Player Matchup

Hun Batz
Hun Batz
Deadlynstuff
Hun Batz
Level 148
God Stats
7W - 5L
1,598 SR
Queue Stats
455W - 446L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
LordTouchMe57
Zhong Kui
Level 145
God Stats
2W - 2L
1,541 SR
Queue Stats
275W - 219L
1,582 Elo+
Solo
Tsukuyomi
Tsukuyomi
RXP EIite
Tsukuyomi
Level 123
God Stats
3W - 2L
1,626 SR
Queue Stats
291W - 287L
1,541 Elo+
Party 1
Cabrakan
Cabrakan
The-Fat-Chocobo
Cabrakan
Level 159
God Stats
3W - 1L
1,666 SR
Queue Stats
439W - 457L
1,608 Elo+
Solo
King Arthur
King Arthur
lilybunnix
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 235L
1,541 Elo+
Party 1
Team Averages
Level 140
1,586 SR
1,558 Elo+

VS

Team Averages
Level 116
1,500 SR
1,529 Elo+
Freya
Freya
 
Freya
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
 
Charon
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BigJerjens
Cu Chulainn
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,714 Elo+
Party 2
Shiva
Shiva
Imbetterthanmj
Shiva
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 62L
1,519 Elo+
Solo
Merlin
Merlin
JuicedUpDream
Merlin
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 94L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deadlynstuff
Hun Batz
14
2 / 5 / 6
7,849
785
10,051
11,378
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
LordTouchMe57
Zhong Kui
17
5 / 5 / 4
9,879
988
15,479
15,040
13,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
RXP EIite
Tsukuyomi
14
1 / 7 / 7
8,215
822
10,510
14,064
6,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
15
1 / 5 / 8
7,838
784
5,871
12,467
13,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
lilybunnix
King Arthur
12
1 / 6 / 7
7,412
741
5,071
12,029
10,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
12 / 3 / 11
10,161
1,016
22,163
13,447
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
 
Charon
15
2 / 2 / 19
9,249
925
8,842
14,359
14,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
BigJerjens
Cu Chulainn
11
2 / 2 / 7
7,669
767
3,076
6,760
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 2 / 14
9,944
994
10,882
17,746
16,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 1 / 21
9,460
946
15,898
11,681
5,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
10
Kills
28
28
Deaths
10
32
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
12
3
11
5.83
W
Charon
 
Charon
2
2
19
5.75
W
Cu Chulainn
BigJerjens
Cu Chulainn
2
2
7
2.75
L
Hun Batz
Deadlynstuff
Hun Batz
2
5
6
1
W
9
2
14
8
W
3
1
21
13.5
L
Zhong Kui
LordTouchMe57
Zhong Kui
5
5
4
1.4
L
Tsukuyomi
RXP EIite
Tsukuyomi
1
7
7
0.64
L
Cabrakan
1
5
8
1
L
King Arthur
lilybunnix
King Arthur
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,982
Damage
60,861
64,978
Taken
63,993
49,374
Mitigated
46,264
14,628
Healing
21,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
22,163
5,446
992
3,632
13,447
6,704
755
4,866
8,027
32,746
0
W
Charon
 
Charon
8,842
548
783
2,218
14,359
14,156
496
4,279
9,237
13,869
0
W
Cu Chulainn
BigJerjens
Cu Chulainn
3,076
645
140
1,024
6,760
3,427
0
1,334
5,094
0
5,971
L
Hun Batz
Deadlynstuff
Hun Batz
10,051
1,762
1,438
962
11,378
5,542
0
8,078
3,052
0
15,779
W
10,882
2,517
2,779
4,494
17,746
16,317
317
4,766
12,202
0
18,469
W
15,898
827
1,499
3,801
11,681
5,660
816
5,155
6,131
36,651
0
L
Zhong Kui
LordTouchMe57
Zhong Kui
15,479
3,316
1,110
5,571
15,040
13,971
804
10,840
3,562
34,521
0
L
Tsukuyomi
RXP EIite
Tsukuyomi
10,510
1,628
340
2,200
14,064
6,215
717
10,376
3,248
0
25,789
L
Cabrakan
5,871
621
719
1,277
12,467
13,159
0
8,270
3,765
8,338
0
L
King Arthur
lilybunnix
King Arthur
5,071
463
479
532
12,029
10,487
0
7,908
3,878
1,228
6,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,193
Gold Earned
46,483
108
Minions Killed
121
0
Camps Cleared
0
834,392
Distance Traveled
910,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,161
1,016
28
3
0
169,534
0
W
Charon
9,249
925
12
1
0
203,999
0
W
Cu Chulainn
7,669
767
6
1
0
88,997
0
L
Hun Batz
7,849
785
13
1
0
168,003
0
W
Shiva
9,944
994
20
2
0
220,883
0
W
Merlin
9,460
946
55
6
0
227,337
0
L
Zhong Kui
9,879
988
62
6
0
158,440
0
L
Tsukuyomi
8,215
822
18
2
0
202,089
0
L
Cabrakan
7,838
784
8
1
0
158,824
0
L
King Arthur
7,412
741
7
1
0
147,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role