Player Matchup

Neith
Neith
MrPain354
Neith
Level 133
God Stats
0W - 4L
1,245 SR
Queue Stats
9W - 13L
1,490 Elo+
Party 2
Shiva
Shiva
Saul Perez2045
Shiva
Level 124
God Stats
15W - 14L
1,602 SR
Queue Stats
772W - 742L
1,465 Elo+
Solo
Ymir
Ymir
inertia4408
Ymir
Level 121
God Stats
1W - 2L
1,503 SR
Queue Stats
69W - 62L
1,606 Elo+
Solo
Poseidon
Poseidon
poison-preium052
Poseidon
Level 98
God Stats
1W - 2L
1,372 SR
Queue Stats
14W - 28L
1,369 Elo+
Party 2
Set
Set
wasborn2play_2
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,413 Elo+
Party 2
Team Averages
Level 100
1,445 SR
1,468 Elo+

VS

Team Averages
Level 142
1,619 SR
1,508 Elo+
Sun Wukong
Sun Wukong
FatBoyFAO
Sun Wukong
Level 91
God Stats
2W - 2L
1,408 SR
Queue Stats
67W - 107L
1,411 Elo+
Party 1
Anubis
Anubis
JaySensation_
Anubis
Level 126
God Stats
2W - 0L
1,752 SR
Queue Stats
117W - 149L
1,498 Elo+
Party 1
Apollo
Apollo
WOLF_fluffy
Apollo
Level 157
God Stats
4W - 3L
1,582 SR
Queue Stats
292W - 320L
1,556 Elo+
Party 1
Bacchus
Bacchus
byrobenn
Bacchus
Level 140
God Stats
36W - 31L
1,601 SR
Queue Stats
215W - 247L
1,522 Elo+
Party 1
Lancelot
Lancelot
lErebussl
Lancelot
Level 194
God Stats
2W - 0L
1,752 SR
Queue Stats
312W - 293L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrPain354
Neith
9
0 / 3 / 1
5,540
504
4,934
7,729
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
6,526
593
6,332
7,899
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
5,721
520
4,445
8,308
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 7 / 0
5,514
501
2,677
8,970
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
6,035
549
4,601
9,231
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FatBoyFAO
Sun Wukong
11
1 / 0 / 0
6,247
568
3,557
9,845
6,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
7 / 2 / 4
7,130
648
10,649
6,946
3,520
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
10
0 / 1 / 2
5,579
507
5,072
6,182
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
byrobenn
Bacchus
10
2 / 0 / 4
6,197
563
4,904
6,775
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
lErebussl
Lancelot
12
6 / 0 / 5
7,071
643
4,240
8,748
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
16
16
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FatBoyFAO
Sun Wukong
1
0
0
1
W
7
2
4
4.5
L
Neith
MrPain354
Neith
0
3
1
0.17
L
0
1
0
0
W
Apollo
0
1
2
1
W
Bacchus
byrobenn
Bacchus
2
0
4
4
L
1
1
0
1
W
Lancelot
lErebussl
Lancelot
6
0
5
8.5
L
1
7
0
0.14
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,989
Damage
28,422
42,137
Taken
38,496
19,112
Mitigated
21,864
8,200
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FatBoyFAO
Sun Wukong
3,557
1,106
0
4,215
9,845
6,161
0
77
9,768
0
43,024
W
10,649
196
0
3,400
6,946
3,520
0
1,704
5,210
53,214
0
L
Neith
MrPain354
Neith
4,934
2,407
0
2,062
7,729
2,633
0
1,831
5,898
0
39,275
L
6,332
1,558
0
1,560
7,899
4,852
137
0
7,899
0
53,116
W
Apollo
5,072
3,145
0
3,272
6,182
2,411
0
1,609
4,573
0
49,366
W
Bacchus
byrobenn
Bacchus
4,904
857
284
2,712
6,775
6,117
156
1,838
4,829
13,893
0
L
4,445
796
0
2,624
8,308
6,048
0
4,145
4,163
17,784
0
W
Lancelot
lErebussl
Lancelot
4,240
826
0
1,435
8,748
3,655
0
1,918
6,786
0
49,038
L
2,677
668
0
1,250
8,970
2,095
0
6,110
2,860
36,662
0
L
4,601
1,977
0
704
9,231
3,484
0
3,520
5,711
0
43,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,336
Gold Earned
32,224
312
Minions Killed
348
0
Camps Cleared
0
1,090,983
Distance Traveled
1,129,669
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,247
568
92
8
0
223,359
0
W
Anubis
7,130
648
72
7
0
199,713
3
L
Neith
5,540
504
75
7
0
197,554
0
L
Shiva
6,526
593
83
8
0
227,291
0
W
Apollo
5,579
507
90
8
0
206,960
3
W
Bacchus
6,197
563
11
1
0
229,571
2
L
Ymir
5,721
520
14
1
0
209,961
0
W
Lancelot
7,071
643
83
8
0
270,066
2
L
Poseidon
5,514
501
67
6
0
211,674
0
L
Set
6,035
549
73
7
0
244,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role