Player Matchup

Baron Samedi
Baron Samedi
ItsJustAcid
Baron Samedi
Level 79
God Stats
44W - 24L
1,438 SR
Queue Stats
198W - 195L
1,358 Elo+
Party 1
Anubis
Anubis
JoeMomma208
Anubis
Level 9
God Stats
0W - 2L
1,185 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ares
Ares
MystiquakE208
Ares
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,458 Elo+
Party 1
Team Averages
Level 58
1,374 SR
1,439 Elo+

VS

Team Averages
Level 130
1,416 SR
1,407 Elo+
Chaac
Chaac
Danieleytor
Chaac
Level 107
God Stats
9W - 7L
1,522 SR
Queue Stats
188W - 164L
1,507 Elo+
Solo
Medusa
Medusa
Silver Gar
Medusa
Level 142
God Stats
2W - 4L
1,424 SR
Queue Stats
84W - 98L
1,339 Elo+
Party 2
Chang'e
Chang'e
jellydonut15
Chang'e
Level 141
God Stats
1W - 1L
1,302 SR
Queue Stats
132W - 143L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsJustAcid
Baron Samedi
13
1 / 5 / 1
10,175
727
10,320
11,565
7,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
13
0 / 5 / 3
9,761
697
8,686
9,376
6,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 0
9,798
700
7,562
16,846
20,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 10
11,574
827
11,723
16,130
14,978
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
Silver Gar
Medusa
15
5 / 1 / 10
11,696
835
10,245
6,509
2,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
jellydonut15
Chang'e
14
6 / 2 / 9
11,376
813
8,424
13,776
4,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
15
15
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
Baron Samedi
ItsJustAcid
Baron Samedi
1
5
1
0.3
L
Anubis
0
5
3
0.3
L
2
5
0
0.4
W
Medusa
Silver Gar
Medusa
5
1
10
10
W
Chang'e
jellydonut15
Chang'e
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,568
Damage
30,392
37,787
Taken
36,415
34,421
Mitigated
22,086
5,782
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,723
1,652
0
6,933
16,130
14,978
714
9,619
6,511
0
50,825
L
Baron Samedi
ItsJustAcid
Baron Samedi
10,320
366
1,010
1,430
11,565
7,884
45
3,253
8,312
55,442
0
L
Anubis
8,686
399
0
1,659
9,376
6,243
0
2,334
7,018
29,095
0
L
7,562
482
361
1,322
16,846
20,294
0
3,317
13,529
17,607
0
W
Medusa
Silver Gar
Medusa
10,245
2,744
0
591
6,509
2,455
1,499
5,141
1,368
0
52,347
W
Chang'e
jellydonut15
Chang'e
8,424
384
2,572
5,652
13,776
4,653
833
12,193
1,583
31,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,734
Gold Earned
34,646
137
Minions Killed
175
0
Camps Cleared
0
715,956
Distance Traveled
826,845
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,574
827
66
5
0
299,000
0
L
Baron Samedi
10,175
727
89
6
0
228,474
0
L
Anubis
9,761
697
35
3
0
242,395
0
L
Ares
9,798
700
13
1
0
245,087
0
W
Medusa
11,696
835
72
5
0
286,896
3
W
Chang'e
11,376
813
37
3
0
240,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role