Player Matchup

Vamana
Vamana
 
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
cloudyboy99
Raijin
Level 106
God Stats
1W - 4L
1,383 SR
Queue Stats
21W - 37L
1,394 Elo+
Party 1
Cerberus
Cerberus
korewataco
Cerberus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,532 Elo+
Party 1
Guan Yu
Guan Yu
strizzle
Guan Yu
Level 142
God Stats
2W - 4L
1,465 SR
Queue Stats
250W - 228L
1,506 Elo+
Solo
Bastet
Bastet
x1CUTx
Bastet
Level 121
God Stats
1W - 1L
1,262 SR
Queue Stats
25W - 31L
1,530 Elo+
Party 1
Team Averages
Level 136
1,422 SR
1,492 Elo+

VS

Team Averages
Level 126
1,635 SR
1,592 Elo+
Chang'e
Chang'e
DonQuike
Chang'e
Level 127
God Stats
2W - 0L
1,774 SR
Queue Stats
36W - 25L
1,592 Elo+
Solo
Maui
Maui
IsTerrible
Maui
Level 85
God Stats
2W - 1L
1,628 SR
Queue Stats
82W - 56L
1,577 Elo+
Solo
Zeus
Zeus
YungSaskachewan
Zeus
Level 148
God Stats
7W - 5L
1,549 SR
Queue Stats
201W - 185L
1,544 Elo+
Solo
Charon
Charon
iiiALI
Charon
Level 164
God Stats
2W - 1L
1,725 SR
Queue Stats
226W - 239L
1,553 Elo+
Solo
Xing Tian
Xing Tian
lolsphere
Xing Tian
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 5 / 4
9,496
633
12,645
18,292
23,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
17
3 / 3 / 1
9,893
660
22,471
11,337
5,626
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
korewataco
Cerberus
17
0 / 4 / 7
9,985
666
14,273
26,893
31,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
strizzle
Guan Yu
13
0 / 6 / 5
8,214
548
5,770
21,174
26,057
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
x1CUTx
Bastet
18
3 / 3 / 4
9,574
638
17,239
15,577
7,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DonQuike
Chang'e
19
7 / 1 / 10
11,390
759
17,011
18,505
10,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 17
11,062
737
7,112
25,118
35,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 2 / 12
11,989
799
32,877
10,015
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
iiiALI
Charon
18
3 / 1 / 16
11,024
735
19,175
15,299
10,747
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
lolsphere
Xing Tian
18
1 / 1 / 16
10,016
668
5,301
21,744
24,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
8
Kills
21
21
Deaths
8
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
5
4
0.8
W
Chang'e
DonQuike
Chang'e
7
1
10
12
W
2
3
17
3.5
W
8
2
12
7
L
Raijin
3
3
1
1.17
W
Charon
iiiALI
Charon
3
1
16
11
L
Cerberus
korewataco
Cerberus
0
4
7
0.88
W
Xing Tian
lolsphere
Xing Tian
1
1
16
9
L
Guan Yu
strizzle
Guan Yu
0
6
5
0.42
L
Bastet
x1CUTx
Bastet
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,398
Damage
81,476
93,273
Taken
90,681
95,256
Mitigated
86,348
40,184
Healing
42,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
12,645
4,927
522
1,783
18,292
23,769
0
14,144
3,458
0
20,927
W
Chang'e
DonQuike
Chang'e
17,011
1,576
19,314
8,774
18,505
10,065
2,351
7,022
11,333
36,443
0
W
7,112
1,838
0
870
25,118
35,017
340
10,895
13,667
11,213
0
W
32,877
4,239
2,532
969
10,015
6,178
2,611
4,318
5,609
63,932
0
L
Raijin
22,471
50
1,218
1,526
11,337
5,626
0
10,470
572
51,235
0
W
Charon
iiiALI
Charon
19,175
1,956
5,005
2,870
15,299
10,747
1,607
4,826
10,329
33,091
0
L
Cerberus
korewataco
Cerberus
14,273
336
856
12,073
26,893
31,901
0
22,444
3,431
32,289
0
W
Xing Tian
lolsphere
Xing Tian
5,301
962
1,270
788
21,744
24,341
810
9,584
12,074
10,146
0
L
Guan Yu
strizzle
Guan Yu
5,770
392
9,328
8,044
21,174
26,057
0
17,872
2,698
0
12,237
L
Bastet
x1CUTx
Bastet
17,239
3,764
1,547
3,287
15,577
7,903
0
13,769
1,597
0
25,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,162
Gold Earned
55,481
170
Minions Killed
195
0
Camps Cleared
0
1,404,502
Distance Traveled
1,519,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,496
633
15
1
0
254,565
0
W
Chang'e
11,390
759
57
4
0
326,715
0
W
Maui
11,062
737
12
1
0
310,172
0
W
Zeus
11,989
799
83
6
0
249,435
0
L
Raijin
9,893
660
55
4
0
288,332
0
W
Charon
11,024
735
36
2
0
308,673
0
L
Cerberus
9,985
666
68
5
0
287,253
0
W
Xing Tian
10,016
668
7
0
0
324,560
0
L
Guan Yu
8,214
548
11
1
0
255,401
0
L
Bastet
9,574
638
21
1
0
318,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role