Player Matchup

Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
FireTheTire
Jormungandr
Level 47
God Stats
6W - 3L
1,560 SR
Queue Stats
26W - 16L
1,384 Elo+
Party 2
Horus
Horus
Lilogjj
Horus
Level 29
God Stats
51W - 33L
1,678 SR
Queue Stats
155W - 139L
1,488 Elo+
Party 3
Anubis
Anubis
MeIones
Anubis
Level 50
God Stats
3W - 3L
1,254 SR
Queue Stats
26W - 22L
1,358 Elo+
Party 2
Chiron
Chiron
SmileSir
Chiron
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,360 Elo+
Party 2
Team Averages
Level 52
1,498 SR
1,418 Elo+

VS

Team Averages
Level 34
1,361 SR
1,395 Elo+
Thor
Thor
Gamerguy18211
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
PopeCannon
Cernunnos
Level 54
God Stats
2W - 2L
1,304 SR
Queue Stats
14W - 10L
1,454 Elo+
Party 1
Odin
Odin
RedWes
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,379 Elo+
Party 1
Cliodhna
Cliodhna
TrixDaKid
Cliodhna
Level 29
God Stats
2W - 2L
1,161 SR
Queue Stats
6W - 9L
1,379 Elo+
Party 1
Charon
Charon
crossdaboss08
Charon
Level 37
God Stats
14W - 20L
1,342 SR
Queue Stats
19W - 26L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
12 / 1 / 4
11,719
651
16,591
16,484
7,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
FireTheTire
Jormungandr
16
5 / 3 / 9
10,865
604
15,291
17,270
17,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Lilogjj
Horus
12
1 / 3 / 8
8,498
472
3,169
18,059
14,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
MeIones
Anubis
16
8 / 3 / 6
10,996
611
12,253
13,716
6,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
SmileSir
Chiron
15
3 / 4 / 5
9,378
521
8,998
12,924
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
8,836
491
9,343
15,336
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
PopeCannon
Cernunnos
14
5 / 5 / 1
9,046
503
12,336
14,503
5,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odin
RedWes
Odin
14
0 / 5 / 6
8,306
461
8,009
15,527
10,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
TrixDaKid
Cliodhna
14
5 / 8 / 1
9,331
518
8,014
14,110
4,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 4
8,679
482
9,134
19,352
13,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
29
Kills
12
14
Deaths
29
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
1
4
14
W
Jormungandr
FireTheTire
Jormungandr
5
3
9
3.17
L
1
6
5
0.58
W
Horus
Lilogjj
Horus
1
3
8
1.67
W
Anubis
MeIones
Anubis
8
3
6
3.67
L
Cernunnos
PopeCannon
Cernunnos
5
5
1
1.1
L
Odin
RedWes
Odin
0
5
6
0.6
W
Chiron
SmileSir
Chiron
3
4
5
1.38
L
Cliodhna
TrixDaKid
Cliodhna
5
8
1
0.69
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,302
Damage
46,836
78,453
Taken
78,828
50,504
Mitigated
39,288
22,386
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,591
3,948
0
4,660
16,484
7,336
936
1,268
15,216
0
122,063
W
Jormungandr
FireTheTire
Jormungandr
15,291
4,866
0
3,179
17,270
17,854
844
2,599
14,671
80,837
900
L
9,343
2,364
0
1,042
15,336
5,799
0
1,601
13,735
0
68,645
W
Horus
Lilogjj
Horus
3,169
1,295
1,272
3,395
18,059
14,322
175
4,415
13,644
0
16,512
W
Anubis
MeIones
Anubis
12,253
940
0
6,137
13,716
6,338
2,274
1,144
12,572
81,998
0
L
Cernunnos
PopeCannon
Cernunnos
12,336
7,700
0
3,334
14,503
5,115
1,673
2,144
12,359
0
60,113
L
Odin
RedWes
Odin
8,009
1,921
0
240
15,527
10,862
60
10,092
5,435
1,766
41,339
W
Chiron
SmileSir
Chiron
8,998
3,316
689
3,054
12,924
4,654
711
2,642
10,233
0
53,957
L
Cliodhna
TrixDaKid
Cliodhna
8,014
460
0
1,014
14,110
4,363
672
6,010
8,020
0
34,484
L
9,134
2,008
1,861
4,894
19,352
13,149
556
6,591
12,579
41,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,456
Gold Earned
44,198
486
Minions Killed
334
0
Camps Cleared
0
1,775,714
Distance Traveled
1,677,032
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,719
651
126
7
0
424,057
4
W
Jormungandr
10,865
604
132
7
0
305,509
0
L
Thor
8,836
491
101
6
0
355,216
0
W
Horus
8,498
472
34
2
0
398,726
1
W
Anubis
10,996
611
121
7
0
311,241
0
L
Cernunnos
9,046
503
83
5
0
317,321
0
L
Odin
8,306
461
64
4
0
340,317
0
W
Chiron
9,378
521
73
4
0
336,181
0
L
Cliodhna
9,331
518
49
3
0
333,533
0
L
Charon
8,679
482
37
2
0
330,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role