Player Matchup

Charon
Charon
Direwolf728
Charon
Level 62
God Stats
3W - 2L
1,421 SR
Queue Stats
64W - 53L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
Fudge_Rippler
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 128L
1,317 Elo+
Party 1
Susano
Susano
JackReacher321
Susano
Level 34
God Stats
33W - 34L
1,252 SR
Queue Stats
84W - 87L
1,330 Elo+
Solo
Artemis
Artemis
JorgKoT
Artemis
Level 38
God Stats
5W - 5L
1,302 SR
Queue Stats
149W - 134L
1,254 Elo+
Party 1
Scylla
Scylla
SSweetJP
Scylla
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 207L
1,475 Elo+
Solo
Team Averages
Level 42
1,395 SR
1,375 Elo+

VS

Team Averages
Level 66
1,542 SR
1,349 Elo+
Yu Huang
Yu Huang
OxbowBridge260
Yu Huang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 88L
1,333 Elo+
Solo
Zeus
Zeus
Snowkru_Shadow
Zeus
Level 41
God Stats
1W - 1L
1,802 SR
Queue Stats
5W - 28L
1,161 Elo+
Solo
Surtr
Surtr
spawnofdingo666
Surtr
Level 98
God Stats
16W - 9L
1,405 SR
Queue Stats
298W - 253L
1,439 Elo+
Solo
Chang'e
Chang'e
supertacoguapo
Chang'e
Level 88
God Stats
3W - 6L
1,347 SR
Queue Stats
15W - 22L
1,406 Elo+
Solo
Kali
Kali
weaselwhacker92
Kali
Level 61
God Stats
10W - 5L
1,656 SR
Queue Stats
73W - 81L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
7
0 / 4 / 1
4,930
493
3,220
7,728
4,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Fudge_Rippler
Sun Wukong
9
1 / 2 / 0
5,919
592
1,137
5,403
2,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 0 / 0
6,802
680
512
8,683
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
JorgKoT
Artemis
8
1 / 1 / 0
5,256
526
2,203
5,778
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
SSweetJP
Scylla
10
3 / 0 / 1
6,647
665
3,204
4,859
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
1
0 / 0 / 0
2,196
220
0
0
0
9
2 / 5 / 2
5,326
533
2,829
6,438
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,633
363
0
0
0
9
3 / 0 / 2
5,699
570
6,650
7,667
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 2
4,688
469
757
4,801
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
6
Kills
5
7
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
0
4
1
0.13
W
Sun Wukong
Fudge_Rippler
Sun Wukong
1
2
0
0.5
W
1
0
0
1
W
Artemis
JorgKoT
Artemis
1
1
0
1
L
Yu Huang
0
0
0
0
W
Scylla
SSweetJP
Scylla
3
0
1
3.5
L
2
5
2
0.6
L
0
0
0
0
L
3
0
2
4
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,276
Damage
10,236
32,451
Taken
18,906
15,040
Mitigated
6,719
4,462
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
3,220
1,197
272
963
7,728
4,832
128
3,010
4,718
21,862
0
W
Sun Wukong
Fudge_Rippler
Sun Wukong
1,137
408
0
167
5,403
2,920
336
1,211
4,192
0
32,535
W
512
237
0
1,065
8,683
3,626
511
392
8,291
0
51,055
W
Artemis
JorgKoT
Artemis
2,203
792
0
1,000
5,778
1,997
1,019
2,576
3,202
0
25,164
L
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
SSweetJP
Scylla
3,204
829
0
995
4,859
1,665
546
2,339
2,520
38,422
0
L
2,829
808
0
286
6,438
1,839
0
2,094
4,177
22,321
0
L
0
0
0
0
0
0
0
0
0
0
0
L
6,650
581
143
2,451
7,667
3,157
0
3,092
4,485
32,251
0
L
757
310
0
1,321
4,801
1,723
0
1,038
3,723
0
18,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
21,542
295
Minions Killed
129
0
Camps Cleared
0
990,328
Distance Traveled
538,243
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,930
493
26
3
0
192,886
0
W
Sun Wukong
5,919
592
62
6
0
210,241
0
W
Susano
6,802
680
85
9
0
204,911
0
W
Artemis
5,256
526
48
5
0
178,454
0
L
Yu Huang
2,196
220
0
0
0
0
0
W
Scylla
6,647
665
74
7
0
203,836
1
L
Zeus
5,326
533
41
4
0
192,908
0
L
Surtr
3,633
363
0
0
0
0
0
L
Chang'e
5,699
570
61
6
0
200,506
0
L
Kali
4,688
469
27
3
0
144,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role