Player Matchup

Kali
Kali
DankesSchnee
Kali
Level 128
God Stats
1W - 0L
1,849 SR
Queue Stats
24W - 21L
1,512 Elo+
Party 3
Chaac
Chaac
Jhon Rose117
Chaac
Level 141
God Stats
66W - 66L
1,564 SR
Queue Stats
161W - 141L
1,512 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ShaduweeD420
Cu Chulainn
Level 128
God Stats
1W - 1L
1,483 SR
Queue Stats
23W - 21L
1,514 Elo+
Party 3
Ra
Ra
TheRiddlerxD
Ra
Level 119
God Stats
4W - 3L
1,785 SR
Queue Stats
280W - 236L
1,596 Elo+
Party 1
Xbalanque
Xbalanque
xXBLA2EKILLAXX
Xbalanque
Level 159
God Stats
2W - 1L
1,426 SR
Queue Stats
158W - 138L
1,532 Elo+
Party 1
Team Averages
Level 135
1,621 SR
1,533 Elo+

VS

Team Averages
Level 101
1,514 SR
1,503 Elo+
Athena
Athena
 
Athena
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
IKosetsu
Thor
Level 92
God Stats
17W - 30L
1,378 SR
Queue Stats
178W - 237L
1,429 Elo+
Party 2
Chiron
Chiron
Ichigo245
Chiron
Level 106
God Stats
0W - 1L
1,694 SR
Queue Stats
11W - 11L
1,562 Elo+
Solo
Arachne
Arachne
JackTooWack
Arachne
Level 88
God Stats
1W - 1L
1,867 SR
Queue Stats
137W - 177L
1,464 Elo+
Party 2
Vulcan
Vulcan
TMX I6aax
Vulcan
Level 123
God Stats
2W - 8L
1,130 SR
Queue Stats
322W - 313L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
5,979
598
4,134
9,282
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 0 / 5
5,583
558
4,768
6,271
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cu Chulainn
ShaduweeD420
Cu Chulainn
11
1 / 2 / 1
5,978
598
3,462
7,170
5,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 0 / 0
6,089
609
4,041
6,213
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Xbalanque
xXBLA2EKILLAXX
Xbalanque
10
3 / 0 / 5
5,976
598
5,885
3,482
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 3 / 0
4,614
461
2,887
10,244
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
11
3 / 2 / 0
6,310
631
3,969
8,371
5,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
Ichigo245
Chiron
7
0 / 3 / 0
4,345
435
2,228
5,337
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
JackTooWack
Arachne
9
0 / 1 / 0
5,065
507
1,266
8,323
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
TMX I6aax
Vulcan
10
0 / 2 / 0
5,630
563
3,828
4,470
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
3
3
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
0
0
W
3
1
2
4
L
Thor
3
2
0
1.5
L
Chiron
Ichigo245
Chiron
0
3
0
0
L
Arachne
JackTooWack
Arachne
0
1
0
0
W
2
0
5
4.5
W
Cu Chulainn
ShaduweeD420
Cu Chulainn
1
2
1
0.75
L
Vulcan
TMX I6aax
Vulcan
0
2
0
0
W
2
0
0
2
W
Xbalanque
xXBLA2EKILLAXX
Xbalanque
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,290
Damage
14,178
32,418
Taken
36,745
16,501
Mitigated
18,247
11,331
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,887
885
0
1,681
10,244
6,253
0
147
10,097
18,663
0
W
4,134
1,830
0
2,406
9,282
3,578
0
1,224
8,058
0
44,560
L
Thor
3,969
566
0
1,330
8,371
5,406
0
56
8,315
0
45,148
L
Chiron
Ichigo245
Chiron
2,228
1,187
228
850
5,337
1,517
0
0
5,337
0
19,650
L
Arachne
JackTooWack
Arachne
1,266
757
0
2,586
8,323
2,940
0
1,162
7,161
0
34,276
W
4,768
1,904
0
2,813
6,271
3,668
0
1,687
4,584
0
34,128
W
Cu Chulainn
ShaduweeD420
Cu Chulainn
3,462
623
0
618
7,170
5,503
0
0
7,170
196
39,350
L
Vulcan
TMX I6aax
Vulcan
3,828
1,196
0
990
4,470
2,131
0
2,745
1,725
42,480
0
W
4,041
895
423
3,625
6,213
2,535
0
3,345
2,868
51,733
0
W
Xbalanque
xXBLA2EKILLAXX
Xbalanque
5,885
3,173
0
1,446
3,482
1,217
65
459
3,023
0
35,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,605
Gold Earned
25,964
360
Minions Killed
284
0
Camps Cleared
0
1,005,913
Distance Traveled
973,518
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,614
461
35
4
0
193,366
0
W
Kali
5,979
598
73
7
0
228,336
3
L
Thor
6,310
631
74
7
0
165,994
2
L
Chiron
4,345
435
36
4
0
190,207
1
L
Arachne
5,065
507
55
6
0
239,045
0
W
Chaac
5,583
558
45
5
0
213,449
6
W
Cu Chulainn
5,978
598
68
7
0
161,081
0
L
Vulcan
5,630
563
84
8
0
184,906
0
W
Ra
6,089
609
108
11
0
212,866
0
W
Xbalanque
5,976
598
66
7
0
190,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role