Player Matchup

Apollo
Apollo
BeanBoy1337
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,761 Elo+
Party 2
Osiris
Osiris
Boston8008
Osiris
Level 122
God Stats
1W - 1L
1,766 SR
Queue Stats
124W - 130L
1,452 Elo+
Party 2
Thanatos
Thanatos
SpookyGhostyBOI
Thanatos
Level 23
God Stats
5W - 9L
1,386 SR
Queue Stats
9W - 15L
1,503 Elo+
Party 2
Sobek
Sobek
Thanks4Speed
Sobek
Level 128
God Stats
2W - 1L
1,801 SR
Queue Stats
202W - 184L
1,441 Elo+
Party 2
Ra
Ra
TwistedTricky
Ra
Level 81
God Stats
0W - 2L
1,289 SR
Queue Stats
7W - 15L
1,317 Elo+
Party 2
Team Averages
Level 72
1,548 SR
1,495 Elo+

VS

Team Averages
Level 127
1,524 SR
1,500 Elo+
Charon
Charon
PerfectDruid
Charon
Level 139
God Stats
16W - 5L
1,747 SR
Queue Stats
129W - 99L
1,485 Elo+
Party 1
Yu Huang
Yu Huang
Stonedxmushroom
Yu Huang
Level 185
God Stats
2W - 5L
1,523 SR
Queue Stats
460W - 424L
1,588 Elo+
Party 3
Shiva
Shiva
Vilejesterj
Shiva
Level 120
God Stats
11W - 11L
1,408 SR
Queue Stats
146W - 142L
1,445 Elo+
Solo
Hachiman
Hachiman
Wantedslaughter
Hachiman
Level 156
God Stats
4W - 1L
1,487 SR
Queue Stats
191W - 177L
1,496 Elo+
Party 3
Da Ji
Da Ji
zDrKoala
Da Ji
Level 34
God Stats
5W - 7L
1,454 SR
Queue Stats
141W - 111L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 4 / 0
6,667
513
3,442
10,056
3,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Boston8008
Osiris
11
0 / 2 / 0
5,994
461
3,221
9,609
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
11
0 / 3 / 2
6,275
483
3,454
11,943
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 1
6,090
468
3,774
13,302
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 2 / 0
6,350
488
1,116
6,667
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 1 / 7
6,757
520
5,831
8,087
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
12
4 / 0 / 3
7,879
606
9,668
5,010
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 0 / 1
8,910
685
5,981
8,171
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
13
1 / 0 / 0
7,794
600
7,185
3,935
1,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
zDrKoala
Da Ji
12
5 / 3 / 0
7,531
579
4,835
10,622
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
4
0
0.5
L
Osiris
Boston8008
Osiris
0
2
0
0
W
Charon
0
1
7
3.5
L
Thanatos
0
3
2
0.33
W
Yu Huang
4
0
3
5.5
L
1
1
1
1.5
L
1
2
0
0.5
W
2
0
1
2.5
W
Hachiman
1
0
0
1
W
Da Ji
zDrKoala
Da Ji
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,007
Damage
33,500
51,577
Taken
35,825
26,794
Mitigated
17,562
20,000
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,442
2,000
0
3,150
10,056
3,828
0
7,197
2,859
0
47,087
L
Osiris
Boston8008
Osiris
3,221
467
0
2,574
9,609
5,439
0
395
9,158
0
34,388
W
Charon
5,831
511
0
1,918
8,087
5,485
129
2,092
5,915
16,236
0
L
Thanatos
3,454
859
0
5,365
11,943
4,374
0
2,644
9,299
0
39,590
W
Yu Huang
9,668
1,125
0
2,267
5,010
1,815
172
1,037
3,973
58,343
0
L
3,774
393
0
6,383
13,302
10,917
0
4,562
8,740
22,457
0
L
1,116
182
383
2,145
6,667
2,236
0
789
5,878
44,855
0
W
5,981
1,332
110
3,506
8,171
4,531
357
291
7,776
0
66,728
W
Hachiman
7,185
4,049
0
2,828
3,935
1,483
871
925
2,946
0
69,317
W
Da Ji
zDrKoala
Da Ji
4,835
1,108
0
750
10,622
4,248
0
514
10,088
0
52,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,376
Gold Earned
38,871
325
Minions Killed
421
0
Camps Cleared
0
1,339,376
Distance Traveled
1,281,817
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,667
513
78
6
0
243,928
3
L
Osiris
5,994
461
55
4
0
295,643
0
W
Charon
6,757
520
9
1
0
282,696
3
L
Thanatos
6,275
483
75
6
0
278,930
0
W
Yu Huang
7,879
606
94
7
0
253,794
4
L
Sobek
6,090
468
26
2
0
274,289
0
L
Ra
6,350
488
91
7
0
246,586
3
W
Shiva
8,910
685
122
9
0
243,297
0
W
Hachiman
7,794
600
110
8
0
231,472
0
W
Da Ji
7,531
579
86
7
0
270,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role