Player Matchup

Susano
Susano
BlimpBeams
Susano
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,252 Elo+
Solo
Janus
Janus
Fittsboy
Janus
Level 126
God Stats
127W - 105L
1,657 SR
Queue Stats
217W - 174L
1,569 Elo+
Party 1
Geb
Geb
Jackskelowine
Geb
Level 28
God Stats
11W - 4L
1,764 SR
Queue Stats
47W - 36L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
MajorasMask64
Sun Wukong
Level 17
God Stats
11W - 6L
1,792 SR
Queue Stats
301W - 293L
1,460 Elo+
Solo
Yu Huang
Yu Huang
Siksydal
Yu Huang
Level 96
God Stats
5W - 4L
1,540 SR
Queue Stats
165W - 125L
1,569 Elo+
Party 1
Team Averages
Level 57
1,651 SR
1,479 Elo+

VS

Team Averages
Level 14
1,254 SR
1,285 Elo+
Tsukuyomi
Tsukuyomi
CHARLOTTE54
Tsukuyomi
Level 11
God Stats
0W - 3L
1,373 SR
Queue Stats
11W - 6L
1,724 Elo+
Solo
Izanami
Izanami
KeithIsLaw
Izanami
Level 23
God Stats
0W - 7L
1,344 SR
Queue Stats
27W - 97L
1,055 Elo+
Party 2
Ra
Ra
NoctXis69420
Ra
Level 24
God Stats
0W - 2L
1,499 SR
Queue Stats
25W - 32L
1,418 Elo+
Solo
Bellona
Bellona
Theo Smoov
Bellona
Level 6
God Stats
0W - 3L
1,073 SR
Queue Stats
11W - 79L
1,159 Elo+
Party 2
Olorun
Olorun
just-PRYME7
Olorun
Level 6
God Stats
1W - 10L
982 SR
Queue Stats
36W - 121L
1,068 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BlimpBeams
Susano
18
3 / 2 / 12
11,731
733
3,359
10,283
4,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Fittsboy
Janus
20
14 / 1 / 14
14,220
889
30,835
8,251
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 16
12,195
762
7,336
12,361
13,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MajorasMask64
Sun Wukong
19
7 / 2 / 16
12,477
780
11,568
18,259
17,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Siksydal
Yu Huang
20
10 / 0 / 15
13,631
852
23,447
9,373
5,020
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CHARLOTTE54
Tsukuyomi
12
0 / 2 / 0
7,210
451
0
7,061
1,290
Izanami
KeithIsLaw
Izanami
18
3 / 11 / 0
11,368
711
6,633
20,581
7,320
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

18
3 / 8 / 2
11,115
695
9,674
21,648
8,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Theo Smoov
Bellona
15
0 / 8 / 0
9,546
597
4,772
18,442
13,475
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
17
0 / 7 / 2
10,272
642
4,157
17,777
10,594
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
10
36
Kills
6
6
Deaths
36
73
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
BlimpBeams
Susano
3
2
12
4.5
L
Tsukuyomi
CHARLOTTE54
Tsukuyomi
0
2
0
0
W
Janus
Fittsboy
Janus
14
1
14
21
W
2
1
16
10
L
Izanami
KeithIsLaw
Izanami
3
11
0
0.27
W
Sun Wukong
MajorasMask64
Sun Wukong
7
2
16
7.5
L
3
8
2
0.5
W
Yu Huang
Siksydal
Yu Huang
10
0
15
17.5
L
Bellona
Theo Smoov
Bellona
0
8
0
0
L
Olorun
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,545
Damage
25,236
58,527
Taken
85,509
45,081
Mitigated
41,292
8,800
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
BlimpBeams
Susano
3,359
475
381
911
10,283
4,656
1,297
4,631
5,479
0
22,703
L
Tsukuyomi
CHARLOTTE54
Tsukuyomi
0
0
0
0
7,061
1,290
0
6,714
347
0
0
W
Janus
Fittsboy
Janus
30,835
2,217
522
1,087
8,251
4,012
2,988
1,462
6,789
74,296
0
W
7,336
1,056
1,997
1,164
12,361
13,888
562
3,455
8,767
17,800
0
L
Izanami
KeithIsLaw
Izanami
6,633
3,126
0
931
20,581
7,320
108
14,557
6,024
0
34,593
W
Sun Wukong
MajorasMask64
Sun Wukong
11,568
1,346
0
1,413
18,259
17,505
180
3,090
13,992
0
46,668
L
9,674
702
624
1,804
21,648
8,613
0
12,913
8,735
42,481
0
W
Yu Huang
Siksydal
Yu Huang
23,447
1,545
0
1,325
9,373
5,020
4,586
1,542
7,831
63,610
0
L
Bellona
Theo Smoov
Bellona
4,772
1,652
0
75
18,442
13,475
0
13,430
4,970
471
12,865
L
Olorun
4,157
1,663
140
1,044
17,777
10,594
0
14,051
3,594
35,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,254
Gold Earned
49,511
317
Minions Killed
197
0
Camps Cleared
0
1,667,169
Distance Traveled
967,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,731
733
35
2
0
309,899
0
L
Tsukuyomi
7,210
451
0
0
0
0
0
W
Janus
14,220
889
119
7
0
340,439
0
W
Geb
12,195
762
18
1
0
382,391
0
L
Izanami
11,368
711
59
4
0
237,115
0
W
Sun Wukong
12,477
780
50
3
0
314,900
0
L
Ra
11,115
695
48
3
0
273,270
0
W
Yu Huang
13,631
852
95
6
0
319,540
0
L
Bellona
9,546
597
27
2
0
232,802
0
L
Olorun
10,272
642
63
4
0
224,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role