Player Matchup

Set
Set
ItsOhSoDivine
Set
Level 107
God Stats
6W - 5L
1,598 SR
Queue Stats
826W - 814L
1,522 Elo+
Party 2
Hel
Hel
Karonoze
Hel
Level 75
God Stats
1W - 1L
1,498 SR
Queue Stats
81W - 53L
1,643 Elo+
Solo
Pele
Pele
ResidualArc
Pele
Level 122
God Stats
10W - 11L
1,735 SR
Queue Stats
839W - 848L
1,530 Elo+
Party 2
Rama
Rama
SimplyIsa_
Rama
Level 97
God Stats
7W - 6L
1,500 SR
Queue Stats
537W - 489L
1,580 Elo+
Party 2
Ao Kuang
Ao Kuang
caweiss
Ao Kuang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,432 Elo+
Solo
Team Averages
Level 90
1,566 SR
1,541 Elo+

VS

Team Averages
Level 86
1,616 SR
1,551 Elo+
Camazotz
Camazotz
Brunch11
Camazotz
Level 117
God Stats
16W - 11L
1,671 SR
Queue Stats
261W - 212L
1,587 Elo+
Party 1
Anubis
Anubis
D2LORDS
Anubis
Level 85
God Stats
365W - 289L
1,662 SR
Queue Stats
537W - 500L
1,542 Elo+
Solo
Chaac
Chaac
DarkSparklez1
Chaac
Level 107
God Stats
16W - 5L
1,596 SR
Queue Stats
574W - 511L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
Rodaanyx
Ao Kuang
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,487 Elo+
Solo
Merlin
Merlin
SirrLamorak
Merlin
Level 74
God Stats
37W - 29L
1,649 SR
Queue Stats
122W - 86L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,844
523
2,968
12,452
4,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 6 / 4
6,982
465
3,762
12,454
6,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 1
8,507
567
6,951
13,856
9,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 7 / 1
7,031
469
2,530
14,102
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
caweiss
Ao Kuang
11
3 / 7 / 0
7,328
489
7,297
16,842
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Brunch11
Camazotz
16
16 / 1 / 5
10,594
706
19,269
13,936
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
D2LORDS
Anubis
13
4 / 3 / 11
8,566
571
12,616
9,890
4,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 4
8,382
559
9,842
13,512
10,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
Rodaanyx
Ao Kuang
15
3 / 1 / 6
8,905
594
5,224
11,377
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
15
2 / 1 / 6
9,166
611
5,197
4,965
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
8
Kills
26
26
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Brunch11
Camazotz
16
1
5
18.5
W
Anubis
D2LORDS
Anubis
4
3
11
3.17
W
1
2
4
1.5
L
1
4
1
0.38
L
0
6
4
0.33
L
3
2
1
1.75
W
Ao Kuang
Rodaanyx
Ao Kuang
3
1
6
6
L
1
7
1
0.21
W
Merlin
2
1
6
5
L
Ao Kuang
caweiss
Ao Kuang
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,508
Damage
52,148
69,706
Taken
53,680
29,498
Mitigated
27,185
14,528
Healing
22,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Brunch11
Camazotz
19,269
6,389
0
7,259
13,936
6,057
506
4,548
9,388
0
68,857
W
Anubis
D2LORDS
Anubis
12,616
1,014
230
4,044
9,890
4,386
822
1,813
8,077
59,484
0
W
9,842
2,867
0
5,797
13,512
10,145
44
2,472
11,040
0
57,965
L
2,968
1,174
0
1,045
12,452
4,888
0
4,283
7,859
0
67,189
L
3,762
145
2,257
4,016
12,454
6,415
0
5,778
6,600
18,537
0
L
6,951
1,768
0
3,439
13,856
9,311
0
2,524
11,276
0
66,392
W
Ao Kuang
Rodaanyx
Ao Kuang
5,224
1,379
0
4,643
11,377
4,747
0
1,925
9,452
64,967
0
L
2,530
1,564
0
1,959
14,102
3,466
0
6,347
7,755
0
42,632
W
Merlin
5,197
419
0
428
4,965
1,850
160
1,024
3,941
71,986
0
L
Ao Kuang
caweiss
Ao Kuang
7,297
2,218
0
1,812
16,842
5,418
0
3,651
13,173
53,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,692
Gold Earned
45,613
437
Minions Killed
497
0
Camps Cleared
0
1,468,248
Distance Traveled
1,646,743
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,594
706
93
6
0
369,790
4
W
Anubis
8,566
571
78
5
0
284,663
4
W
Chaac
8,382
559
93
6
0
325,846
2
L
Set
7,844
523
145
10
0
306,548
4
L
Hel
6,982
465
19
1
0
306,828
0
L
Pele
8,507
567
115
8
0
297,936
0
W
Ao Kuang
8,905
594
97
6
0
371,414
4
L
Rama
7,031
469
85
6
0
249,817
0
W
Merlin
9,166
611
136
9
0
295,030
0
L
Ao Kuang
7,328
489
73
5
0
307,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role