Player Matchup

Achilles
Achilles
Darkadel
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,429 Elo+
Party 2
Chaac
Chaac
Ichi_Kiwami
Chaac
Level 115
God Stats
0W - 1L
1,269 SR
Queue Stats
94W - 92L
1,434 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RedneckWiskey
Tsukuyomi
Level 149
God Stats
12W - 12L
1,415 SR
Queue Stats
1,292W - 1,294L
1,400 Elo+
Solo
Serqet
Serqet
SmuParker
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,358 Elo+
Solo
Maui
Maui
kllr_dth
Maui
Level 151
God Stats
2W - 2L
1,480 SR
Queue Stats
362W - 360L
1,429 Elo+
Solo
Team Averages
Level 111
1,433 SR
1,410 Elo+

VS

Team Averages
Level 82
1,441 SR
1,449 Elo+
Hades
Hades
DankNinja88
Hades
Level 155
God Stats
6W - 9L
1,476 SR
Queue Stats
358W - 363L
1,455 Elo+
Solo
Raijin
Raijin
DirkN14
Raijin
Level 31
God Stats
3W - 6L
1,291 SR
Queue Stats
904W - 899L
1,469 Elo+
Solo
Cerberus
Cerberus
N1ghtH4wk14
Cerberus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,423 Elo+
Party 1
Surtr
Surtr
ZERO ToxicGhost
Surtr
Level 99
God Stats
2W - 1L
1,421 SR
Queue Stats
41W - 41L
1,435 Elo+
Party 1
Vamana
Vamana
llStrength
Vamana
Level 60
God Stats
2W - 0L
1,516 SR
Queue Stats
160W - 132L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Darkadel
Achilles
11
1 / 5 / 2
6,161
770
3,582
9,552
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 4
6,562
820
8,481
9,071
8,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
RedneckWiskey
Tsukuyomi
14
3 / 2 / 1
6,997
875
7,998
6,392
3,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
SmuParker
Serqet
5
0 / 1 / 0
5,132
642
328
1,000
455
Maui
13
2 / 2 / 3
7,062
883
4,046
9,443
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
7,192
899
8,432
7,128
4,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
DirkN14
Raijin
14
1 / 1 / 5
7,009
876
6,275
5,997
2,416
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
N1ghtH4wk14
Cerberus
13
5 / 1 / 4
7,232
904
5,129
7,835
7,594
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
3 / 2 / 8
7,128
891
6,368
9,419
9,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Vamana
llStrength
Vamana
13
2 / 2 / 8
7,147
893
7,070
6,321
4,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
14
14
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Achilles
Darkadel
Achilles
1
5
2
0.4
W
Raijin
DirkN14
Raijin
1
1
5
3.5
L
0
4
4
0.5
W
Cerberus
N1ghtH4wk14
Cerberus
5
1
4
7
L
Tsukuyomi
RedneckWiskey
Tsukuyomi
3
2
1
1.75
L
Serqet
SmuParker
Serqet
0
1
0
0
W
3
2
8
3.5
L
Maui
2
2
3
1.75
W
Vamana
llStrength
Vamana
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,435
Damage
33,274
35,458
Taken
36,700
28,583
Mitigated
28,311
6,038
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,432
185
1,788
3,305
7,128
4,168
0
905
5,692
12,288
0
L
Achilles
Darkadel
Achilles
3,582
710
117
506
9,552
9,888
0
5,485
4,067
0
4,730
W
Raijin
DirkN14
Raijin
6,275
822
255
768
5,997
2,416
689
604
5,354
13,840
0
L
8,481
606
502
1,097
9,071
8,155
0
4,932
3,831
0
21,953
W
Cerberus
N1ghtH4wk14
Cerberus
5,129
496
1,067
2,845
7,835
7,594
0
936
6,401
10,053
593
L
Tsukuyomi
RedneckWiskey
Tsukuyomi
7,998
1,422
493
842
6,392
3,054
0
2,797
3,594
0
13,423
L
Serqet
SmuParker
Serqet
328
79
0
0
1,000
455
0
458
542
0
203
W
6,368
1,756
1,312
1,427
9,419
9,267
23
643
8,126
411
10,328
L
Maui
4,046
1,066
145
2,336
9,443
7,031
0
5,298
3,542
10,805
0
W
Vamana
llStrength
Vamana
7,070
4,184
235
886
6,321
4,866
0
660
5,346
0
14,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
35,708
77
Minions Killed
75
0
Camps Cleared
0
618,651
Distance Traveled
698,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,192
899
22
3
0
118,671
0
L
Achilles
6,161
770
3
0
0
142,542
0
W
Raijin
7,009
876
14
2
0
178,775
0
L
Chaac
6,562
820
33
4
0
147,126
0
W
Cerberus
7,232
904
13
2
0
130,420
0
L
Tsukuyomi
6,997
875
20
3
0
163,850
0
L
Serqet
5,132
642
0
0
0
22,719
0
W
Surtr
7,128
891
6
1
0
134,098
0
L
Maui
7,062
883
21
3
0
142,414
0
W
Vamana
7,147
893
20
3
0
136,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role