Player Matchup

Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
BanditBro
Horus
Gold V
Level 122
God Stats
9W - 5L
1,587 SR
Queue Stats
96W - 97L
1,296 MMR
Solo
Pele
Pele
Gold IV
FreshOffDaBlock
Pele
Gold IV
Level 46
God Stats
10W - 8L
1,829 SR
Queue Stats
138W - 130L
1,365 MMR
Party 1
Shiva
Shiva
Silver I
IRONMARTHUR666
Shiva
Silver I
Level 149
God Stats
22W - 16L
1,591 SR
Queue Stats
347W - 366L
1,243 MMR
Solo
Nox
Nox
Gold III
its Treeva
Nox
Gold III
Level 146
God Stats
3W - 2L
1,333 SR
Queue Stats
195W - 200L
1,450 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,568 SR
1,371 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,438 SR
1,296 MMR
Ganesha
Ganesha
Silver V
Moledier
Ganesha
Silver V
Level 121
God Stats
1W - 3L
1,171 SR
Queue Stats
47W - 58L
1,142 MMR
Solo
Serqet
Serqet
Bronze III
ViT-aL-2k
Serqet
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,310 MMR
Party 3
Kukulkan
Kukulkan
Bronze III
challenger0437
Kukulkan
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,310 MMR
Party 3
Nike
Nike
Bronze V
iamxtree
Nike
Bronze V
Level 66
God Stats
0W - 1L
1,376 SR
Queue Stats
1W - 9L
1,189 MMR
Party 2
Neith
Neith
Bronze IV
oOLeek
Neith
Bronze IV
Level 93
God Stats
0W - 1L
1,642 SR
Queue Stats
1W - 2L
1,529 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 0 / 1
5,321
591
5,491
6,228
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
BanditBro
Horus
9
0 / 0 / 1
5,201
578
1,647
5,098
2,132
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
8 / 2 / 2
6,627
736
5,852
7,245
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 1
5,479
609
4,410
8,928
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 1
6,124
680
1,365
3,524
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Sun WukongKaliJanusThanatos

VS

Bans
Ao KuangBastetThorRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Moledier
Ganesha
5
0 / 2 / 0
3,907
434
928
5,210
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
ViT-aL-2k
Serqet
9
1 / 4 / 0
5,060
562
1,570
7,581
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
9
0 / 3 / 0
4,745
527
1,154
4,250
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
10
1 / 1 / 0
5,350
594
3,664
8,272
5,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
oOLeek
Neith
7
0 / 2 / 0
4,174
464
4,074
6,237
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
12
Kills
2
3
Deaths
12
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
1
2.5
W
Horus
BanditBro
Horus
0
0
1
0.5
W
8
2
2
4.5
W
0
1
1
0.5
L
Ganesha
Moledier
Ganesha
0
2
0
0
L
Serqet
ViT-aL-2k
Serqet
1
4
0
0.25
L
Kukulkan
0
3
0
0
L
Nike
1
1
0
1
W
2
0
1
2.5
L
Neith
oOLeek
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,765
Damage
11,390
31,023
Taken
31,550
13,041
Mitigated
12,931
13,448
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,491
2,757
0
4,095
6,228
1,933
659
246
5,982
0
38,877
W
Horus
BanditBro
Horus
1,647
1,054
1,693
2,665
5,098
2,132
0
725
4,373
0
19,479
W
5,852
1,655
0
1,164
7,245
2,589
0
472
6,617
0
43,154
W
4,410
327
0
2,831
8,928
4,914
0
0
8,928
0
43,865
L
Ganesha
Moledier
Ganesha
928
158
0
1,687
5,210
2,406
0
0
5,210
5,873
0
L
Serqet
ViT-aL-2k
Serqet
1,570
337
0
500
7,581
2,499
0
584
6,997
0
29,002
L
Kukulkan
1,154
96
0
751
4,250
1,398
0
795
3,455
36,443
0
L
Nike
3,664
442
0
1,630
8,272
5,056
0
0
8,272
0
38,143
W
1,365
167
0
1,000
3,524
1,473
0
745
2,779
49,029
0
L
Neith
oOLeek
Neith
4,074
1,867
199
1,442
6,237
1,572
0
0
6,237
0
23,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,752
Gold Earned
23,236
312
Minions Killed
236
0
Camps Cleared
0
907,428
Distance Traveled
788,941
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,321
591
63
7
0
162,151
3
W
Horus
5,201
578
23
3
0
168,375
0
W
Pele
6,627
736
66
7
0
215,511
0
W
Shiva
5,479
609
64
7
0
186,368
4
L
Ganesha
3,907
434
1
0
0
97,506
1
L
Serqet
5,060
562
57
6
0
208,300
0
L
Kukulkan
4,745
527
66
7
0
156,189
0
L
Nike
5,350
594
73
8
0
165,094
1
W
Nox
6,124
680
96
11
0
175,023
0
L
Neith
4,174
464
39
4
0
161,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role