Player Matchup

Jing Wei
Jing Wei
Jack1sAQT
Jing Wei
Level 107
God Stats
2W - 1L
1,444 SR
Queue Stats
286W - 263L
1,408 Elo+
Party 1
Sylvanus
Sylvanus
KnowYourRole262
Sylvanus
Level 122
God Stats
87W - 89L
1,438 SR
Queue Stats
763W - 769L
1,379 Elo+
Solo
Nu Wa
Nu Wa
Logy522
Nu Wa
Level 107
God Stats
11W - 10L
1,340 SR
Queue Stats
319W - 305L
1,481 Elo+
Party 1
Anubis
Anubis
optic shadow734
Anubis
Level 91
God Stats
34W - 17L
1,705 SR
Queue Stats
474W - 448L
1,494 Elo+
Solo
Chang'e
Chang'e
x0xHARIBOx0x
Chang'e
Level 139
God Stats
3W - 3L
1,410 SR
Queue Stats
31W - 35L
1,512 Elo+
Solo
Team Averages
Level 113
1,467 SR
1,455 Elo+

VS

Team Averages
Level 89
1,523 SR
1,489 Elo+
Ra
Ra
Corsu2b2b2b
Ra
Level 141
God Stats
115W - 113L
1,567 SR
Queue Stats
350W - 369L
1,476 Elo+
Solo
Fafnir
Fafnir
HubertusDr
Fafnir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,537 Elo+
Solo
Amaterasu
Amaterasu
Seguzo
Amaterasu
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 34L
1,458 Elo+
Solo
Loki
Loki
aarriolap2
Loki
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 84L
1,487 Elo+
Solo
Izanami
Izanami
borja2430
Izanami
Level 86
God Stats
20W - 19L
1,546 SR
Queue Stats
45W - 44L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jack1sAQT
Jing Wei
15
0 / 2 / 7
8,623
479
9,627
12,411
6,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
5 / 2 / 4
9,095
505
7,483
16,522
13,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
Logy522
Nu Wa
17
10 / 1 / 8
11,058
614
20,163
10,244
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 3 / 0
9,479
527
7,749
10,123
4,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
x0xHARIBOx0x
Chang'e
18
5 / 0 / 4
11,600
644
10,658
12,632
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
9,829
546
4,837
11,714
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
HubertusDr
Fafnir
11
1 / 3 / 2
7,456
414
6,905
14,139
17,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Seguzo
Amaterasu
16
4 / 5 / 0
9,607
534
11,358
19,944
13,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 4
8,848
492
5,727
12,979
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
borja2430
Izanami
13
0 / 7 / 2
8,216
456
11,789
16,225
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
24
Kills
8
8
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Fafnir
HubertusDr
Fafnir
1
3
2
0.67
W
Jing Wei
Jack1sAQT
Jing Wei
0
2
7
1.75
W
Sylvanus
5
2
4
3.5
W
Nu Wa
Logy522
Nu Wa
10
1
8
14
L
Amaterasu
Seguzo
Amaterasu
4
5
0
0.8
L
2
5
4
0.8
L
Izanami
borja2430
Izanami
0
7
2
0.14
W
4
3
0
1.33
W
Chang'e
x0xHARIBOx0x
Chang'e
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,680
Damage
40,616
61,932
Taken
75,001
33,867
Mitigated
44,215
29,129
Healing
21,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,837
386
360
3,283
11,714
4,486
0
7,670
4,044
104,305
0
L
Fafnir
HubertusDr
Fafnir
6,905
2,033
148
2,629
14,139
17,335
0
8,338
5,801
12,758
0
W
Jing Wei
Jack1sAQT
Jing Wei
9,627
7,929
0
3,438
12,411
6,169
638
2,955
9,456
0
74,497
W
Sylvanus
7,483
2,212
3,614
5,425
16,522
13,825
341
2,039
14,483
28,927
0
W
Nu Wa
Logy522
Nu Wa
20,163
6,151
0
4,148
10,244
4,022
12
2,607
7,529
93,539
0
L
Amaterasu
Seguzo
Amaterasu
11,358
4,987
0
6,190
19,944
13,120
580
12,401
7,543
0
69,111
L
5,727
1,195
0
4,445
12,979
4,109
0
8,100
4,879
0
52,845
L
Izanami
borja2430
Izanami
11,789
7,302
77
4,005
16,225
5,165
714
9,544
6,681
0
81,680
W
7,749
262
0
5,210
10,123
4,480
0
0
10,123
64,140
0
W
Chang'e
x0xHARIBOx0x
Chang'e
10,658
1,236
694
6,600
12,632
5,371
715
3,872
8,599
109,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,855
Gold Earned
43,956
558
Minions Killed
529
0
Camps Cleared
0
1,562,798
Distance Traveled
1,650,607
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,829
546
177
10
0
339,901
4
L
Fafnir
7,456
414
8
0
0
332,545
0
W
Jing Wei
8,623
479
94
5
0
337,200
2
W
Sylvanus
9,095
505
43
2
0
281,449
0
W
Nu Wa
11,058
614
119
7
0
369,430
0
L
Amaterasu
9,607
534
108
6
0
299,801
0
L
Loki
8,848
492
90
5
0
383,670
0
L
Izanami
8,216
456
146
8
0
294,690
0
W
Anubis
9,479
527
112
6
0
196,271
0
W
Chang'e
11,600
644
190
11
0
378,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role