Gilgamesh
5
0
3
6.5
L
2
3
3
1.17
L
Jormungandr
kingtechy
Jormungandr
1
2
1
0.75
W
Merlin
1
2
1
0.75
W
Chernobog
maks21-_1511
Chernobog
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,698
Damage
25,959
45,697
Taken
42,262
22,756
Mitigated
20,814
12,719
Healing
19,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
3,643
271
333
1,724
9,063
5,468
0
2,113
6,950
0
36,468
L
5,450
2,070
0
4,841
8,510
2,759
1,219
0
8,510
72,545
0
L
Ah Muzen Cab
CynicPsychotic
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
6,334
1,418
0
3,947
10,978
4,698
1,183
3,555
7,423
0
48,426
W
Ravana
Not_VaQu
Ravana
6,487
1,999
0
2,379
10,262
6,891
114
4,083
6,179
185
44,707
L
Gilgamesh
Shadow181011
Gilgamesh
8,042
2,364
0
5,729
12,391
6,571
0
1,287
11,104
598
58,620
L
7,618
382
360
5,487
11,932
5,394
67
3,545
8,387
54,925
0
L
Jormungandr
kingtechy
Jormungandr
4,849
1,226
0
2,788
9,429
6,090
641
185
9,244
54,886
0
W
Merlin
4,832
455
0
1,479
7,654
2,634
0
4,443
3,211
54,820
0
W
Chernobog
maks21-_1511
Chernobog
2,402
942
0
2,857
7,740
3,065
657
4,321
3,419
0
47,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,279
Gold Earned
37,417
385
Minions Killed
408
0
Camps Cleared
0
1,494,895
Distance Traveled
1,208,907
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,000
500
48
3
0
306,837
4
L
Sol
8,675
620
134
10
0
266,809
1
L
Ah Muzen Cab
4,620
330
0
0
0
85,257
0
W
Fenrir
7,956
568
67
5
0
348,101
0
W
Ravana
7,505
536
80
6
0
283,819
0
L
Gilgamesh
8,148
582
85
6
0
337,403
0
L
Hades
7,935
567
90
6
0
264,196
5
L
Jormungandr
8,039
574
99
7
0
255,242
1
W
Merlin
7,458
533
93
7
0
264,257
0
W
Chernobog
7,360
526
97
7
0
291,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role