Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CommanderKross
Ymir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 34L
1,623 Elo+
Party 2
Set
Set
DOARequiem
Set
Level 100
God Stats
2W - 2L
1,212 SR
Queue Stats
196W - 224L
1,412 Elo+
Party 1
Poseidon
Poseidon
FiddyBagzz
Poseidon
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 42L
1,552 Elo+
Party 2
Shiva
Shiva
jessebutler
Shiva
Level 143
God Stats
2W - 4L
1,374 SR
Queue Stats
247W - 253L
1,439 Elo+
Party 1
Team Averages
Level 124
1,417 SR
1,505 Elo+

VS

Team Averages
Level 131
1,561 SR
1,383 Elo+
Sol
Sol
DaniXzz
Sol
Level 107
God Stats
8W - 9L
1,690 SR
Queue Stats
303W - 291L
1,478 Elo+
Solo
Ymir
Ymir
DuckAlex
Ymir
Level 156
God Stats
7W - 2L
1,691 SR
Queue Stats
366W - 426L
1,413 Elo+
Solo
Medusa
Medusa
Fergistein
Medusa
Level 157
God Stats
2W - 1L
1,732 SR
Queue Stats
156W - 150L
1,341 Elo+
Party 3
Set
Set
JoeyFromThe3lock
Set
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 155L
1,376 Elo+
Party 3
Sun Wukong
Sun Wukong
Three-6-Nelly
Sun Wukong
Level 125
God Stats
2W - 4L
1,194 SR
Queue Stats
123W - 136L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
1
0 / 0 / 0
1,948
244
0
0
0
13
3 / 4 / 3
7,199
900
7,257
12,614
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 4
6,569
821
5,171
6,765
3,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
FiddyBagzz
Poseidon
13
0 / 4 / 2
6,496
812
5,515
6,269
3,061
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 2
6,277
785
12,051
10,473
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 2 / 7
7,373
922
8,131
6,173
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
2 / 1 / 8
7,734
967
3,501
8,704
9,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Fergistein
Medusa
15
4 / 1 / 10
8,888
1,111
7,940
7,508
3,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 7
7,533
942
5,475
7,517
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Three-6-Nelly
Sun Wukong
13
4 / 2 / 10
7,809
976
5,699
11,804
11,787
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
6
Kills
15
15
Deaths
8
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
0
0
0
L
3
4
3
1.13
L
2
3
4
1.33
W
Sol
2
2
7
2.75
W
Ymir
2
1
8
6
W
Medusa
Fergistein
Medusa
4
1
10
9
L
Poseidon
FiddyBagzz
Poseidon
0
4
2
0.25
W
3
2
7
3.25
W
Sun Wukong
Three-6-Nelly
Sun Wukong
4
2
10
4.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,994
Damage
30,746
36,121
Taken
41,706
32,539
Mitigated
31,602
4,248
Healing
13,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
7,257
1,056
237
558
12,614
13,878
0
3,614
8,538
13,684
833
L
5,171
908
103
376
6,765
3,939
0
2,482
4,283
0
7,791
W
Sol
8,131
1,683
659
1,680
6,173
2,311
1,715
1,899
4,209
14,472
0
W
Ymir
3,501
96
980
1,651
8,704
9,378
306
3,005
5,699
10,287
0
W
Medusa
Fergistein
Medusa
7,940
3,183
557
3,137
7,508
3,703
2,415
1,752
5,756
0
22,642
L
Poseidon
FiddyBagzz
Poseidon
5,515
333
42
969
6,269
3,061
0
3,117
3,152
16,646
0
W
5,475
1,978
656
939
7,517
4,423
518
1,789
5,728
0
9,275
W
Sun Wukong
Three-6-Nelly
Sun Wukong
5,699
1,101
350
2,730
11,804
11,787
388
3,495
8,309
0
7,902
L
12,051
1,122
759
1,204
10,473
11,661
0
2,547
7,902
0
18,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,489
Gold Earned
39,337
56
Minions Killed
82
0
Camps Cleared
0
552,855
Distance Traveled
811,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
1,948
244
0
0
0
0
0
L
Ymir
7,199
900
15
2
0
125,159
0
L
Set
6,569
821
8
1
0
142,560
0
W
Sol
7,373
922
18
2
0
170,881
0
W
Ymir
7,734
967
11
1
0
166,112
0
W
Medusa
8,888
1,111
37
5
0
174,239
0
L
Poseidon
6,496
812
22
3
0
149,203
0
W
Set
7,533
942
9
1
0
151,247
0
W
Sun Wukong
7,809
976
7
1
0
149,065
0
L
Shiva
6,277
785
11
1
0
135,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role