Player Matchup

Scylla
Scylla
 
Scylla
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Octiq
Geb
Level 96
God Stats
21W - 11L
1,698 SR
Queue Stats
218W - 186L
1,519 Elo+
Party 4
Mercury
Mercury
S4newSeb
Mercury
Level 49
God Stats
29W - 21L
1,619 SR
Queue Stats
140W - 139L
1,564 Elo+
Solo
Thor
Thor
SisterFister445
Thor
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 47L
1,394 Elo+
Party 2
Izanami
Izanami
Xavrey
Izanami
Level 123
God Stats
38W - 17L
1,656 SR
Queue Stats
410W - 365L
1,507 Elo+
Party 4
Team Averages
Level 76
1,594 SR
1,497 Elo+

VS

Team Averages
Level 67
1,688 SR
1,541 Elo+
Bastet
Bastet
AstronautDogs
Bastet
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 115L
1,535 Elo+
Party 1
Anubis
Anubis
KarnageRonin
Anubis
Level 69
God Stats
11W - 2L
1,831 SR
Queue Stats
229W - 214L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
TEBOWgator15
Danzaburou
Level 84
God Stats
7W - 5L
1,647 SR
Queue Stats
44W - 34L
1,544 Elo+
Party 3
Chang'e
Chang'e
Theravenronin
Chang'e
Level 63
God Stats
4W - 0L
1,894 SR
Queue Stats
193W - 170L
1,554 Elo+
Party 1
Yu Huang
Yu Huang
l3lade710
Yu Huang
Level 42
God Stats
19W - 11L
1,567 SR
Queue Stats
106W - 86L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 3 / 0
5,200
520
4,084
7,014
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Octiq
Geb
8
0 / 1 / 0
4,991
499
1,772
7,221
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
S4newSeb
Mercury
11
2 / 1 / 0
5,843
584
1,143
7,969
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 6 / 1
4,690
469
1,720
8,697
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Xavrey
Izanami
9
0 / 2 / 0
5,409
541
1,978
5,039
1,587
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
7,201
720
5,321
7,564
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
12
4 / 1 / 1
7,178
718
4,995
4,071
1,586
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TEBOWgator15
Danzaburou
11
1 / 0 / 0
6,072
607
2,767
3,864
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
9
1 / 1 / 3
5,764
576
5,443
7,273
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
l3lade710
Yu Huang
10
1 / 0 / 1
6,037
604
4,706
4,275
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
13
13
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
W
6
0
3
7.5
W
Anubis
4
1
1
4.5
L
Geb
Octiq
Geb
0
1
0
0
L
Mercury
S4newSeb
Mercury
2
1
0
2
L
0
6
1
0.08
W
Danzaburou
TEBOWgator15
Danzaburou
1
0
0
1
W
Chang'e
1
1
3
2.5
L
Izanami
Xavrey
Izanami
0
2
0
0
W
Yu Huang
l3lade710
Yu Huang
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,697
Damage
23,232
35,940
Taken
27,047
13,929
Mitigated
11,403
5,874
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,084
931
0
1,950
7,014
2,151
0
3,748
3,062
35,628
0
W
5,321
1,458
0
2,452
7,564
2,592
18
793
6,697
0
49,223
W
Anubis
4,995
582
0
2,252
4,071
1,586
872
0
4,071
54,359
0
L
Geb
Octiq
Geb
1,772
281
0
1,577
7,221
5,163
0
3,702
3,465
9,219
0
L
Mercury
S4newSeb
Mercury
1,143
303
0
750
7,969
2,877
0
1,689
6,242
0
44,306
L
1,720
264
0
0
8,697
2,151
0
5,040
3,657
0
19,409
W
Danzaburou
TEBOWgator15
Danzaburou
2,767
1,251
0
1,593
3,864
1,435
270
446
3,418
0
36,903
W
Chang'e
5,443
281
1,013
3,194
7,273
4,321
563
2,630
4,585
24,473
0
L
Izanami
Xavrey
Izanami
1,978
1,877
0
1,597
5,039
1,587
285
769
4,270
0
44,164
W
Yu Huang
l3lade710
Yu Huang
4,706
327
0
1,250
4,275
1,469
84
1,809
2,308
39,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,133
Gold Earned
32,252
303
Minions Killed
366
0
Camps Cleared
0
1,034,512
Distance Traveled
992,979
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,200
520
84
8
0
196,761
1
W
Bastet
7,201
720
81
8
0
242,323
0
W
Anubis
7,178
718
96
10
0
181,284
1
L
Geb
4,991
499
5
1
0
225,189
0
L
Mercury
5,843
584
84
8
0
248,765
0
L
Thor
4,690
469
30
3
0
162,662
0
W
Danzaburou
6,072
607
73
7
0
183,108
0
W
Chang'e
5,764
576
34
3
0
190,380
0
L
Izanami
5,409
541
100
10
0
201,135
3
W
Yu Huang
6,037
604
82
8
0
195,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role