Player Matchup

Izanami
Izanami
Gold III
Armagediztan
Izanami
Gold III
Level 167
God Stats
7W - 7L
1,569 SR
Queue Stats
211W - 210L
1,508 MMR
Party 1
Awilix
Awilix
Gold III
Dractylus
Awilix
Gold III
Level 154
God Stats
1W - 2L
1,887 SR
Queue Stats
48W - 52L
1,450 MMR
Party 1
Surtr
Surtr
Gold V
Dragonassassin7
Surtr
Gold V
Level 124
God Stats
3W - 2L
1,860 SR
Queue Stats
171W - 165L
1,473 MMR
Solo
Scylla
Scylla
Gold II
Fswag
Scylla
Gold II
Level 173
God Stats
2W - 2L
1,481 SR
Queue Stats
335W - 342L
1,480 MMR
Solo
Ganesha
Ganesha
Gold III
Xaltedd
Ganesha
Gold III
Level 262
God Stats
3W - 2L
1,503 SR
Queue Stats
48W - 54L
1,476 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 176
1,660 SR
1,477 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,577 SR
1,474 MMR
Rama
Rama
Gold III
Frecuencia-
Rama
Gold III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 229L
1,462 MMR
Solo
Anubis
Anubis
Gold II
ItzPopz
Anubis
Gold II
Level 205
God Stats
7W - 18L
1,477 SR
Queue Stats
540W - 544L
1,462 MMR
Solo
Da Ji
Da Ji
Bronze III
Talyonn
Da Ji
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,462 MMR
Solo
Odin
Odin
Bronze III
TennoKamii
Odin
Bronze III
Level 150
God Stats
0W - 1L
1,840 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Visceralº
Jormungandr
Gold IV
Level 103
God Stats
2W - 3L
1,566 SR
Queue Stats
124W - 122L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Armagediztan
Izanami
19
5 / 0 / 2
12,238
644
9,867
12,958
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Dractylus
Awilix
16
1 / 2 / 7
10,420
548
6,690
14,772
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 3 / 1
11,483
604
11,259
14,248
19,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Fswag
Scylla
18
4 / 2 / 2
11,550
608
6,835
7,639
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Xaltedd
Ganesha
16
1 / 0 / 7
10,760
566
5,613
15,326
14,535
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SusanoRavanaThanatosMulan

VS

Bans
FenrirBaba YagaBakasuraSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,854
413
6,971
10,916
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
ItzPopz
Anubis
19
4 / 3 / 0
10,957
577
11,581
15,392
7,919
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
Talyonn
Da Ji
15
2 / 6 / 3
9,066
477
4,390
17,267
6,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 2 / 1
7,302
384
2,662
9,029
6,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Visceralº
Jormungandr
10
0 / 1 / 1
7,774
409
3,566
8,976
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
7
7
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Armagediztan
Izanami
5
0
2
6
W
Awilix
Dractylus
Awilix
1
2
7
2.25
W
5
3
1
1.83
L
1
4
0
0.25
W
Scylla
Fswag
Scylla
4
2
2
2.5
L
Anubis
ItzPopz
Anubis
4
3
0
1.33
L
Da Ji
Talyonn
Da Ji
2
6
3
0.58
L
0
2
1
0.25
L
Jormungandr
Visceralº
Jormungandr
0
1
1
0.5
W
Ganesha
Xaltedd
Ganesha
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,264
Damage
29,170
64,943
Taken
61,580
47,556
Mitigated
30,963
16,275
Healing
18,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Armagediztan
Izanami
9,867
6,856
0
7,139
12,958
5,094
8,270
3,756
9,202
0
133,386
W
Awilix
Dractylus
Awilix
6,690
1,900
0
2,399
14,772
5,988
0
3,240
11,532
0
88,409
W
11,259
4,235
0
2,742
14,248
19,488
1,420
2,435
11,813
1,366
71,666
L
6,971
6,116
0
3,504
10,916
3,172
1,149
1,218
9,698
0
53,719
W
Scylla
Fswag
Scylla
6,835
247
0
500
7,639
2,451
2,105
3,751
3,888
87,094
0
L
Anubis
ItzPopz
Anubis
11,581
393
0
6,417
15,392
7,919
0
6,246
8,714
126,576
0
L
Da Ji
Talyonn
Da Ji
4,390
1,034
0
4,494
17,267
6,736
0
2,474
14,437
0
48,298
L
2,662
695
0
1,570
9,029
6,963
0
295
8,185
0
29,173
L
Jormungandr
Visceralº
Jormungandr
3,566
1,347
0
2,101
8,976
6,173
0
2,502
6,389
27,344
0
W
Ganesha
Xaltedd
Ganesha
5,613
861
0
3,495
15,326
14,535
1,013
3,837
11,489
33,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,451
Gold Earned
42,953
585
Minions Killed
483
0
Camps Cleared
0
1,960,413
Distance Traveled
1,457,882
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,238
644
215
11
0
363,358
3
W
Awilix
10,420
548
114
6
0
440,445
9
W
Surtr
11,483
604
97
5
0
352,082
0
L
Rama
7,854
413
93
5
0
241,693
0
W
Scylla
11,550
608
157
8
0
394,389
1
L
Anubis
10,957
577
210
11
0
370,572
3
L
Da Ji
9,066
477
83
4
0
401,764
2
L
Odin
7,302
384
51
3
0
217,271
0
L
Jormungandr
7,774
409
46
2
0
226,582
3
W
Ganesha
10,760
566
2
0
0
410,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role