Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FrankiVoy
Discordia
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,447 Elo+
Party 2
Merlin
Merlin
Yanyikun-
Merlin
Level 146
God Stats
1W - 2L
1,112 SR
Queue Stats
34W - 30L
1,470 Elo+
Party 2
Cerberus
Cerberus
christian8101A
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,595 Elo+
Party 2
Neith
Neith
xBlooDy_BlaSt-xX
Neith
Level 143
God Stats
1W - 1L
1,579 SR
Queue Stats
23W - 24L
1,411 Elo+
Party 2
Team Averages
Level 137
1,438 SR
1,485 Elo+

VS

Team Averages
Level 103
1,486 SR
1,427 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Meyples
Surtr
Level 67
God Stats
1W - 2L
1,282 SR
Queue Stats
81W - 88L
1,430 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SauceGod26_
Ah Muzen Cab
Level 118
God Stats
8W - 10L
1,547 SR
Queue Stats
369W - 381L
1,413 Elo+
Solo
Neith
Neith
TheHyperior
Neith
Level 158
God Stats
6W - 2L
1,515 SR
Queue Stats
58W - 65L
1,433 Elo+
Party 1
Anubis
Anubis
zSekiryuutei
Anubis
Level 109
God Stats
0W - 1L
1,583 SR
Queue Stats
9W - 18L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 3 / 11
8,293
829
4,166
11,933
12,698
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
FrankiVoy
Discordia
15
2 / 2 / 17
8,589
859
8,270
8,169
2,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
Yanyikun-
Merlin
15
2 / 3 / 13
8,660
866
9,669
7,028
3,002
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
15
5 / 3 / 13
9,503
950
6,839
15,633
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
12 / 0 / 10
10,414
1,041
10,006
7,645
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 6 / 5
6,610
661
8,154
9,561
3,315
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
Meyples
Surtr
11
1 / 3 / 6
6,707
671
4,490
6,882
4,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
SauceGod26_
Ah Muzen Cab
15
3 / 2 / 5
8,383
838
7,981
7,070
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 6 / 1
8,332
833
9,487
10,083
3,730
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
1 / 7 / 3
7,267
727
5,859
9,073
4,383
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
24
Kills
11
11
Deaths
24
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
11
2.83
L
Hou Yi
 
Hou Yi
0
6
5
0.42
W
Discordia
FrankiVoy
Discordia
2
2
17
5.25
L
Surtr
Meyples
Surtr
1
3
6
1.33
L
Ah Muzen Cab
SauceGod26_
Ah Muzen Cab
3
2
5
2.75
L
6
6
1
1.08
W
Merlin
Yanyikun-
Merlin
2
3
13
2.83
W
Cerberus
5
3
13
3.83
W
12
0
10
17
L
Anubis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,950
Damage
35,971
50,408
Taken
42,669
34,441
Mitigated
18,778
21,926
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,166
675
0
739
11,933
12,698
285
625
11,116
0
8,207
L
Hou Yi
 
Hou Yi
8,154
3,532
0
720
9,561
3,315
0
3,728
5,633
0
12,352
W
Discordia
FrankiVoy
Discordia
8,270
344
1,765
3,114
8,169
2,850
1,031
1,528
6,641
18,204
0
L
Surtr
Meyples
Surtr
4,490
1,183
105
1,607
6,882
4,642
17
3,716
2,940
65
6,830
L
Ah Muzen Cab
SauceGod26_
Ah Muzen Cab
7,981
2,281
321
1,796
7,070
2,708
0
5,008
2,008
0
21,174
L
9,487
2,192
0
266
10,083
3,730
0
6,494
3,441
0
17,551
W
Merlin
Yanyikun-
Merlin
9,669
135
3,338
1,713
7,028
3,002
498
633
6,228
27,383
0
W
Cerberus
6,839
144
1,953
6,210
15,633
12,677
0
1,753
13,754
12,158
0
W
10,006
2,368
417
2,677
7,645
3,214
2,491
1,659
5,802
0
25,547
L
Anubis
5,859
0
367
607
9,073
4,383
0
5,266
3,807
16,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,459
Gold Earned
37,299
175
Minions Killed
97
0
Camps Cleared
0
946,360
Distance Traveled
756,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,293
829
11
1
0
196,513
0
L
Hou Yi
6,610
661
17
2
0
180,498
0
W
Discordia
8,589
859
45
5
0
202,968
0
L
Surtr
6,707
671
6
1
0
128,474
0
L
Ah Muzen Cab
8,383
838
31
3
0
129,904
0
L
Neith
8,332
833
19
2
0
167,011
0
W
Merlin
8,660
866
46
5
0
151,552
0
W
Cerberus
9,503
950
37
4
0
195,565
0
W
Neith
10,414
1,041
36
4
0
199,762
0
L
Anubis
7,267
727
24
2
0
150,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role