Player Matchup

Zhong Kui
Zhong Kui
CaLi x Noob
Zhong Kui
Level 78
God Stats
10W - 15L
1,429 SR
Queue Stats
28W - 43L
1,393 Elo+
Party 1
Charon
Charon
DOOMSLAYER00115
Charon
Level 103
God Stats
12W - 8L
1,632 SR
Queue Stats
76W - 75L
1,521 Elo+
Party 1
Bakasura
Bakasura
EvilWolfBeast
Bakasura
Level 109
God Stats
1W - 1L
1,301 SR
Queue Stats
119W - 118L
1,527 Elo+
Party 1
Medusa
Medusa
Kellyvision
Medusa
Level 69
God Stats
6W - 7L
1,365 SR
Queue Stats
54W - 62L
1,461 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rodrigocx
Cu Chulainn
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 174L
1,528 Elo+
Solo
Team Averages
Level 97
1,446 SR
1,486 Elo+

VS

Team Averages
Level 53
1,263 SR
1,390 Elo+
Sol
Sol
Black_Divider03
Sol
Level 40
God Stats
3W - 12L
989 SR
Queue Stats
25W - 42L
1,358 Elo+
Party 3
Athena
Athena
DannyTrans
Athena
Level 62
God Stats
1W - 3L
1,271 SR
Queue Stats
45W - 44L
1,392 Elo+
Party 2
Odin
Odin
GHOSTRIDER8711
Odin
Level 92
God Stats
1W - 4L
1,346 SR
Queue Stats
102W - 135L
1,412 Elo+
Party 3
Ullr
Ullr
Thecrushing
Ullr
Level 25
God Stats
3W - 4L
1,437 SR
Queue Stats
56W - 49L
1,392 Elo+
Party 2
Nemesis
Nemesis
Zeroknights89
Nemesis
Level 45
God Stats
0W - 2L
1,271 SR
Queue Stats
43W - 41L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaLi x Noob
Zhong Kui
12
1 / 0 / 3
7,452
497
10,250
13,465
12,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 6
8,228
549
5,476
6,669
4,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
EvilWolfBeast
Bakasura
16
7 / 0 / 2
9,853
657
8,929
9,956
5,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
14
0 / 1 / 3
8,308
554
4,777
8,270
3,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
rodrigocx
Cu Chulainn
14
3 / 0 / 3
8,928
595
11,943
13,856
11,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,787
452
8,445
9,114
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
DannyTrans
Athena
9
0 / 3 / 1
6,624
442
4,516
12,953
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 0
6,840
456
6,625
16,114
13,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 3 / 0
7,207
480
4,332
11,079
4,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
14
0 / 1 / 0
7,536
502
7,103
11,965
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
1
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Zhong Kui
CaLi x Noob
Zhong Kui
1
0
3
2.5
W
1
0
6
4
L
Athena
DannyTrans
Athena
0
3
1
0.17
W
Bakasura
EvilWolfBeast
Bakasura
7
0
2
8
L
0
5
0
0
W
Medusa
0
1
3
1.5
L
1
3
0
0.33
L
Nemesis
0
1
0
0
W
Cu Chulainn
rodrigocx
Cu Chulainn
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,375
Damage
31,021
52,216
Taken
61,225
37,424
Mitigated
36,320
18,831
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,445
2,869
0
3,177
9,114
3,459
35
4,686
4,428
56,782
0
W
Zhong Kui
CaLi x Noob
Zhong Kui
10,250
1,214
0
5,201
13,465
12,358
936
5,986
7,479
46,057
0
W
5,476
531
2,039
1,610
6,669
4,726
726
2,477
4,102
28,611
0
L
Athena
DannyTrans
Athena
4,516
1,563
0
1,303
12,953
9,872
0
4,391
8,282
20,616
0
W
Bakasura
EvilWolfBeast
Bakasura
8,929
5,463
0
3,148
9,956
5,011
3,242
1,143
8,813
0
73,771
L
6,625
1,336
0
2,286
16,114
13,312
0
2,096
13,523
2,548
48,013
W
Medusa
4,777
1,811
0
4,223
8,270
3,353
562
1,610
6,660
0
68,479
L
4,332
1,634
0
1,153
11,079
4,802
0
2,404
8,375
0
48,671
L
Nemesis
7,103
3,335
0
1,239
11,965
4,875
0
2,309
9,556
0
81,390
W
Cu Chulainn
rodrigocx
Cu Chulainn
11,943
2,373
0
2,610
13,856
11,976
304
2,714
11,142
140
59,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,769
Gold Earned
34,994
474
Minions Killed
424
0
Camps Cleared
0
1,557,850
Distance Traveled
1,573,880
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,787
452
100
7
0
286,401
0
W
Zhong Kui
7,452
497
67
4
0
291,395
0
W
Charon
8,228
549
49
3
0
288,947
0
L
Athena
6,624
442
37
2
0
327,363
1
W
Bakasura
9,853
657
151
10
0
359,686
0
L
Odin
6,840
456
79
5
0
284,465
2
W
Medusa
8,308
554
116
8
0
311,717
5
L
Ullr
7,207
480
86
6
0
294,687
0
L
Nemesis
7,536
502
122
8
0
380,964
0
W
Cu Chulainn
8,928
595
91
6
0
306,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role