Player Matchup

Awilix
Awilix
Havleik
Awilix
Level 17
God Stats
0W - 3L
1,134 SR
Queue Stats
3W - 6L
1,345 Elo+
Party 1
Skadi
Skadi
HeleneB
Skadi
Level 48
God Stats
4W - 3L
1,505 SR
Queue Stats
4W - 4L
1,469 Elo+
Party 1
Pele
Pele
JonnyTheWiesel
Pele
Level 43
God Stats
8W - 4L
1,500 SR
Queue Stats
104W - 98L
1,331 Elo+
Solo
Kumbhakarna
Kumbhakarna
LanferWadathaud
Kumbhakarna
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 26L
1,593 Elo+
Solo
Scylla
Scylla
WarUnending
Scylla
Level 77
God Stats
9W - 9L
1,470 SR
Queue Stats
71W - 67L
1,399 Elo+
Solo
Team Averages
Level 61
1,422 SR
1,427 Elo+

VS

Team Averages
Level 81
1,578 SR
1,494 Elo+
Horus
Horus
Ethanroooooooney
Horus
Level 62
God Stats
2W - 0L
1,805 SR
Queue Stats
45W - 61L
1,330 Elo+
Party 2
Ne Zha
Ne Zha
Kempzilla
Ne Zha
Level 105
God Stats
8W - 12L
1,506 SR
Queue Stats
126W - 157L
1,426 Elo+
Party 3
Guan Yu
Guan Yu
Lordenz99
Guan Yu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,788 Elo+
Solo
Tyr
Tyr
garyw1989
Tyr
Level 65
God Stats
6W - 3L
1,659 SR
Queue Stats
173W - 152L
1,481 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
taytays
Morgan Le Fay
Level 115
God Stats
53W - 50L
1,420 SR
Queue Stats
187W - 194L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Havleik
Awilix
7
0 / 4 / 0
4,662
466
1,254
8,578
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
HeleneB
Skadi
8
2 / 3 / 0
5,261
526
7,793
5,587
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 3 / 0
6,268
627
5,603
10,275
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
LanferWadathaud
Kumbhakarna
7
0 / 5 / 1
5,008
501
3,274
9,149
6,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Scylla
9
0 / 1 / 0
4,938
494
2,361
7,089
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,248
525
3,387
7,841
6,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Kempzilla
Ne Zha
11
3 / 0 / 7
6,172
617
4,654
9,149
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Lordenz99
Guan Yu
11
2 / 1 / 1
5,723
572
6,668
9,135
9,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
6 / 2 / 2
5,777
578
5,140
10,929
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
taytays
Morgan Le Fay
11
3 / 0 / 2
6,240
624
9,018
4,296
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
16
16
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Awilix
Havleik
Awilix
0
4
0
0
L
Skadi
HeleneB
Skadi
2
3
0
0.67
L
1
3
0
0.33
W
Ne Zha
Kempzilla
Ne Zha
3
0
7
6.5
L
Kumbhakarna
LanferWadathaud
Kumbhakarna
0
5
1
0.1
W
Guan Yu
Lordenz99
Guan Yu
2
1
1
2.5
L
Scylla
0
1
0
0
W
6
2
2
3.5
W
Morgan Le Fay
taytays
Morgan Le Fay
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,285
Damage
28,867
40,678
Taken
41,350
17,382
Mitigated
28,322
7,043
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,387
1,571
400
3,127
7,841
6,173
84
1,473
6,368
0
18,200
L
Awilix
Havleik
Awilix
1,254
396
0
1,800
8,578
2,875
0
3,999
4,579
0
19,069
L
Skadi
HeleneB
Skadi
7,793
3,347
0
508
5,587
1,568
139
0
5,471
0
31,251
L
5,603
1,688
0
2,564
10,275
4,078
0
0
10,275
0
47,178
W
Ne Zha
Kempzilla
Ne Zha
4,654
1,101
110
2,641
9,149
3,445
11
1,133
8,016
0
40,694
L
Kumbhakarna
LanferWadathaud
Kumbhakarna
3,274
778
0
1,218
9,149
6,316
0
0
8,696
14,939
0
W
Guan Yu
Lordenz99
Guan Yu
6,668
1,545
34
1,454
9,135
9,291
0
0
9,135
0
31,829
L
Scylla
2,361
193
0
953
7,089
2,545
172
5,019
2,070
34,522
0
W
5,140
1,505
0
2,614
10,929
7,834
0
1,675
9,254
0
26,765
W
Morgan Le Fay
taytays
Morgan Le Fay
9,018
1,425
0
1,670
4,296
1,579
414
1,354
2,942
49,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
29,160
215
Minions Killed
226
0
Camps Cleared
0
1,018,308
Distance Traveled
1,069,408
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,248
525
33
3
0
188,070
0
L
Awilix
4,662
466
31
3
0
231,938
0
L
Skadi
5,261
526
44
4
0
176,822
0
L
Pele
6,268
627
73
7
0
209,663
2
W
Ne Zha
6,172
617
56
6
0
228,433
0
L
Kumbhakarna
5,008
501
10
1
0
198,588
0
W
Guan Yu
5,723
572
47
5
0
200,837
0
L
Scylla
4,938
494
57
6
0
201,297
0
W
Tyr
5,777
578
27
3
0
215,960
0
W
Morgan Le Fay
6,240
624
63
6
0
236,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role