Player Matchup

Izanami
Izanami
Dark_Antonas
Izanami
Level 43
God Stats
0W - 1L
1,133 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Thanatos
Thanatos
Mogar3140
Thanatos
Level 93
God Stats
23W - 30L
1,579 SR
Queue Stats
333W - 308L
1,456 Elo+
Solo
Shiva
Shiva
MyLefTesty
Shiva
Level 114
God Stats
2W - 1L
1,875 SR
Queue Stats
139W - 155L
1,429 Elo+
Party 2
Cabrakan
Cabrakan
Reckless killa7
Cabrakan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 149L
1,501 Elo+
Solo
Agni
Agni
ThaPontiacBandit
Agni
Level 126
God Stats
5W - 6L
1,559 SR
Queue Stats
115W - 121L
1,439 Elo+
Party 2
Team Averages
Level 103
1,529 SR
1,500 Elo+

VS

Team Averages
Level 101
1,389 SR
1,423 Elo+
Pele
Pele
Epickirito6765
Pele
Level 102
God Stats
2W - 2L
1,264 SR
Queue Stats
46W - 47L
1,430 Elo+
Party 1
Maui
Maui
Logzler
Maui
Level 71
God Stats
6W - 4L
1,478 SR
Queue Stats
46W - 47L
1,436 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QUILL3619
Morgan Le Fay
Level 120
God Stats
4W - 2L
1,539 SR
Queue Stats
47W - 46L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
RPhantomxXx
Cthulhu
Level 89
God Stats
1W - 0L
1,348 SR
Queue Stats
41W - 43L
1,433 Elo+
Party 1
Medusa
Medusa
eElsucioDan
Medusa
Level 121
God Stats
3W - 0L
1,314 SR
Queue Stats
80W - 107L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dark_Antonas
Izanami
8
0 / 6 / 0
5,257
438
2,738
8,551
2,673
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Mogar3140
Thanatos
11
2 / 2 / 0
6,513
543
3,831
7,626
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
12
0 / 2 / 0
6,920
577
3,923
8,580
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
8
0 / 3 / 2
5,550
463
4,796
10,522
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 2 / 0
6,627
552
3,881
6,378
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,551
546
3,488
7,599
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
Logzler
Maui
9
1 / 1 / 7
6,386
532
4,276
7,569
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
QUILL3619
Morgan Le Fay
12
1 / 0 / 3
6,854
571
5,622
5,404
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RPhantomxXx
Cthulhu
11
3 / 0 / 1
6,582
549
4,533
7,117
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
11
8 / 1 / 0
7,281
607
8,737
8,515
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
15
15
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dark_Antonas
Izanami
0
6
0
0
W
2
0
3
3.5
W
Maui
Logzler
Maui
1
1
7
4.5
L
Thanatos
Mogar3140
Thanatos
2
2
0
1
L
Shiva
0
2
0
0
W
Morgan Le Fay
QUILL3619
Morgan Le Fay
1
0
3
2.5
W
Cthulhu
RPhantomxXx
Cthulhu
3
0
1
3.5
L
Cabrakan
0
3
2
0.33
L
0
2
0
0
W
Medusa
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,169
Damage
26,656
41,657
Taken
36,204
23,111
Mitigated
15,077
11,199
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dark_Antonas
Izanami
2,738
2,274
0
398
8,551
2,673
0
985
7,566
0
27,401
W
3,488
769
0
1,689
7,599
2,551
581
872
6,641
0
47,759
W
Maui
Logzler
Maui
4,276
1,276
0
1,256
7,569
4,104
0
2,045
5,504
16,090
0
L
Thanatos
Mogar3140
Thanatos
3,831
791
0
4,973
7,626
2,936
351
1,583
6,043
0
48,866
L
Shiva
3,923
1,111
0
2,247
8,580
4,117
217
3,390
4,838
0
50,601
W
Morgan Le Fay
QUILL3619
Morgan Le Fay
5,622
1,014
0
1,395
5,404
2,023
435
2,243
2,845
55,207
0
W
Cthulhu
RPhantomxXx
Cthulhu
4,533
401
170
0
7,117
3,690
0
266
6,811
33,655
0
L
Cabrakan
4,796
1,172
0
1,684
10,522
10,814
0
3,832
6,626
21,204
0
L
3,881
103
0
1,897
6,378
2,571
0
4,309
2,055
47,328
0
W
Medusa
8,737
5,004
0
2,873
8,515
2,709
551
2,803
5,632
0
38,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
33,654
355
Minions Killed
306
0
Camps Cleared
0
1,149,630
Distance Traveled
1,143,915
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,257
438
55
5
0
216,696
0
W
Pele
6,551
546
76
6
0
277,910
0
W
Maui
6,386
532
16
1
0
233,556
2
L
Thanatos
6,513
543
73
6
0
263,383
0
L
Shiva
6,920
577
99
8
0
220,924
0
W
Morgan Le Fay
6,854
571
91
8
0
212,650
0
W
Cthulhu
6,582
549
64
5
0
200,991
0
L
Cabrakan
5,550
463
20
2
0
225,540
1
L
Agni
6,627
552
108
9
0
223,087
0
W
Medusa
7,281
607
59
5
0
218,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role