Player Matchup

Sun Wukong
Sun Wukong
dconn15
Sun Wukong
Level 17
God Stats
2W - 6L
1,500 SR
Queue Stats
64W - 71L
1,216 Elo+
Party 1
Ymir
Ymir
fuchs2369
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Thor
Thor
meeenawah
Thor
Level 36
God Stats
0W - 4L
1,331 SR
Queue Stats
118W - 114L
1,179 Elo+
Party 1
Janus
Janus
tjpallan
Janus
Level 20
God Stats
2W - 5L
1,434 SR
Queue Stats
17W - 30L
1,153 Elo+
Party 1
Rama
Rama
w70x2
Rama
Level 18
God Stats
3W - 14L
1,291 SR
Queue Stats
122W - 134L
1,216 Elo+
Party 1
Team Averages
Level 19
1,411 SR
1,253 Elo+

VS

Team Averages
Level 52
1,553 SR
1,425 Elo+
Horus
Horus
NoMI_LordKunashi
Horus
Level 69
God Stats
3W - 4L
1,352 SR
Queue Stats
21W - 20L
1,396 Elo+
Party 2
Aphrodite
Aphrodite
NoMI_TheCasan0va
Aphrodite
Level 45
God Stats
9W - 12L
1,557 SR
Queue Stats
30W - 37L
1,380 Elo+
Party 2
Chiron
Chiron
PapaTakkun
Chiron
Level 46
God Stats
6W - 1L
1,697 SR
Queue Stats
62W - 45L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Simplymangler
Baron Samedi
Level 69
God Stats
17W - 11L
1,599 SR
Queue Stats
351W - 347L
1,440 Elo+
Party 3
Charon
Charon
Smiling_Fool
Charon
Level 29
God Stats
9W - 2L
1,558 SR
Queue Stats
93W - 101L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
dconn15
Sun Wukong
12
0 / 1 / 0
7,355
460
4,409
15,742
9,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
0 / 9 / 1
6,904
432
4,399
21,627
21,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
11
1 / 7 / 1
7,318
457
6,510
19,725
7,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
tjpallan
Janus
12
2 / 6 / 1
7,305
457
8,536
11,172
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
w70x2
Rama
12
1 / 5 / 1
7,382
461
7,663
15,744
6,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 4
9,359
585
7,340
11,361
5,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
14
3 / 2 / 8
8,784
549
6,518
11,175
8,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
PapaTakkun
Chiron
15
10 / 1 / 6
9,462
591
26,258
18,095
8,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Simplymangler
Baron Samedi
16
7 / 1 / 6
9,447
590
14,521
7,058
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
14
2 / 0 / 3
8,474
530
10,893
9,228
7,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
28
28
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Aphrodite
3
2
8
3.5
W
Chiron
PapaTakkun
Chiron
10
1
6
13
W
Baron Samedi
Simplymangler
Baron Samedi
7
1
6
10
W
Charon
2
0
3
3.5
L
Sun Wukong
dconn15
Sun Wukong
0
1
0
0
L
Ymir
0
9
1
0.06
L
Thor
1
7
1
0.21
L
Janus
tjpallan
Janus
2
6
1
0.42
L
Rama
w70x2
Rama
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,517
Damage
65,530
84,010
Taken
56,917
48,256
Mitigated
33,782
10,059
Healing
23,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,340
3,661
1,025
3,701
11,361
5,918
861
3,043
8,064
0
71,401
W
Aphrodite
6,518
937
3,995
5,414
11,175
8,555
205
2,546
8,523
37,418
0
W
Chiron
PapaTakkun
Chiron
26,258
13,415
230
4,487
18,095
8,497
562
4,403
13,566
0
74,967
W
Baron Samedi
Simplymangler
Baron Samedi
14,521
1,701
554
3,233
7,058
3,447
1,573
1,979
4,943
70,841
0
W
Charon
10,893
2,032
0
1,057
9,228
7,365
587
484
8,738
48,853
892
L
Sun Wukong
dconn15
Sun Wukong
4,409
1,192
0
2,838
15,742
9,688
126
8,187
6,757
0
48,986
L
Ymir
4,399
1,769
0
1,012
21,627
21,038
0
6,063
15,343
19,901
0
L
Thor
6,510
1,208
0
1,798
19,725
7,458
0
7,001
12,572
0
43,016
L
Janus
tjpallan
Janus
8,536
774
0
250
11,172
4,049
177
7,067
4,045
44,680
0
L
Rama
w70x2
Rama
7,663
6,487
0
4,161
15,744
6,023
29
1,849
13,895
0
46,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,264
Gold Earned
45,526
317
Minions Killed
415
0
Camps Cleared
0
1,567,572
Distance Traveled
1,567,587
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,359
585
103
6
0
359,662
4
W
Aphrodite
8,784
549
43
3
0
307,655
0
W
Chiron
9,462
591
102
6
0
304,582
0
W
Baron Samedi
9,447
590
104
7
0
306,285
0
W
Charon
8,474
530
63
4
0
289,403
0
L
Sun Wukong
7,355
460
78
5
0
322,958
0
L
Ymir
6,904
432
18
1
0
299,983
0
L
Thor
7,318
457
63
4
0
323,534
0
L
Janus
7,305
457
75
5
0
288,787
0
L
Rama
7,382
461
83
5
0
332,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role