Player Matchup

Arachne
Arachne
Braga76
Arachne
Level 121
God Stats
14W - 6L
1,566 SR
Queue Stats
307W - 274L
1,449 Elo+
Solo
Chaac
Chaac
DrDieselos
Chaac
Level 79
God Stats
1W - 1L
1,312 SR
Queue Stats
24W - 35L
1,349 Elo+
Solo
Hou Yi
Hou Yi
TheGreatMythe
Hou Yi
Level 120
God Stats
6W - 7L
1,560 SR
Queue Stats
184W - 179L
1,521 Elo+
Solo
Eset
Eset
kapi69090
Eset
Level 89
God Stats
3W - 1L
1,827 SR
Queue Stats
248W - 239L
1,447 Elo+
Solo
Fafnir
Fafnir
sifusenpai21
Fafnir
Level 112
God Stats
8W - 7L
1,322 SR
Queue Stats
117W - 122L
1,403 Elo+
Solo
Team Averages
Level 104
1,517 SR
1,434 Elo+

VS

Team Averages
Level 87
1,453 SR
1,458 Elo+
Chang'e
Chang'e
Domu99
Chang'e
Level 145
God Stats
11W - 15L
1,482 SR
Queue Stats
255W - 305L
1,438 Elo+
Solo
Ares
Ares
Leclochard
Ares
Level 49
God Stats
8W - 7L
1,328 SR
Queue Stats
32W - 32L
1,496 Elo+
Party 1
Neith
Neith
LostvayneRR
Neith
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
63W - 89L
1,432 Elo+
Solo
Surtr
Surtr
Remco13456766
Surtr
Level 104
God Stats
18W - 12L
1,668 SR
Queue Stats
194W - 189L
1,493 Elo+
Solo
Thanatos
Thanatos
mous-h
Thanatos
Level 67
God Stats
1W - 1L
1,285 SR
Queue Stats
22W - 25L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Braga76
Arachne
6
0 / 1 / 0
3,235
647
741
3,841
1,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
1
0 / 0 / 0
1,017
203
0
0
0
5
0 / 0 / 0
2,872
574
1,138
2,981
925
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Eset
7
1 / 1 / 0
3,582
716
675
2,788
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Fafnir
6
0 / 0 / 0
3,333
667
203
2,789
1,830
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Domu99
Chang'e
6
0 / 1 / 1
3,700
740
935
2,330
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

5
0 / 0 / 0
3,631
726
1,584
1,838
1,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 0 / 0
3,186
637
1,721
2,350
622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 0 / 0
4,408
882
1,286
2,690
1,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
mous-h
Thanatos
6
1 / 0 / 0
3,630
726
767
2,918
866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
Braga76
Arachne
0
1
0
0
W
Chang'e
Domu99
Chang'e
0
1
1
0.5
L
Chaac
0
0
0
0
W
0
0
0
0
W
0
0
0
0
W
1
0
0
1
L
0
0
0
0
L
Eset
1
1
0
1
W
Thanatos
mous-h
Thanatos
1
0
0
1
L
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,757
Damage
6,293
12,399
Taken
12,126
4,685
Mitigated
4,311
4,607
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Braga76
Arachne
741
590
0
966
3,841
1,177
0
0
3,841
0
13,481
W
Chang'e
Domu99
Chang'e
935
176
82
826
2,330
651
0
585
1,655
22,889
0
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
1,584
0
0
1,091
1,838
1,098
0
128
1,710
11,269
0
W
1,721
755
0
1,885
2,350
622
0
75
2,275
0
17,837
W
1,286
620
0
542
2,690
1,074
0
91
2,599
455
23,756
L
1,138
494
0
1,075
2,981
925
0
958
2,023
0
13,043
L
Eset
675
0
0
625
2,788
753
0
935
1,853
16,552
0
W
Thanatos
mous-h
Thanatos
767
0
0
1,903
2,918
866
0
0
2,918
0
13,025
L
Fafnir
203
0
519
1,422
2,789
1,830
0
626
2,163
4,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,039
Gold Earned
18,555
93
Minions Killed
168
0
Camps Cleared
0
408,118
Distance Traveled
521,975
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,235
647
22
4
0
109,203
0
W
Chang'e
3,700
740
40
8
0
101,361
0
L
Chaac
1,017
203
0
0
0
0
0
W
Ares
3,631
726
15
3
0
111,719
0
W
Neith
3,186
637
24
5
0
92,284
1
W
Surtr
4,408
882
59
12
0
86,465
0
L
Hou Yi
2,872
574
26
5
0
91,513
2
L
Eset
3,582
716
41
8
0
95,214
0
W
Thanatos
3,630
726
30
6
0
130,146
0
L
Fafnir
3,333
667
4
1
0
112,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role