Player Matchup

Hera
Hera
 
Hera
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
SketchCraftian
Chang'e
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 131L
1,401 Elo+
Solo
Bacchus
Bacchus
drsailormoon
Bacchus
Level 66
God Stats
5W - 2L
1,664 SR
Queue Stats
62W - 74L
1,396 Elo+
Party 2
Kali
Kali
oXHubbabubbaXo
Kali
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 97L
1,325 Elo+
Party 1
Martichoras
Martichoras
xdfrayy
Martichoras
Level 124
God Stats
1W - 0L
1,710 SR
Queue Stats
6W - 7L
1,361 Elo+
Party 2
Team Averages
Level 102
1,575 SR
1,397 Elo+

VS

Team Averages
Level 118
1,583 SR
1,469 Elo+
Maui
Maui
ConquerorShadow
Maui
Level 106
God Stats
0W - 1L
1,456 SR
Queue Stats
4W - 7L
1,465 Elo+
Party 3
Sylvanus
Sylvanus
Siren Of Dreams
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,505 Elo+
Party 3
Martichoras
Martichoras
killinqyaw
Martichoras
Level 142
God Stats
2W - 2L
1,715 SR
Queue Stats
214W - 214L
1,438 Elo+
Solo
Tyr
Tyr
rubbledubbles
Tyr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 313L
1,447 Elo+
Solo
Bacchus
Bacchus
slyfury
Bacchus
Level 143
God Stats
4W - 1L
1,745 SR
Queue Stats
297W - 319L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 2 / 15
10,352
863
17,065
11,087
5,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 3 / 14
9,763
814
12,276
16,824
7,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
drsailormoon
Bacchus
16
0 / 2 / 20
10,075
840
7,761
15,699
19,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 1 / 13
9,717
810
7,447
12,925
6,889
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
xdfrayy
Martichoras
17
9 / 2 / 11
10,409
867
22,119
15,642
8,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 8
8,101
675
6,630
13,098
13,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
14
0 / 4 / 5
7,964
664
4,372
14,110
13,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Martichoras
killinqyaw
Martichoras
17
4 / 3 / 5
9,229
769
20,042
14,419
9,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 6 / 6
8,864
739
13,159
16,764
16,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
slyfury
Bacchus
13
1 / 8 / 6
7,949
662
8,045
16,431
23,520
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
24
Kills
9
10
Deaths
24
73
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
2
15
6.25
L
1
3
8
1.67
L
Sylvanus
0
4
5
0.63
W
5
3
14
4
W
Bacchus
drsailormoon
Bacchus
0
2
20
5
L
Martichoras
killinqyaw
Martichoras
4
3
5
2.17
W
5
1
13
11.5
L
3
6
6
1
L
Bacchus
slyfury
Bacchus
1
8
6
0.5
W
Martichoras
xdfrayy
Martichoras
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,668
Damage
52,248
72,177
Taken
74,822
48,512
Mitigated
76,141
44,460
Healing
18,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
17,065
4,969
2,326
2,132
11,087
5,203
1,921
2,975
7,987
32,980
0
L
6,630
999
525
271
13,098
13,693
54
6,794
5,971
15,190
0
L
Sylvanus
4,372
1,266
4,829
3,209
14,110
13,083
0
7,830
5,616
8,428
0
W
12,276
2,053
16,292
9,231
16,824
7,898
1,681
5,229
11,506
30,957
0
W
Bacchus
drsailormoon
Bacchus
7,761
683
839
4,001
15,699
19,903
470
2,974
12,650
11,223
0
L
Martichoras
killinqyaw
Martichoras
20,042
4,507
1,325
4,246
14,419
9,052
360
5,382
8,933
0
42,684
W
7,447
2,374
864
4,462
12,925
6,889
1,749
4,530
8,355
0
14,087
L
13,159
612
788
1,695
16,764
16,793
0
8,628
7,415
38
21,187
L
Bacchus
slyfury
Bacchus
8,045
760
697
1,043
16,431
23,520
0
8,015
8,416
14,473
254
W
Martichoras
xdfrayy
Martichoras
22,119
5,167
798
3,515
15,642
8,619
996
3,314
12,065
0
41,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,316
Gold Earned
42,107
148
Minions Killed
98
0
Camps Cleared
0
1,202,747
Distance Traveled
973,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,352
863
37
3
0
243,557
0
L
Maui
8,101
675
19
2
0
204,966
0
L
Sylvanus
7,964
664
13
1
0
202,700
0
W
Chang'e
9,763
814
42
4
0
234,364
0
W
Bacchus
10,075
840
10
1
0
235,174
0
L
Martichoras
9,229
769
49
4
0
196,614
0
W
Kali
9,717
810
16
1
0
266,458
0
L
Tyr
8,864
739
9
1
0
189,958
0
L
Bacchus
7,949
662
8
1
0
179,024
0
W
Martichoras
10,409
867
43
4
0
223,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role