Player Matchup

Nox
Nox
AK RobbZZ
Nox
Level 158
God Stats
4W - 4L
1,663 SR
Queue Stats
75W - 27L
1,710 Elo+
Party 2
Ra
Ra
Auster3
Ra
Level 120
God Stats
5W - 7L
1,714 SR
Queue Stats
313W - 324L
1,593 Elo+
Party 1
Susano
Susano
FaZeNev
Susano
Level 83
God Stats
19W - 20L
1,592 SR
Queue Stats
237W - 247L
1,543 Elo+
Party 1
Xbalanque
Xbalanque
TwoMode
Xbalanque
Level 159
God Stats
2W - 4L
1,421 SR
Queue Stats
103W - 46L
1,657 Elo+
Party 2
Thor
Thor
Veinvictus
Thor
Level 174
God Stats
10W - 8L
1,611 SR
Queue Stats
387W - 423L
1,568 Elo+
Party 1
Team Averages
Level 139
1,600 SR
1,614 Elo+

VS

Team Averages
Level 146
1,565 SR
1,524 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Flori31
Ra
Level 159
God Stats
2W - 0L
1,674 SR
Queue Stats
59W - 41L
1,588 Elo+
Solo
Nike
Nike
StatelierJaguar
Nike
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 268L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Sticher
Danzaburou
Level 126
God Stats
9W - 4L
1,651 SR
Queue Stats
196W - 174L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 4
6,251
481
4,746
10,987
5,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 0
6,188
476
3,967
8,011
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
FaZeNev
Susano
10
1 / 3 / 2
6,098
469
3,821
10,419
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
TwoMode
Xbalanque
13
2 / 4 / 4
7,565
582
10,790
11,211
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 4 / 0
7,307
562
9,387
15,927
9,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 2 / 5
7,929
610
7,073
13,321
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
 
Ares
11
5 / 4 / 5
7,242
557
7,559
11,319
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 0 / 5
8,506
654
8,228
7,946
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 2
7,458
574
6,648
12,439
5,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Sticher
Danzaburou
12
4 / 1 / 3
7,321
563
7,188
11,096
4,937
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
22
22
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
5
4.25
W
Ares
 
Ares
5
4
5
1.88
L
1
6
4
0.5
L
1
5
0
0.2
L
Susano
FaZeNev
Susano
1
3
2
0.67
W
7
0
5
9.5
W
0
2
2
0.5
W
Danzaburou
Sticher
Danzaburou
4
1
3
5.5
L
Xbalanque
TwoMode
Xbalanque
2
4
4
1
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,711
Damage
36,696
56,555
Taken
56,121
24,680
Mitigated
30,246
13,903
Healing
25,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,073
2,113
0
11,570
13,321
5,947
0
1,771
11,550
0
51,677
W
Ares
 
Ares
7,559
796
0
894
11,319
9,259
0
3,638
7,495
19,633
0
L
4,746
524
0
1,946
10,987
5,294
0
4,865
5,998
19,243
0
L
3,967
279
528
988
8,011
2,772
0
4,104
3,813
50,632
0
L
Susano
FaZeNev
Susano
3,821
1,180
0
850
10,419
3,280
0
1,925
8,364
0
40,897
W
8,228
938
1,488
2,895
7,946
4,570
0
2,647
5,136
75,284
0
W
6,648
2,040
0
3,392
12,439
5,533
224
289
12,150
0
63,914
W
Danzaburou
Sticher
Danzaburou
7,188
4,460
0
5,279
11,096
4,937
0
635
10,461
0
43,924
L
Xbalanque
TwoMode
Xbalanque
10,790
5,250
0
4,820
11,211
4,084
0
2,582
8,591
0
57,973
L
9,387
1,981
0
4,771
15,927
9,250
0
1,869
14,002
764
50,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,409
Gold Earned
38,456
363
Minions Killed
420
0
Camps Cleared
0
1,247,882
Distance Traveled
1,339,486
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,929
610
97
7
0
298,758
4
W
Ares
7,242
557
22
2
0
261,828
4
L
Nox
6,251
481
29
2
0
245,663
0
L
Ra
6,188
476
74
6
0
250,329
2
L
Susano
6,098
469
63
5
0
296,425
2
W
Ra
8,506
654
133
10
0
281,057
1
W
Nike
7,458
574
108
8
0
262,050
0
W
Danzaburou
7,321
563
60
5
0
235,793
0
L
Xbalanque
7,565
582
101
8
0
222,951
0
L
Thor
7,307
562
96
7
0
232,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role