Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
MrLamps15
Ix Chel
Level 79
God Stats
3W - 2L
1,448 SR
Queue Stats
132W - 124L
1,445 Elo+
Solo
Kukulkan
Kukulkan
PogGod117
Kukulkan
Level 38
God Stats
2W - 2L
1,349 SR
Queue Stats
87W - 61L
1,478 Elo+
Solo
Shiva
Shiva
digbar
Shiva
Level 102
God Stats
24W - 14L
1,518 SR
Queue Stats
352W - 336L
1,517 Elo+
Solo
Team Averages
Level 101
1,463 SR
1,488 Elo+

VS

Team Averages
Level 74
1,449 SR
1,441 Elo+
Bacchus
Bacchus
Lord Dragon2660
Bacchus
Level 49
God Stats
18W - 19L
1,551 SR
Queue Stats
66W - 75L
1,399 Elo+
Solo
Olorun
Olorun
RiHezStarGazer
Olorun
Level 146
God Stats
3W - 7L
1,360 SR
Queue Stats
181W - 167L
1,502 Elo+
Solo
Artemis
Artemis
Sir Bustaton
Artemis
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 126L
1,377 Elo+
Party 2
Jormungandr
Jormungandr
Slurm45
Jormungandr
Level 23
God Stats
23W - 14L
1,241 SR
Queue Stats
406W - 401L
1,400 Elo+
Party 2
Kali
Kali
noodlejesus
Kali
Level 89
God Stats
19W - 14L
1,592 SR
Queue Stats
124W - 90L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 0 / 0
3,902
557
3,048
3,968
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
 
Sylvanus
6
0 / 1 / 0
3,765
538
2,386
4,905
3,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
MrLamps15
Ix Chel
7
0 / 1 / 0
4,086
584
2,906
3,617
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
PogGod117
Kukulkan
9
1 / 0 / 0
5,445
778
3,602
2,735
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shiva
digbar
Shiva
7
0 / 0 / 0
4,040
577
1,204
4,184
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
4,098
585
2,435
5,604
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

1
0 / 0 / 0
1,390
199
0
0
0
Artemis
Sir Bustaton
Artemis
6
1 / 0 / 0
4,130
590
2,378
3,138
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Slurm45
Jormungandr
7
0 / 1 / 0
4,131
590
1,090
5,275
3,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 1
4,263
609
2,445
6,209
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
0
0
0
W
Sylvanus
 
Sylvanus
0
1
0
0
L
0
0
1
0.5
W
Ix Chel
MrLamps15
Ix Chel
0
1
0
0
W
Kukulkan
PogGod117
Kukulkan
1
0
0
1
L
0
0
0
0
L
Artemis
Sir Bustaton
Artemis
1
0
0
1
L
Jormungandr
Slurm45
Jormungandr
0
1
0
0
W
Shiva
digbar
Shiva
0
0
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,146
Damage
8,348
19,409
Taken
20,226
7,640
Mitigated
11,208
7,073
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,048
1,811
0
1,629
3,968
1,125
0
890
3,078
0
19,413
W
Sylvanus
 
Sylvanus
2,386
747
729
1,766
4,905
3,262
0
1,155
3,750
13,277
0
L
2,435
294
0
2,620
5,604
4,890
0
1,423
3,929
10,850
0
W
Ix Chel
MrLamps15
Ix Chel
2,906
252
185
701
3,617
964
595
129
3,400
26,941
0
W
Kukulkan
PogGod117
Kukulkan
3,602
565
0
1,068
2,735
950
0
1,090
1,645
32,275
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Sir Bustaton
Artemis
2,378
1,266
0
1,122
3,138
980
0
1,381
1,684
0
20,485
L
Jormungandr
Slurm45
Jormungandr
1,090
585
0
2,194
5,275
3,043
0
3,602
1,673
20,532
0
W
Shiva
digbar
Shiva
1,204
314
0
995
4,184
1,339
0
173
4,011
0
19,240
L
2,445
829
0
2,486
6,209
2,295
0
2,169
4,001
0
29,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,238
Gold Earned
18,012
201
Minions Killed
131
0
Camps Cleared
0
691,094
Distance Traveled
573,306
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,902
557
32
5
0
122,569
0
W
Sylvanus
3,765
538
24
3
0
126,405
2
L
Bacchus
4,098
585
16
2
0
153,062
0
W
Ix Chel
4,086
584
47
7
0
140,951
0
W
Kukulkan
5,445
778
71
10
0
153,500
1
L
Olorun
1,390
199
0
0
0
0
0
L
Artemis
4,130
590
38
5
0
113,396
1
L
Jormungandr
4,131
590
38
5
0
150,436
0
W
Shiva
4,040
577
27
4
0
147,669
2
L
Kali
4,263
609
39
6
0
156,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role