Player Matchup

Ishtar
Ishtar
Albino Seal
Ishtar
Level 121
God Stats
4W - 3L
1,539 SR
Queue Stats
16W - 24L
1,355 Elo+
Party 1
Athena
Athena
BroodierShoe69
Athena
Level 114
God Stats
3W - 3L
1,147 SR
Queue Stats
20W - 27L
1,343 Elo+
Party 1
King Arthur
King Arthur
Mroy77
King Arthur
Level 100
God Stats
5W - 3L
1,495 SR
Queue Stats
17W - 20L
1,388 Elo+
Party 1
Thanatos
Thanatos
SleepyyyJoe
Thanatos
Level 122
God Stats
11W - 8L
1,399 SR
Queue Stats
66W - 71L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
VIVIDBUFFALO5
Kukulkan
Level 47
God Stats
3W - 1L
1,573 SR
Queue Stats
3W - 2L
1,305 Elo+
Party 1
Team Averages
Level 101
1,431 SR
1,351 Elo+

VS

Team Averages
Level 99
1,504 SR
1,550 Elo+
Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bakachanjordie
Vulcan
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 9L
1,628 Elo+
Party 2
Charon
Charon
MFSACREDSWAUV420
Charon
Level 154
God Stats
8W - 15L
1,398 SR
Queue Stats
554W - 535L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
SmiteDevil
Gilgamesh
Level 13
God Stats
2W - 3L
1,418 SR
Queue Stats
7W - 6L
1,525 Elo+
Party 2
Xbalanque
Xbalanque
SpeedyHarbor319
Xbalanque
Level 137
God Stats
2W - 1L
1,704 SR
Queue Stats
288W - 259L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
3 / 0 / 2
11,837
592
7,241
6,467
3,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 0 / 6
9,684
484
4,381
12,352
12,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Mroy77
King Arthur
17
2 / 4 / 3
11,183
559
17,335
18,782
23,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
SleepyyyJoe
Thanatos
17
2 / 2 / 4
10,546
527
4,833
15,591
7,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
VIVIDBUFFALO5
Kukulkan
16
1 / 0 / 3
10,509
525
10,639
5,915
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
2 / 2 / 2
10,206
510
5,576
17,867
9,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 1
9,092
455
6,837
9,008
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 0
8,001
400
4,281
13,934
13,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
SmiteDevil
Gilgamesh
17
4 / 4 / 1
10,632
532
15,212
22,851
29,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
SpeedyHarbor319
Xbalanque
3
0 / 1 / 0
5,716
286
296
2,110
507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
6
6
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
2
2
1.5
W
Ishtar
3
0
2
4
L
0
1
1
0.5
W
2
0
6
5
L
0
2
0
0
W
King Arthur
Mroy77
King Arthur
2
4
3
0.88
W
Thanatos
SleepyyyJoe
Thanatos
2
2
4
2
L
Gilgamesh
SmiteDevil
Gilgamesh
4
4
1
1.13
L
Xbalanque
SpeedyHarbor319
Xbalanque
0
1
0
0
W
Kukulkan
VIVIDBUFFALO5
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,429
Damage
32,202
59,107
Taken
65,770
48,857
Mitigated
56,859
22,105
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,576
4,004
0
5,990
17,867
9,561
0
1,942
15,899
0
87,500
W
Ishtar
7,241
4,658
0
4,366
6,467
3,541
3,842
1,624
4,836
0
104,932
L
6,837
1,217
0
1,087
9,008
3,758
0
4,028
4,748
82,705
0
W
4,381
1,054
0
3,222
12,352
12,069
54
5,099
6,359
27,861
0
L
4,281
818
79
2,416
13,934
13,728
0
7,118
6,515
29,381
0
W
King Arthur
Mroy77
King Arthur
17,335
1,817
0
248
18,782
23,791
0
1,412
16,537
1,458
92,860
W
Thanatos
SleepyyyJoe
Thanatos
4,833
971
0
13,432
15,591
7,168
266
1,003
14,115
0
94,761
L
Gilgamesh
SmiteDevil
Gilgamesh
15,212
2,231
0
1,069
22,851
29,305
0
1,519
21,302
3,827
83,186
L
Xbalanque
SpeedyHarbor319
Xbalanque
296
50
0
495
2,110
507
0
411
1,699
0
5,581
W
Kukulkan
VIVIDBUFFALO5
Kukulkan
10,639
918
0
837
5,915
2,288
86
4,261
1,212
83,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,759
Gold Earned
43,647
647
Minions Killed
501
0
Camps Cleared
0
2,065,268
Distance Traveled
1,707,217
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,206
510
164
8
0
513,270
2
W
Ishtar
11,837
592
175
9
0
394,321
7
L
Vulcan
9,092
455
164
8
0
386,228
6
W
Athena
9,684
484
57
3
0
464,234
4
L
Charon
8,001
400
25
1
0
369,687
2
W
King Arthur
11,183
559
139
7
0
353,594
2
W
Thanatos
10,546
527
115
6
0
460,843
2
L
Gilgamesh
10,632
532
138
7
0
387,098
0
L
Xbalanque
5,716
286
10
1
0
50,934
0
W
Kukulkan
10,509
525
161
8
0
392,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role