Player Matchup

Danzaburou
Danzaburou
HardToLovee
Danzaburou
Level 8
God Stats
4W - 1L
1,609 SR
Queue Stats
5W - 8L
1,143 Elo+
Party 2
Ymir
Ymir
Iz 8 zI
Ymir
Level 39
God Stats
4W - 2L
1,474 SR
Queue Stats
69W - 81L
1,421 Elo+
Party 2
Loki
Loki
Roc Roddy
Loki
Level 44
God Stats
7W - 8L
1,441 SR
Queue Stats
94W - 107L
1,455 Elo+
Party 4
Scylla
Scylla
ballerjd1
Scylla
Level 82
God Stats
7W - 5L
1,614 SR
Queue Stats
100W - 98L
1,483 Elo+
Party 4
Surtr
Surtr
wikispedia
Surtr
Level 48
God Stats
1W - 1L
1,301 SR
Queue Stats
1W - 6L
1,129 Elo+
Solo
Team Averages
Level 44
1,488 SR
1,326 Elo+

VS

Team Averages
Level 51
1,497 SR
1,443 Elo+
Aphrodite
Aphrodite
BabyGirl_TayTay7
Aphrodite
Level 35
God Stats
69W - 48L
1,585 SR
Queue Stats
132W - 125L
1,473 Elo+
Party 3
Nu Wa
Nu Wa
D2Versace
Nu Wa
Level 113
God Stats
39W - 40L
1,468 SR
Queue Stats
454W - 443L
1,484 Elo+
Party 3
Izanami
Izanami
Diammondo
Izanami
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 1
Da Ji
Da Ji
Luigimen101
Da Ji
Level 103
God Stats
1W - 4L
1,432 SR
Queue Stats
257W - 238L
1,590 Elo+
Party 1
Bellona
Bellona
TenseiSenseiTV
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HardToLovee
Danzaburou
5
1 / 0 / 0
3,674
735
834
2,026
450
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Iz 8 zI
Ymir
5
0 / 0 / 1
3,389
678
449
2,060
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
5
0 / 0 / 0
3,264
653
0
2,179
537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ballerjd1
Scylla
5
0 / 0 / 0
3,246
649
1,044
1,326
380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
6
1 / 1 / 0
3,773
755
968
3,662
1,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
5
0 / 0 / 0
2,959
592
307
2,442
1,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
D2Versace
Nu Wa
6
0 / 0 / 0
3,227
645
1,146
1,508
411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Diammondo
Izanami
1
0 / 0 / 0
909
182
0
0
0
6
1 / 2 / 0
3,217
643
1,745
3,750
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
2,960
592
450
1,318
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
0
0
0
0
L
Nu Wa
D2Versace
Nu Wa
0
0
0
0
L
Izanami
Diammondo
Izanami
0
0
0
0
W
Danzaburou
HardToLovee
Danzaburou
1
0
0
1
W
Ymir
Iz 8 zI
Ymir
0
0
1
0.5
L
1
2
0
0.5
W
Loki
0
0
0
0
L
0
0
0
0
W
Scylla
ballerjd1
Scylla
0
0
0
0
W
Surtr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,295
Damage
3,648
11,253
Taken
9,018
3,936
Mitigated
3,280
5,197
Healing
3,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
307
54
0
1,640
2,442
1,078
0
375
2,067
9,776
0
L
Nu Wa
D2Versace
Nu Wa
1,146
409
0
1,149
1,508
411
0
908
464
14,901
0
L
Izanami
Diammondo
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
HardToLovee
Danzaburou
834
227
0
1,046
2,026
450
0
28
1,998
0
13,819
W
Ymir
Iz 8 zI
Ymir
449
118
0
715
2,060
1,101
0
307
1,753
13,570
0
L
1,745
196
0
500
3,750
1,191
0
74
3,676
0
11,728
W
Loki
0
0
0
1,724
2,179
537
0
64
2,115
0
16,038
L
450
44
0
159
1,318
600
0
19
1,299
0
7,028
W
Scylla
ballerjd1
Scylla
1,044
124
0
894
1,326
380
0
952
244
14,592
0
W
Surtr
968
268
0
818
3,662
1,468
43
0
3,662
179
17,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,346
Gold Earned
13,272
137
Minions Killed
75
0
Camps Cleared
0
455,684
Distance Traveled
394,725
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
2,959
592
10
2
0
80,780
0
L
Nu Wa
3,227
645
28
6
0
89,081
1
L
Izanami
909
182
0
0
0
0
0
W
Danzaburou
3,674
735
28
6
0
100,994
0
W
Ymir
3,389
678
24
5
0
92,922
2
L
Da Ji
3,217
643
24
5
0
114,704
0
W
Loki
3,264
653
31
6
0
91,824
0
L
Bellona
2,960
592
13
3
0
110,160
0
W
Scylla
3,246
649
26
5
0
89,066
2
W
Surtr
3,773
755
28
6
0
80,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role