Player Matchup

Zhong Kui
Zhong Kui
Platinum IV
COCREAPER7
Zhong Kui
Platinum IV
Level 115
God Stats
0W - 1L
1,247 SR
Queue Stats
469W - 565L
1,739 MMR
Solo
Bacchus
Bacchus
Platinum V
itsvista
Bacchus
Platinum V
Level 125
God Stats
0W - 1L
1,418 SR
Queue Stats
49W - 62L
1,844 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
omooya
Ah Muzen Cab
Platinum V
Level 120
God Stats
6W - 7L
1,693 SR
Queue Stats
24W - 28L
1,928 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,453 SR
1,837 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 92
1,564 SR
1,835 MMR
Mulan
Mulan
Platinum III
Ruptur3
Mulan
Platinum III
Level 113
God Stats
4W - 3L
1,662 SR
Queue Stats
22W - 18L
1,901 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
VGillusion
Cu Chulainn
Platinum III
Level 65
God Stats
1W - 1L
1,450 SR
Queue Stats
22W - 18L
1,947 MMR
Party 1
Ix Chel
Ix Chel
Diamond V
mepbro
Ix Chel
Diamond V
Level 99
God Stats
2W - 0L
1,581 SR
Queue Stats
47W - 40L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
COCREAPER7
Zhong Kui
13
1 / 8 / 6
10,874
680
10,372
19,872
17,931
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
itsvista
Bacchus
14
5 / 2 / 4
11,926
745
12,761
15,985
22,544
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
omooya
Ah Muzen Cab
16
3 / 3 / 4
12,543
784
17,712
14,417
6,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AchillesMartichorasBaba YagaKuzenboAtlas

VS

Bans
PersephoneCerberusBaron SamediAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ruptur3
Mulan
14
2 / 3 / 11
11,571
723
10,843
18,502
19,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
VGillusion
Cu Chulainn
16
5 / 2 / 8
12,622
789
18,863
19,705
21,225
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
mepbro
Ix Chel
15
6 / 4 / 6
12,540
784
15,127
13,712
6,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
13
13
Deaths
9
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
COCREAPER7
Zhong Kui
1
8
6
0.5
W
Mulan
Ruptur3
Mulan
2
3
11
2.5
W
Cu Chulainn
VGillusion
Cu Chulainn
5
2
8
4.5
L
Bacchus
itsvista
Bacchus
5
2
4
3.5
W
Ix Chel
mepbro
Ix Chel
6
4
6
2.25
L
Ah Muzen Cab
omooya
Ah Muzen Cab
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,845
Damage
44,833
50,274
Taken
51,919
46,883
Mitigated
46,943
4,752
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
COCREAPER7
Zhong Kui
10,372
680
0
1,984
19,872
17,931
726
6,857
13,015
34,298
0
W
Mulan
Ruptur3
Mulan
10,843
1,492
866
3,789
18,502
19,376
404
8,488
9,894
0
37,429
W
Cu Chulainn
VGillusion
Cu Chulainn
18,863
2,432
0
3,902
19,705
21,225
55
7,962
11,687
1,606
58,082
L
Bacchus
itsvista
Bacchus
12,761
1,628
0
711
15,985
22,544
0
4,802
11,055
28,042
0
W
Ix Chel
mepbro
Ix Chel
15,127
1,522
2,591
2,130
13,712
6,342
425
7,446
6,190
53,282
0
L
Ah Muzen Cab
omooya
Ah Muzen Cab
17,712
4,858
0
2,057
14,417
6,408
952
4,409
10,008
0
81,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,343
Gold Earned
36,733
183
Minions Killed
205
0
Camps Cleared
0
900,420
Distance Traveled
905,039
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,874
680
48
3
0
272,851
0
W
Mulan
11,571
723
65
4
0
291,040
4
W
Cu Chulainn
12,622
789
71
4
0
330,593
0
L
Bacchus
11,926
745
31
2
0
326,004
0
W
Ix Chel
12,540
784
69
4
0
283,406
0
L
Ah Muzen Cab
12,543
784
104
7
0
301,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role