Player Matchup

Vulcan
Vulcan
GunJeet
Vulcan
Level 104
God Stats
10W - 8L
1,562 SR
Queue Stats
48W - 51L
1,508 Elo+
Party 4
Lancelot
Lancelot
JakynRemy
Lancelot
Level 128
God Stats
1W - 3L
1,726 SR
Queue Stats
125W - 128L
1,495 Elo+
Party 4
Eset
Eset
Silver Strife
Eset
Level 68
God Stats
1W - 1L
1,722 SR
Queue Stats
62W - 74L
1,450 Elo+
Solo
Cerberus
Cerberus
UnfairSteak
Cerberus
Level 46
God Stats
2W - 3L
1,551 SR
Queue Stats
5W - 7L
1,519 Elo+
Party 1
Izanami
Izanami
bratster23
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 72
1,612 SR
1,494 Elo+

VS

Team Averages
Level 101
1,516 SR
1,480 Elo+
Charon
Charon
ComingFromBehind
Charon
Level 69
God Stats
12W - 16L
1,285 SR
Queue Stats
248W - 269L
1,409 Elo+
Party 2
Freya
Freya
MakeitRainRussi
Freya
Level 119
God Stats
4W - 6L
1,500 SR
Queue Stats
175W - 185L
1,523 Elo+
Party 2
Chiron
Chiron
RolandWarvold
Chiron
Level 106
God Stats
7W - 2L
1,791 SR
Queue Stats
197W - 203L
1,501 Elo+
Party 3
Sol
Sol
ThomasWarvold
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 203L
1,501 Elo+
Party 3
Nemesis
Nemesis
nameP
Nemesis
Level 105
God Stats
40W - 39L
1,506 SR
Queue Stats
612W - 620L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GunJeet
Vulcan
15
0 / 0 / 0
9,252
925
17,781
4,563
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
JakynRemy
Lancelot
14
0 / 5 / 0
8,909
891
8,715
13,878
7,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 0
9,089
909
8,278
9,178
4,557
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
UnfairSteak
Cerberus
15
0 / 5 / 0
10,463
1,046
7,750
22,455
23,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
bratster23
Izanami
15
0 / 8 / 0
8,993
899
7,002
13,322
8,319
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

169

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 18
11,176
1,118
14,465
15,430
16,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
12 / 0 / 7
11,831
1,183
14,873
14,962
7,127
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 0 / 8
11,468
1,147
16,446
9,702
4,479
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 0 / 11
10,040
1,004
9,561
7,793
3,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
nameP
Nemesis
16
0 / 0 / 16
10,096
1,010
4,785
6,861
6,531
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
81
0
Kills
21
21
Deaths
0
0
Assists
60
Player
Kills
Deaths
Assists
KDA
W
0
0
18
9
L
Vulcan
GunJeet
Vulcan
0
0
0
0
L
Lancelot
JakynRemy
Lancelot
0
5
0
0
W
12
0
7
15.5
W
8
0
8
12
L
0
3
0
0
W
1
0
11
6.5
L
Cerberus
UnfairSteak
Cerberus
0
5
0
0
L
Izanami
bratster23
Izanami
0
8
0
0
W
Nemesis
nameP
Nemesis
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,526
Damage
60,130
63,396
Taken
54,748
46,713
Mitigated
37,917
7,123
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,465
1,007
2,126
1,818
15,430
16,251
0
9,245
5,848
35,350
0
L
Vulcan
GunJeet
Vulcan
17,781
4,391
0
0
4,563
2,463
0
3,116
1,447
50,382
0
L
Lancelot
JakynRemy
Lancelot
8,715
741
0
763
13,878
7,471
0
8,284
5,594
0
21,939
W
14,873
4,738
0
1,394
14,962
7,127
0
8,914
5,901
25,911
0
W
16,446
9,943
1,044
2,586
9,702
4,479
0
5,877
3,657
0
45,655
L
8,278
1,400
333
991
9,178
4,557
0
5,184
3,934
18,896
0
W
9,561
2,526
0
702
7,793
3,529
0
5,286
2,382
29,201
0
L
Cerberus
UnfairSteak
Cerberus
7,750
415
0
5,010
22,455
23,903
0
12,719
9,484
26,509
112
L
Izanami
bratster23
Izanami
7,002
5,157
0
26
13,322
8,319
0
9,513
3,809
0
17,421
W
Nemesis
nameP
Nemesis
4,785
1,547
0
958
6,861
6,531
0
4,355
2,482
442
19,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,706
Gold Earned
54,611
220
Minions Killed
238
4
Camps Cleared
8
907,072
Distance Traveled
1,055,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,176
1,118
34
3
1
219,833
0
L
Vulcan
9,252
925
89
9
0
223,279
0
L
Lancelot
8,909
891
28
3
1
184,908
0
W
Freya
11,831
1,183
22
2
2
235,365
0
W
Chiron
11,468
1,147
86
9
1
199,480
0
L
Eset
9,089
909
26
3
2
173,231
0
W
Sol
10,040
1,004
67
7
1
164,761
0
L
Cerberus
10,463
1,046
44
4
1
194,771
0
L
Izanami
8,993
899
33
3
0
130,883
0
W
Nemesis
10,096
1,010
29
3
3
236,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role