Player Matchup

Hun Batz
Hun Batz
At The Jim
Hun Batz
Level 92
God Stats
4W - 4L
1,435 SR
Queue Stats
63W - 54L
1,483 Elo+
Party 1
Chaac
Chaac
LECOxxFREAK
Chaac
Level 43
God Stats
2W - 5L
1,057 SR
Queue Stats
92W - 94L
1,468 Elo+
Party 1
Thoth
Thoth
iPress_W
Thoth
Level 56
God Stats
9W - 4L
1,806 SR
Queue Stats
140W - 161L
1,408 Elo+
Party 2
Chang'e
Chang'e
muukii
Chang'e
Level 59
God Stats
25W - 24L
1,563 SR
Queue Stats
127W - 171L
1,395 Elo+
Party 2
Izanami
Izanami
tuscanwholemilk
Izanami
Level 44
God Stats
4W - 4L
1,411 SR
Queue Stats
83W - 100L
1,302 Elo+
Party 1
Team Averages
Level 59
1,454 SR
1,411 Elo+

VS

Team Averages
Level 57
1,424 SR
1,356 Elo+
Charon
Charon
Audemity
Charon
Level 84
God Stats
1W - 3L
1,493 SR
Queue Stats
83W - 87L
1,410 Elo+
Party 4
Sun Wukong
Sun Wukong
Lightwrrk
Sun Wukong
Level 67
God Stats
1W - 3L
1,424 SR
Queue Stats
89W - 69L
1,441 Elo+
Party 3
Lancelot
Lancelot
NUGGET4037
Lancelot
Level 66
God Stats
1W - 3L
1,202 SR
Queue Stats
194W - 167L
1,394 Elo+
Party 3
Nemesis
Nemesis
ODIN200517
Nemesis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 148L
1,168 Elo+
Solo
Persephone
Persephone
U_and_I-T-Y
Persephone
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,368 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
At The Jim
Hun Batz
11
3 / 0 / 2
6,179
562
3,314
8,220
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 0
6,414
583
8,468
10,693
6,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
iPress_W
Thoth
9
0 / 4 / 4
5,685
517
2,968
5,958
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
muukii
Chang'e
10
3 / 2 / 0
5,894
536
2,747
6,887
1,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 0 / 3
5,891
536
2,895
4,989
1,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Audemity
Charon
9
2 / 0 / 0
5,631
512
2,760
5,224
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Lightwrrk
Sun Wukong
10
0 / 1 / 1
5,851
532
5,613
8,824
6,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
NUGGET4037
Lancelot
10
2 / 3 / 0
5,989
544
3,655
9,622
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
ODIN200517
Nemesis
8
0 / 4 / 2
4,995
454
1,579
7,434
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
U_and_I-T-Y
Persephone
10
2 / 1 / 1
6,322
575
5,753
7,469
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
6
7
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
At The Jim
Hun Batz
3
0
2
4
L
Charon
Audemity
Charon
2
0
0
2
W
2
1
0
2
L
Sun Wukong
Lightwrrk
Sun Wukong
0
1
1
0.5
L
Lancelot
NUGGET4037
Lancelot
2
3
0
0.67
L
Nemesis
ODIN200517
Nemesis
0
4
2
0.25
L
Persephone
U_and_I-T-Y
Persephone
2
1
1
2.5
W
Thoth
iPress_W
Thoth
0
4
4
0.5
W
Chang'e
muukii
Chang'e
3
2
0
1.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,392
Damage
19,360
36,747
Taken
38,573
14,991
Mitigated
17,948
11,103
Healing
8,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
At The Jim
Hun Batz
3,314
1,129
0
1,843
8,220
3,166
0
1,270
6,820
0
40,401
L
Charon
Audemity
Charon
2,760
343
0
1,781
5,224
3,269
0
845
4,379
21,932
0
W
8,468
2,047
0
4,024
10,693
6,614
72
14
10,679
0
47,353
L
Sun Wukong
Lightwrrk
Sun Wukong
5,613
1,781
0
2,319
8,824
6,240
0
0
8,824
0
39,101
L
Lancelot
NUGGET4037
Lancelot
3,655
1,060
0
1,040
9,622
3,634
470
568
9,054
0
40,183
L
Nemesis
ODIN200517
Nemesis
1,579
669
0
704
7,434
2,390
112
440
6,994
0
24,029
L
Persephone
U_and_I-T-Y
Persephone
5,753
432
0
2,311
7,469
2,415
300
3,839
3,607
37,174
0
W
Thoth
iPress_W
Thoth
2,968
194
0
1,498
5,958
1,583
207
3,488
2,212
33,358
0
W
Chang'e
muukii
Chang'e
2,747
166
436
1,658
6,887
1,969
126
2,077
4,734
26,912
0
W
2,895
2,565
0
1,644
4,989
1,659
402
1,281
3,708
0
39,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
28,788
299
Minions Killed
265
0
Camps Cleared
0
1,080,070
Distance Traveled
1,176,731
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,179
562
59
5
0
242,814
3
L
Charon
5,631
512
29
3
0
233,427
3
W
Chaac
6,414
583
74
7
0
216,717
0
L
Sun Wukong
5,851
532
67
6
0
231,826
0
L
Lancelot
5,989
544
61
6
0
275,231
0
L
Nemesis
4,995
454
35
3
0
209,517
0
L
Persephone
6,322
575
73
7
0
226,730
2
W
Thoth
5,685
517
50
5
0
211,743
0
W
Chang'e
5,894
536
42
4
0
216,119
1
W
Izanami
5,891
536
74
7
0
192,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role