Player Matchup

Cupid
Cupid
Masters
Ellaissohawt
Cupid
Masters
Level 159
God Stats
1W - 2L
1,594 SR
Queue Stats
283W - 273L
2,418 MMR
Solo
Thor
Thor
Diamond II
Kímg
Thor
Diamond II
Level 181
God Stats
30W - 23L
1,637 SR
Queue Stats
534W - 522L
2,377 MMR
Solo
Ares
Ares
Masters
Stifger
Ares
Masters
Level 213
God Stats
4W - 4L
1,779 SR
Queue Stats
377W - 353L
2,313 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
b2k_76beast_
Sun Wukong
Diamond II
Level 137
God Stats
153W - 126L
1,737 SR
Queue Stats
426W - 421L
2,392 MMR
Solo
Tiamat
Tiamat
Diamond II
ilovehentai030
Tiamat
Diamond II
Level 166
God Stats
4W - 4L
1,630 SR
Queue Stats
226W - 210L
2,367 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 171
1,675 SR
2,373 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,531 SR
2,369 MMR
Merlin
Merlin
Masters
BuffoonSkii
Merlin
Masters
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
113W - 113L
2,353 MMR
Party 2
Bacchus
Bacchus
Platinum I
Furpatrol
Bacchus
Platinum I
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 9L
2,283 MMR
Party 1
Charybdis
Charybdis
Masters
PandaCat
Charybdis
Masters
Level 169
God Stats
1W - 2L
1,216 SR
Queue Stats
173W - 123L
2,475 MMR
Party 2
Cliodhna
Cliodhna
Diamond II
Psythro
Cliodhna
Diamond II
Level 148
God Stats
13W - 4L
1,783 SR
Queue Stats
122W - 82L
2,340 MMR
Party 1
Loki
Loki
Diamond I
Strawnan
Loki
Diamond I
Level 156
God Stats
3W - 0L
1,654 SR
Queue Stats
232W - 211L
2,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,137
517
1,355
3,599
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
Kímg
Thor
5
0 / 2 / 0
3,894
487
638
4,752
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Stifger
Ares
6
0 / 1 / 0
4,166
521
2,614
6,401
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
b2k_76beast_
Sun Wukong
10
2 / 0 / 0
5,548
694
5,109
7,612
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,535
567
2,511
5,668
2,945
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JanusBakasuraKuzenboSusano

VS

Bans
MartichorasFreyaRavanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 0 / 2
5,244
656
3,645
3,205
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Furpatrol
Bacchus
7
0 / 0 / 3
4,543
568
2,733
5,282
4,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
PandaCat
Charybdis
9
0 / 0 / 0
5,196
650
3,007
3,611
1,101
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Psythro
Cliodhna
9
0 / 2 / 0
5,033
629
3,321
7,858
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
10
3 / 0 / 2
5,446
681
2,531
5,149
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
5
5
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
2
3
L
0
0
0
0
W
Bacchus
Furpatrol
Bacchus
0
0
3
1.5
L
Thor
Kímg
Thor
0
2
0
0
W
Charybdis
PandaCat
Charybdis
0
0
0
0
W
Cliodhna
Psythro
Cliodhna
0
2
0
0
L
Ares
Stifger
Ares
0
1
0
0
W
Loki
3
0
2
4
L
Sun Wukong
b2k_76beast_
Sun Wukong
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,227
Damage
15,237
28,032
Taken
25,105
13,757
Mitigated
10,422
9,111
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,645
842
0
750
3,205
1,154
0
2,250
955
34,121
0
L
1,355
1,121
58
1,998
3,599
1,076
0
705
2,894
0
26,326
W
Bacchus
Furpatrol
Bacchus
2,733
552
0
1,922
5,282
4,042
0
1,368
3,914
13,017
0
L
Thor
Kímg
Thor
638
279
0
710
4,752
1,447
0
1,482
3,270
0
17,204
W
Charybdis
PandaCat
Charybdis
3,007
2,286
0
2,455
3,611
1,101
49
419
3,192
0
48,831
W
Cliodhna
Psythro
Cliodhna
3,321
565
0
1,832
7,858
2,394
0
0
7,858
0
36,057
L
Ares
Stifger
Ares
2,614
206
0
1,782
6,401
3,914
0
1,969
4,432
14,039
0
W
Loki
2,531
801
0
3,610
5,149
1,731
0
1,128
4,021
0
37,992
L
Sun Wukong
b2k_76beast_
Sun Wukong
5,109
1,053
0
2,143
7,612
4,375
0
97
7,515
0
41,606
L
2,511
203
0
2,420
5,668
2,945
0
2,222
3,446
30,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,280
Gold Earned
25,462
214
Minions Killed
331
0
Camps Cleared
0
716,080
Distance Traveled
875,282
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,244
656
73
9
0
165,375
0
L
Cupid
4,137
517
51
6
0
145,682
1
W
Bacchus
4,543
568
10
1
0
171,065
3
L
Thor
3,894
487
32
4
0
106,366
0
W
Charybdis
5,196
650
89
11
0
145,596
0
W
Cliodhna
5,033
629
78
10
0
195,163
0
L
Ares
4,166
521
15
2
0
156,015
2
W
Loki
5,446
681
81
10
0
198,083
2
L
Sun Wukong
5,548
694
64
8
0
147,062
1
L
Tiamat
4,535
567
52
7
0
160,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role