Player Matchup

Chronos
Chronos
MacLean93
Chronos
Level 112
God Stats
5W - 4L
1,610 SR
Queue Stats
75W - 70L
1,510 Elo+
Party 2
Sol
Sol
Ofumei
Sol
Level 144
God Stats
0W - 3L
1,209 SR
Queue Stats
78W - 75L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
RaymondSugarbee
Kuzenbo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,381 Elo+
Party 1
Sun Wukong
Sun Wukong
garbiggins
Sun Wukong
Level 124
God Stats
3W - 4L
1,616 SR
Queue Stats
150W - 143L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
namechanged9048
Guan Yu
Level 37
God Stats
0W - 2L
1,486 SR
Queue Stats
25W - 31L
1,482 Elo+
Solo
Team Averages
Level 107
1,484 SR
1,464 Elo+

VS

Team Averages
Level 103
1,614 SR
1,514 Elo+
He Bo
He Bo
DSM SHARP
He Bo
Level 89
God Stats
6W - 2L
1,717 SR
Queue Stats
233W - 194L
1,509 Elo+
Solo
Danzaburou
Danzaburou
MaraHoochie
Danzaburou
Level 129
God Stats
32W - 20L
1,594 SR
Queue Stats
410W - 408L
1,498 Elo+
Party 4
Chang'e
Chang'e
PxrfectIy
Chang'e
Level 89
God Stats
14W - 10L
1,567 SR
Queue Stats
69W - 82L
1,506 Elo+
Party 3
Mulan
Mulan
StoutBeanpole
Mulan
Level 103
God Stats
27W - 28L
1,440 SR
Queue Stats
319W - 314L
1,526 Elo+
Party 4
Fenrir
Fenrir
Symplistyc
Fenrir
Level 107
God Stats
3W - 1L
1,753 SR
Queue Stats
112W - 94L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MacLean93
Chronos
3
0 / 1 / 0
3,313
414
45
1,151
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
Ofumei
Sol
8
1 / 3 / 0
4,517
565
4,597
6,522
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 2 / 1
4,105
513
1,696
6,020
3,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
garbiggins
Sun Wukong
9
1 / 0 / 0
5,010
626
4,289
7,530
4,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 1
5,100
638
3,378
7,070
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DSM SHARP
He Bo
9
1 / 1 / 1
5,174
647
1,800
5,851
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
MaraHoochie
Danzaburou
9
3 / 0 / 0
5,545
693
3,026
3,170
1,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
PxrfectIy
Chang'e
10
2 / 1 / 1
5,590
699
4,314
5,821
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,512
689
4,601
7,446
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Symplistyc
Fenrir
8
1 / 1 / 3
5,263
658
2,874
5,805
2,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
7
7
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
DSM SHARP
He Bo
1
1
1
1.5
L
Chronos
MacLean93
Chronos
0
1
0
0
W
Danzaburou
MaraHoochie
Danzaburou
3
0
0
3
L
Sol
Ofumei
Sol
1
3
0
0.33
W
Chang'e
PxrfectIy
Chang'e
2
1
1
2.5
L
0
2
1
0.25
W
0
1
0
0
W
Fenrir
Symplistyc
Fenrir
1
1
3
2.5
L
Sun Wukong
garbiggins
Sun Wukong
1
0
0
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,005
Damage
16,615
28,293
Taken
28,093
14,354
Mitigated
10,465
8,888
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DSM SHARP
He Bo
1,800
196
0
2,483
5,851
1,482
205
1,128
4,723
37,252
0
L
Chronos
MacLean93
Chronos
45
45
0
0
1,151
269
0
42
1,109
3,631
0
W
Danzaburou
MaraHoochie
Danzaburou
3,026
1,387
0
506
3,170
1,101
409
200
2,970
0
38,296
L
Sol
Ofumei
Sol
4,597
2,990
0
2,151
6,522
2,253
210
4,415
1,899
26,321
0
W
Chang'e
PxrfectIy
Chang'e
4,314
571
160
2,715
5,821
1,993
403
3,469
2,352
29,487
0
L
1,696
727
413
700
6,020
3,792
0
0
6,020
10,723
0
W
4,601
630
0
2,773
7,446
3,276
0
0
7,446
0
36,612
W
Fenrir
Symplistyc
Fenrir
2,874
697
706
1,601
5,805
2,613
306
1,548
4,257
0
15,888
L
Sun Wukong
garbiggins
Sun Wukong
4,289
1,218
0
3,667
7,530
4,944
0
248
7,282
0
33,396
L
3,378
802
34
1,923
7,070
3,096
0
1,173
5,827
0
30,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,045
Gold Earned
27,084
190
Minions Killed
279
0
Camps Cleared
0
698,983
Distance Traveled
790,395
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,174
647
54
7
0
173,563
0
L
Chronos
3,313
414
9
1
0
46,252
0
W
Danzaburou
5,545
693
60
8
0
147,633
1
L
Sol
4,517
565
42
5
0
137,987
0
W
Chang'e
5,590
699
68
9
0
159,433
0
L
Kuzenbo
4,105
513
11
1
0
144,707
2
W
Mulan
5,512
689
68
9
0
152,872
0
W
Fenrir
5,263
658
29
4
0
156,894
0
L
Sun Wukong
5,010
626
71
9
0
179,736
1
L
Guan Yu
5,100
638
57
7
0
190,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role