Player Matchup

Bellona
Bellona
ABGabram
Bellona
Level 42
God Stats
1W - 1L
1,311 SR
Queue Stats
2W - 4L
1,240 Elo+
Party 2
Yu Huang
Yu Huang
FacePalma
Yu Huang
Level 84
God Stats
5W - 1L
1,685 SR
Queue Stats
9W - 14L
1,358 Elo+
Party 2
Yemoja
Yemoja
NoolAid
Yemoja
Level 28
God Stats
3W - 5L
1,382 SR
Queue Stats
7W - 12L
1,374 Elo+
Party 2
Thanatos
Thanatos
bertmcdirt
Thanatos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,260 Elo+
Party 2
Danzaburou
Danzaburou
caelumbonum
Danzaburou
Level 121
God Stats
2W - 0L
1,684 SR
Queue Stats
8W - 14L
1,358 Elo+
Party 2
Team Averages
Level 72
1,512 SR
1,318 Elo+

VS

Team Averages
Level 84
1,582 SR
1,484 Elo+
Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Drakodzila
Nemesis
Level 127
God Stats
0W - 2L
1,566 SR
Queue Stats
148W - 130L
1,613 Elo+
Party 1
Agni
Agni
KingCreed34
Agni
Level 85
God Stats
1W - 3L
1,502 SR
Queue Stats
118W - 108L
1,461 Elo+
Solo
Tyr
Tyr
VICDANKING
Tyr
Level 6
God Stats
2W - 2L
1,615 SR
Queue Stats
3W - 4L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
urmumdestroyer
Jormungandr
Level 43
God Stats
1W - 2L
1,728 SR
Queue Stats
318W - 312L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ABGabram
Bellona
12
1 / 0 / 1
6,709
610
4,053
9,090
8,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
FacePalma
Yu Huang
11
2 / 1 / 3
6,912
628
5,030
5,663
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
NoolAid
Yemoja
9
0 / 2 / 2
5,696
518
3,143
8,743
4,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
bertmcdirt
Thanatos
12
7 / 0 / 2
7,217
656
5,294
9,845
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
caelumbonum
Danzaburou
10
0 / 1 / 3
5,457
496
4,875
7,915
2,929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 2 / 1
5,500
500
4,968
7,815
2,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Drakodzila
Nemesis
11
1 / 3 / 1
6,216
565
3,172
9,671
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 0
5,897
536
3,988
5,005
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
6,311
574
4,703
8,350
7,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
urmumdestroyer
Jormungandr
10
1 / 1 / 2
6,317
574
3,328
6,317
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
1
0.75
W
Bellona
ABGabram
Bellona
1
0
1
1.5
L
Nemesis
Drakodzila
Nemesis
1
3
1
0.5
W
Yu Huang
FacePalma
Yu Huang
2
1
3
3.5
L
1
2
0
0.5
W
Yemoja
NoolAid
Yemoja
0
2
2
0.5
L
0
2
0
0
W
Thanatos
bertmcdirt
Thanatos
7
0
2
8
W
Danzaburou
caelumbonum
Danzaburou
0
1
3
1.5
L
Jormungandr
urmumdestroyer
Jormungandr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,395
Damage
20,159
41,256
Taken
37,158
22,525
Mitigated
18,775
17,968
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,968
2,574
170
3,455
7,815
2,557
572
1,336
6,479
0
33,149
W
Bellona
ABGabram
Bellona
4,053
2,163
0
3,560
9,090
8,880
0
18
9,072
0
36,680
L
Nemesis
Drakodzila
Nemesis
3,172
1,741
0
1,117
9,671
2,621
0
1,748
7,923
0
49,602
W
Yu Huang
FacePalma
Yu Huang
5,030
657
0
750
5,663
2,194
537
2,683
2,654
47,860
0
L
3,988
318
0
998
5,005
1,511
0
2,959
2,022
29,015
0
W
Yemoja
NoolAid
Yemoja
3,143
938
2,681
2,471
8,743
4,662
175
2,221
6,486
20,255
0
L
4,703
1,137
0
3,420
8,350
7,074
0
724
7,626
0
39,790
W
Thanatos
bertmcdirt
Thanatos
5,294
1,522
0
6,478
9,845
3,860
0
1,787
7,910
0
45,120
W
Danzaburou
caelumbonum
Danzaburou
4,875
2,015
0
2,028
7,915
2,929
0
1,358
6,557
0
39,212
L
Jormungandr
urmumdestroyer
Jormungandr
3,328
854
232
1,519
6,317
5,012
200
1,506
4,811
30,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,991
Gold Earned
30,241
309
Minions Killed
333
0
Camps Cleared
0
1,113,544
Distance Traveled
1,036,371
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,500
500
46
4
0
172,411
1
W
Bellona
6,709
610
66
6
0
231,623
0
L
Nemesis
6,216
565
88
8
0
269,288
0
W
Yu Huang
6,912
628
88
8
0
209,791
3
L
Agni
5,897
536
66
6
0
169,172
0
W
Yemoja
5,696
518
28
3
0
199,183
5
L
Tyr
6,311
574
67
6
0
221,442
2
W
Thanatos
7,217
656
69
6
0
263,087
6
W
Danzaburou
5,457
496
58
5
0
209,860
0
L
Jormungandr
6,317
574
66
6
0
204,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role