Player Matchup

Kuzenbo
Kuzenbo
ArgÖnaut
Kuzenbo
Level 17
God Stats
2W - 1L
1,801 SR
Queue Stats
31W - 5L
1,878 Elo+
Party 1
Izanami
Izanami
Blinkerville832
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dóji
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,718 SR
Queue Stats
35W - 5L
1,898 Elo+
Party 1
Janus
Janus
NickKnacks
Janus
Level 7
God Stats
7W - 6L
1,744 SR
Queue Stats
26W - 32L
1,479 Elo+
Solo
Awilix
Awilix
RockingPond1232
Awilix
Level 29
God Stats
5W - 7L
1,523 SR
Queue Stats
88W - 110L
1,320 Elo+
Solo
Team Averages
Level 16
1,657 SR
1,599 Elo+

VS

Team Averages
Level 40
1,571 SR
1,667 Elo+
Merlin
Merlin
BotChipper
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,676 Elo+
Solo
Charon
Charon
DowNerzKing
Charon
Level 6
God Stats
6W - 7L
1,503 SR
Queue Stats
13W - 16L
1,392 Elo+
Solo
Hercules
Hercules
IsraelisBased
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
1,858 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MikeRussian0
Morgan Le Fay
Level 17
God Stats
3W - 3L
1,326 SR
Queue Stats
26W - 20L
1,519 Elo+
Solo
Aphrodite
Aphrodite
ThickGothWife
Aphrodite
Level 152
God Stats
450W - 43L
2,027 SR
Queue Stats
497W - 52L
1,893 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ArgÖnaut
Kuzenbo
13
2 / 2 / 0
7,395
740
6,877
12,545
14,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 1
6,657
666
3,364
11,462
4,980
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Dóji
Morgan Le Fay
14
2 / 5 / 1
7,602
760
12,762
11,205
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
13
0 / 5 / 2
6,693
669
4,699
10,214
4,172
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 2 / 0
6,142
614
4,124
9,328
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BotChipper
Merlin
12
1 / 2 / 3
6,731
673
4,248
7,569
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
13
1 / 1 / 7
7,657
766
4,547
8,404
5,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
IsraelisBased
Hercules
15
9 / 0 / 8
8,482
848
18,452
12,803
13,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morgan Le Fay
MikeRussian0
Morgan Le Fay
15
4 / 0 / 6
8,078
808
11,493
5,598
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
ThickGothWife
Aphrodite
15
3 / 1 / 10
7,819
782
9,981
9,891
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
18
18
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ArgÖnaut
Kuzenbo
2
2
0
1
L
0
4
1
0.13
W
Merlin
BotChipper
Merlin
1
2
3
1.25
W
Charon
1
1
7
4.5
L
Morgan Le Fay
Dóji
Morgan Le Fay
2
5
1
0.5
W
Hercules
IsraelisBased
Hercules
9
0
8
13
W
Morgan Le Fay
MikeRussian0
Morgan Le Fay
4
0
6
7
L
Janus
0
5
2
0.2
L
0
2
0
0
W
Aphrodite
ThickGothWife
Aphrodite
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,826
Damage
48,721
54,754
Taken
44,265
32,488
Mitigated
30,675
4,637
Healing
20,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ArgÖnaut
Kuzenbo
6,877
2,822
0
1,291
12,545
14,015
0
7,623
4,596
17,941
0
L
3,364
2,370
0
1,468
11,462
4,980
0
6,583
4,734
0
22,621
W
Merlin
BotChipper
Merlin
4,248
471
0
1,601
7,569
3,119
370
4,298
3,271
15,823
0
W
Charon
4,547
836
1,329
950
8,404
5,872
603
4,202
4,202
14,637
0
L
Morgan Le Fay
Dóji
Morgan Le Fay
12,762
970
0
1,287
11,205
5,190
0
6,530
4,376
36,149
0
W
Hercules
IsraelisBased
Hercules
18,452
5,401
0
3,119
12,803
13,994
46
6,496
6,259
0
28,467
W
Morgan Le Fay
MikeRussian0
Morgan Le Fay
11,493
856
0
1,748
5,598
2,479
674
2,981
2,617
31,545
0
L
Janus
4,699
116
0
160
10,214
4,172
0
4,909
5,132
18,256
0
L
4,124
1,408
0
431
9,328
4,131
0
3,737
5,365
0
10,335
W
Aphrodite
ThickGothWife
Aphrodite
9,981
1,063
5,555
5,776
9,891
5,211
253
6,343
3,548
34,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,489
Gold Earned
38,767
180
Minions Killed
216
0
Camps Cleared
0
1,010,767
Distance Traveled
1,046,354
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,395
740
24
2
0
206,923
0
L
Izanami
6,657
666
43
4
0
179,110
0
W
Merlin
6,731
673
43
4
0
182,071
2
W
Charon
7,657
766
17
2
0
183,961
0
L
Morgan Le Fay
7,602
760
67
7
0
196,277
0
W
Hercules
8,482
848
36
4
0
231,584
0
W
Morgan Le Fay
8,078
808
54
5
0
232,419
0
L
Janus
6,693
669
29
3
0
207,237
1
L
Awilix
6,142
614
17
2
0
221,220
2
W
Aphrodite
7,819
782
66
7
0
216,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role