Player Matchup

Sun Wukong
Sun Wukong
Cve89
Sun Wukong
Level 68
God Stats
20W - 15L
1,613 SR
Queue Stats
166W - 160L
1,568 Elo+
Solo
Hou Yi
Hou Yi
RoulettRic
Hou Yi
Level 67
God Stats
3W - 3L
1,667 SR
Queue Stats
130W - 124L
1,582 Elo+
Party 2
Yu Huang
Yu Huang
rufusiv
Yu Huang
Level 143
God Stats
1W - 2L
1,543 SR
Queue Stats
209W - 209L
1,577 Elo+
Party 2
Team Averages
Level 93
1,608 SR
1,576 Elo+

VS

Team Averages
Level 85
1,677 SR
1,669 Elo+
Bacchus
Bacchus
ChiefDeep420
Bacchus
Level 83
God Stats
10W - 3L
1,720 SR
Queue Stats
57W - 45L
1,596 Elo+
Party 1
Horus
Horus
GetDatGannj
Horus
Level 68
God Stats
10W - 2L
1,666 SR
Queue Stats
40W - 28L
1,628 Elo+
Party 1
Ra
Ra
SirDiamonds
Ra
Level 103
God Stats
4W - 2L
1,645 SR
Queue Stats
9W - 4L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cve89
Sun Wukong
10
0 / 4 / 4
7,456
746
6,267
11,071
5,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
RoulettRic
Hou Yi
11
6 / 3 / 0
8,968
897
6,927
9,149
3,641
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
rufusiv
Yu Huang
10
0 / 6 / 4
7,180
718
7,764
9,291
3,613
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChiefDeep420
Bacchus
11
6 / 2 / 4
8,917
892
11,976
10,786
12,352
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 10
8,032
803
5,188
12,763
9,759
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 2 / 5
9,356
936
7,118
8,740
3,216
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
13
13
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChiefDeep420
Bacchus
6
2
4
4
L
Sun Wukong
Cve89
Sun Wukong
0
4
4
0.5
W
1
2
10
3
L
Hou Yi
RoulettRic
Hou Yi
6
3
0
2
W
6
2
5
4.25
L
Yu Huang
rufusiv
Yu Huang
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,958
Damage
24,282
29,511
Taken
32,289
13,095
Mitigated
25,327
2,882
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChiefDeep420
Bacchus
11,976
1,267
0
520
10,786
12,352
0
2,340
8,442
27,142
0
L
Sun Wukong
Cve89
Sun Wukong
6,267
1,295
0
2,065
11,071
5,841
0
7,691
3,380
0
24,890
W
5,188
2,057
680
3,574
12,763
9,759
83
2,899
9,719
0
14,711
L
Hou Yi
RoulettRic
Hou Yi
6,927
2,770
0
353
9,149
3,641
0
5,715
3,392
0
18,551
W
7,118
703
1,561
1,969
8,740
3,216
0
3,038
5,610
48,329
0
L
Yu Huang
rufusiv
Yu Huang
7,764
815
0
464
9,291
3,613
0
6,177
2,994
31,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,604
Gold Earned
26,305
87
Minions Killed
116
0
Camps Cleared
0
505,744
Distance Traveled
597,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,917
892
16
2
0
201,228
0
L
Sun Wukong
7,456
746
32
3
0
193,401
0
W
Horus
8,032
803
16
2
0
201,503
0
L
Hou Yi
8,968
897
20
2
0
156,022
0
W
Ra
9,356
936
84
8
0
195,153
0
L
Yu Huang
7,180
718
35
4
0
156,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role