Player Matchup

Ra
Ra
 
Ra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
T Schwasty
Loki
Level 118
God Stats
7W - 4L
1,774 SR
Queue Stats
84W - 78L
1,507 Elo+
Party 2
Cliodhna
Cliodhna
ataeta
Cliodhna
Level 152
God Stats
2W - 1L
1,274 SR
Queue Stats
149W - 110L
1,574 Elo+
Party 3
Rama
Rama
l NickL l
Rama
Level 141
God Stats
7W - 7L
1,324 SR
Queue Stats
119W - 97L
1,546 Elo+
Party 2
Ymir
Ymir
morebois
Ymir
Level 49
God Stats
2W - 2L
1,186 SR
Queue Stats
82W - 74L
1,540 Elo+
Party 3
Team Averages
Level 104
1,412 SR
1,533 Elo+

VS

Team Averages
Level 126
1,499 SR
1,523 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ElGuero130
Ix Chel
Level 109
God Stats
17W - 15L
1,547 SR
Queue Stats
158W - 126L
1,606 Elo+
Solo
Maui
Maui
KILLER GHOST669
Maui
Level 150
God Stats
2W - 2L
1,498 SR
Queue Stats
88W - 94L
1,582 Elo+
Party 1
Izanami
Izanami
Kevin_MMG
Izanami
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 260L
1,471 Elo+
Solo
Arachne
Arachne
Krow1302
Arachne
Level 127
God Stats
2W - 6L
1,453 SR
Queue Stats
158W - 153L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 3 / 1
7,107
547
2,509
6,159
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 3
6,733
518
4,431
11,489
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
ataeta
Cliodhna
14
4 / 1 / 2
7,831
602
8,172
10,283
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
12
3 / 1 / 0
7,177
552
10,392
9,406
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ymir
10
0 / 1 / 1
6,515
501
1,858
9,670
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 3 / 1
7,824
602
5,787
8,960
5,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
ElGuero130
Ix Chel
14
6 / 1 / 1
8,237
634
9,203
7,932
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 2
6,537
503
2,986
9,265
7,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
Kevin_MMG
Izanami
11
0 / 3 / 1
6,392
492
7,971
10,554
4,207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Krow1302
Arachne
9
1 / 3 / 1
5,769
444
2,184
8,638
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
10
Kills
11
11
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
1
0.83
L
Hercules
 
Hercules
2
3
1
0.83
L
Ix Chel
ElGuero130
Ix Chel
6
1
1
6.5
L
2
0
2
3
L
Izanami
Kevin_MMG
Izanami
0
3
1
0.17
L
Arachne
Krow1302
Arachne
1
3
1
0.5
W
1
5
3
0.5
W
Cliodhna
ataeta
Cliodhna
4
1
2
5
W
Rama
3
1
0
3
W
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,362
Damage
28,131
47,007
Taken
45,349
20,657
Mitigated
23,191
16,732
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,509
469
593
1,357
6,159
2,291
0
3,967
2,192
46,131
0
L
Hercules
 
Hercules
5,787
1,990
0
3,501
8,960
5,733
0
243
8,717
0
60,952
L
Ix Chel
ElGuero130
Ix Chel
9,203
1,044
411
1,650
7,932
2,821
0
737
7,195
69,900
0
L
2,986
948
0
1,575
9,265
7,248
0
2,336
6,834
16,397
0
L
Izanami
Kevin_MMG
Izanami
7,971
5,429
0
2,192
10,554
4,207
233
202
10,352
0
57,680
L
Arachne
Krow1302
Arachne
2,184
1,761
0
3,162
8,638
3,182
11
809
7,829
0
27,485
W
4,431
678
0
1,250
11,489
4,358
0
1,476
10,013
0
39,773
W
Cliodhna
ataeta
Cliodhna
8,172
1,676
0
6,039
10,283
3,961
0
3,613
6,574
0
61,295
W
Rama
10,392
8,071
0
5,370
9,406
3,236
401
1,139
8,267
0
62,164
W
Ymir
1,858
143
0
2,123
9,670
6,811
0
2,047
7,623
26,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
34,759
380
Minions Killed
403
0
Camps Cleared
0
1,340,521
Distance Traveled
1,206,277
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,107
547
94
7
0
272,998
0
L
Hercules
7,824
602
102
8
0
249,473
2
L
Ix Chel
8,237
634
120
9
0
282,024
1
L
Maui
6,537
503
27
2
0
264,228
6
L
Izanami
6,392
492
102
8
0
229,655
1
L
Arachne
5,769
444
52
4
0
180,897
1
W
Loki
6,733
518
64
5
0
258,703
0
W
Cliodhna
7,831
602
86
7
0
325,424
0
W
Rama
7,177
552
100
8
0
220,394
2
W
Ymir
6,515
501
36
3
0
263,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role