Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DeftestSwing531
Sun Wukong
Level 106
God Stats
1W - 1L
1,796 SR
Queue Stats
57W - 41L
1,533 Elo+
Solo
Medusa
Medusa
KoRnWall10
Medusa
Level 88
God Stats
3W - 0L
1,828 SR
Queue Stats
58W - 57L
1,512 Elo+
Party 2
Chaac
Chaac
MnyNuke
Chaac
Level 58
God Stats
1W - 0L
1,280 SR
Queue Stats
4W - 5L
1,525 Elo+
Party 2
Ra
Ra
Txlunatic
Ra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,770 Elo+
Party 2
Team Averages
Level 95
1,581 SR
1,568 Elo+

VS

Team Averages
Level 70
1,559 SR
1,423 Elo+
Osiris
Osiris
CrPotato
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 88L
1,446 Elo+
Party 1
Bastet
Bastet
Doktorlery
Bastet
Level 68
God Stats
1W - 1L
1,702 SR
Queue Stats
183W - 182L
1,520 Elo+
Party 1
Horus
Horus
GFC-_-G
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 46L
1,324 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Joey8
Ah Muzen Cab
Level 108
God Stats
6W - 2L
1,758 SR
Queue Stats
98W - 101L
1,432 Elo+
Party 1
Thor
Thor
deadaugust69
Thor
Level 86
God Stats
0W - 11L
1,336 SR
Queue Stats
763W - 809L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 2 / 13
9,739
885
12,337
10,151
4,258
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
DeftestSwing531
Sun Wukong
15
3 / 2 / 10
8,999
818
11,619
14,424
12,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
KoRnWall10
Medusa
17
8 / 3 / 10
10,400
945
11,943
11,319
5,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
MnyNuke
Chaac
18
6 / 1 / 14
10,175
925
13,724
18,634
28,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 3 / 11
8,578
780
7,346
12,154
6,801
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CrPotato
Osiris
14
1 / 6 / 8
7,746
704
7,260
18,974
18,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Doktorlery
Bastet
15
1 / 6 / 7
8,111
737
12,953
15,198
6,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
GFC-_-G
Horus
6
0 / 1 / 1
5,845
531
804
1,541
1,288
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Joey8
Ah Muzen Cab
17
3 / 3 / 6
8,656
787
15,932
12,437
5,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
5 / 8 / 3
8,683
789
12,252
15,467
7,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
24
Kills
10
11
Deaths
24
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
13
5.75
L
Osiris
CrPotato
Osiris
1
6
8
0.83
W
Sun Wukong
DeftestSwing531
Sun Wukong
3
2
10
4
L
Bastet
Doktorlery
Bastet
1
6
7
0.75
L
Horus
GFC-_-G
Horus
0
1
1
0.5
L
Ah Muzen Cab
Joey8
Ah Muzen Cab
3
3
6
2
W
Medusa
KoRnWall10
Medusa
8
3
10
4.33
W
Chaac
MnyNuke
Chaac
6
1
14
13
W
2
3
11
2.5
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,969
Damage
49,201
66,682
Taken
63,617
57,207
Mitigated
38,792
31,138
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,337
542
567
3,275
10,151
4,258
450
43
9,682
24,169
0
L
Osiris
CrPotato
Osiris
7,260
657
612
3,486
18,974
18,319
0
5,441
13,266
0
14,537
W
Sun Wukong
DeftestSwing531
Sun Wukong
11,619
1,740
964
2,406
14,424
12,753
622
70
13,947
0
21,482
L
Bastet
Doktorlery
Bastet
12,953
4,314
1,154
4,203
15,198
6,329
0
3,836
11,042
0
22,750
L
Horus
GFC-_-G
Horus
804
38
48
68
1,541
1,288
0
435
1,106
424
186
L
Ah Muzen Cab
Joey8
Ah Muzen Cab
15,932
7,375
356
2,483
12,437
5,547
0
4,986
7,343
0
30,984
W
Medusa
KoRnWall10
Medusa
11,943
3,712
420
1,375
11,319
5,233
2,430
147
10,816
0
23,270
W
Chaac
MnyNuke
Chaac
13,724
1,925
1,696
6,963
18,634
28,162
430
123
16,876
0
29,692
W
7,346
1,381
9,307
4,165
12,154
6,801
525
12
11,861
12,352
0
L
12,252
629
213
1,566
15,467
7,309
0
4,688
10,715
0
26,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,891
Gold Earned
39,041
150
Minions Killed
109
0
Camps Cleared
0
1,058,640
Distance Traveled
795,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,739
885
29
3
0
217,037
0
L
Osiris
7,746
704
16
1
0
181,635
0
W
Sun Wukong
8,999
818
32
3
0
233,972
0
L
Bastet
8,111
737
25
2
0
223,612
0
L
Horus
5,845
531
0
0
0
38,979
0
L
Ah Muzen Cab
8,656
787
46
4
0
183,618
0
W
Medusa
10,400
945
39
4
0
196,032
0
W
Chaac
10,175
925
28
3
0
247,214
0
W
Ra
8,578
780
22
2
0
164,385
0
L
Thor
8,683
789
22
2
0
167,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role