Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
FolkloriccAphid4
Rama
Level 136
God Stats
6W - 7L
1,298 SR
Queue Stats
50W - 65L
1,336 Elo+
Party 1
Vamana
Vamana
RICH THE SAVAGE
Vamana
Level 103
God Stats
6W - 13L
1,330 SR
Queue Stats
144W - 160L
1,450 Elo+
Party 1
Pele
Pele
ToastinMyWafles
Pele
Level 155
God Stats
9W - 9L
1,327 SR
Queue Stats
426W - 451L
1,440 Elo+
Party 1
Poseidon
Poseidon
UbiquityDeity
Poseidon
Level 115
God Stats
5W - 7L
1,281 SR
Queue Stats
77W - 92L
1,447 Elo+
Party 1
Team Averages
Level 130
1,347 SR
1,434 Elo+

VS

Team Averages
Level 95
1,484 SR
1,492 Elo+
Sol
Sol
Apoptart
Sol
Level 44
God Stats
6W - 16L
1,305 SR
Queue Stats
138W - 126L
1,479 Elo+
Party 3
Hercules
Hercules
IMDABOSS1999
Hercules
Level 144
God Stats
3W - 4L
1,557 SR
Queue Stats
118W - 117L
1,501 Elo+
Party 2
Charon
Charon
SeniorPuggles
Charon
Level 80
God Stats
17W - 13L
1,587 SR
Queue Stats
134W - 138L
1,525 Elo+
Party 2
Zeus
Zeus
TheFreakingPope
Zeus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 160L
1,453 Elo+
Party 3
Artemis
Artemis
Vicss-
Artemis
Level 65
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 8
6,201
620
3,290
9,488
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
6 / 2 / 1
6,262
626
6,953
8,537
3,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 1 / 1
6,457
646
3,650
6,462
3,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 2 / 3
6,920
692
5,304
7,970
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
UbiquityDeity
Poseidon
12
2 / 2 / 1
6,973
697
2,012
5,370
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,383
538
5,778
5,757
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
IMDABOSS1999
Hercules
11
5 / 2 / 0
6,491
649
6,930
9,551
5,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 1
5,496
550
4,779
8,209
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 1
6,167
617
2,783
4,818
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Vicss-
Artemis
8
0 / 4 / 2
4,930
493
3,071
7,270
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
8
8
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
8
4
L
0
2
2
0.5
W
6
2
1
3.25
L
Hercules
IMDABOSS1999
Hercules
5
2
0
2.5
W
1
1
1
1.5
L
1
3
1
0.5
L
2
3
1
0.83
W
5
2
3
3.25
W
Poseidon
UbiquityDeity
Poseidon
2
2
1
1.25
L
Artemis
Vicss-
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,209
Damage
23,341
37,827
Taken
35,605
19,387
Mitigated
16,293
11,991
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,290
1,089
1,485
4,165
9,488
7,468
189
3,725
5,519
15,278
0
L
5,778
1,753
0
1,983
5,757
1,676
0
405
5,251
28,629
0
W
6,953
6,160
0
3,166
8,537
3,677
701
2,853
5,502
0
38,719
L
Hercules
IMDABOSS1999
Hercules
6,930
2,493
0
1,882
9,551
5,453
0
1,058
8,401
0
49,032
W
3,650
1,954
0
1,324
6,462
3,698
459
2,536
3,738
0
39,757
L
4,779
698
0
1,932
8,209
5,485
0
1,712
6,426
17,136
0
L
2,783
599
0
649
4,818
1,620
0
1,169
3,649
36,898
0
W
5,304
2,373
0
1,126
7,970
2,862
0
1,837
5,961
0
30,996
W
Poseidon
UbiquityDeity
Poseidon
2,012
415
0
725
5,370
1,682
540
1,586
3,622
54,506
0
L
Artemis
Vicss-
Artemis
3,071
1,423
0
618
7,270
2,059
0
960
6,310
0
19,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,813
Gold Earned
28,467
275
Minions Killed
261
0
Camps Cleared
0
1,021,127
Distance Traveled
997,700
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,201
620
20
2
0
183,604
0
L
Sol
5,383
538
59
6
0
191,826
0
W
Rama
6,262
626
66
7
0
177,636
0
L
Hercules
6,491
649
78
8
0
239,020
0
W
Vamana
6,457
646
55
6
0
213,789
0
L
Charon
5,496
550
21
2
0
199,913
1
L
Zeus
6,167
617
80
8
0
179,565
0
W
Pele
6,920
692
44
4
0
226,374
2
W
Poseidon
6,973
697
90
9
0
219,724
0
L
Artemis
4,930
493
23
2
0
187,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role