Player Matchup

Guan Yu
Guan Yu
ExiledYeti3
Guan Yu
Level 126
God Stats
5W - 6L
1,544 SR
Queue Stats
141W - 149L
1,429 Elo+
Solo
Hel
Hel
Red_14086
Hel
Level 66
God Stats
3W - 2L
1,731 SR
Queue Stats
107W - 107L
1,362 Elo+
Solo
Tyr
Tyr
Unity Kairo
Tyr
Level 104
God Stats
13W - 13L
1,358 SR
Queue Stats
52W - 55L
1,365 Elo+
Solo
Loki
Loki
nyxx777_
Loki
Level 37
God Stats
1W - 3L
1,710 SR
Queue Stats
290W - 275L
1,285 Elo+
Solo
Hachiman
Hachiman
thepapercut123
Hachiman
Level 63
God Stats
0W - 1L
1,869 SR
Queue Stats
2W - 2L
1,730 Elo+
Solo
Team Averages
Level 79
1,642 SR
1,434 Elo+

VS

Team Averages
Level 121
1,501 SR
1,465 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BackHandYou
Ix Chel
Level 141
God Stats
11W - 16L
1,384 SR
Queue Stats
333W - 302L
1,458 Elo+
Solo
Skadi
Skadi
BigGatoLola
Skadi
Level 112
God Stats
13W - 9L
1,500 SR
Queue Stats
282W - 258L
1,412 Elo+
Solo
Thanatos
Thanatos
Gsk_Arrow007
Thanatos
Level 89
God Stats
14W - 10L
1,619 SR
Queue Stats
69W - 80L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ExiledYeti3
Guan Yu
6
0 / 2 / 0
4,290
429
1,137
4,645
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
1 / 3 / 0
4,826
483
2,253
7,265
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 1
5,162
516
3,315
8,160
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
9
1 / 4 / 2
5,099
510
4,052
9,159
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
8
1 / 3 / 0
5,063
506
2,931
6,627
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
4 / 0 / 2
7,055
706
4,215
5,121
3,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
 
Maui
8
2 / 0 / 2
5,353
535
2,483
5,271
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
BackHandYou
Ix Chel
12
6 / 0 / 0
6,777
678
6,266
4,235
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 2
4,919
492
4,622
6,026
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Gsk_Arrow007
Thanatos
11
1 / 2 / 7
6,247
625
5,653
8,221
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
2
5
W
Maui
 
Maui
2
0
2
3
W
Ix Chel
BackHandYou
Ix Chel
6
0
0
6
W
0
1
2
1
L
Guan Yu
ExiledYeti3
Guan Yu
0
2
0
0
W
Thanatos
Gsk_Arrow007
Thanatos
1
2
7
2.25
L
1
3
0
0.33
L
0
1
1
0.5
L
Loki
1
4
2
0.5
L
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,688
Damage
23,239
35,856
Taken
28,874
13,749
Mitigated
14,601
11,960
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,215
842
0
1,816
5,121
3,407
803
144
4,977
45,129
95
W
Maui
 
Maui
2,483
844
0
1,947
5,271
4,473
0
383
4,888
12,391
0
W
Ix Chel
BackHandYou
Ix Chel
6,266
623
544
1,664
4,235
1,635
0
1,212
3,023
51,066
0
W
4,622
1,501
0
504
6,026
2,049
0
0
6,026
0
27,951
L
Guan Yu
ExiledYeti3
Guan Yu
1,137
90
0
1,056
4,645
1,792
0
2,147
2,498
0
16,370
W
Thanatos
Gsk_Arrow007
Thanatos
5,653
1,898
0
4,296
8,221
3,037
0
514
7,707
0
41,434
L
2,253
208
759
1,877
7,265
2,522
0
4,165
2,886
28,459
0
L
3,315
424
80
3,000
8,160
4,911
0
1,936
6,224
0
15,500
L
Loki
4,052
1,430
0
3,052
9,159
2,668
0
2,542
6,509
0
26,302
L
Hachiman
2,931
1,824
0
2,136
6,627
1,856
0
1,713
4,870
0
29,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,440
Gold Earned
30,351
186
Minions Killed
271
0
Camps Cleared
0
908,016
Distance Traveled
1,003,801
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,055
706
71
7
0
184,210
1
W
Maui
5,353
535
11
1
0
219,309
3
W
Ix Chel
6,777
678
84
8
0
201,125
1
W
Skadi
4,919
492
41
4
0
176,135
0
L
Guan Yu
4,290
429
23
2
0
93,496
0
W
Thanatos
6,247
625
64
6
0
223,022
0
L
Hel
4,826
483
43
4
0
192,359
0
L
Tyr
5,162
516
29
3
0
208,155
0
L
Loki
5,099
510
38
4
0
241,391
0
L
Hachiman
5,063
506
53
5
0
172,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role