Player Matchup

Artemis
Artemis
Silver V
FallunChrm
Artemis
Silver V
Level 59
God Stats
5W - 2L
1,595 SR
Queue Stats
82W - 90L
536 MMR
Solo
Kali
Kali
Bronze I
Mandyngo
Kali
Bronze I
Level 64
God Stats
3W - 4L
1,479 SR
Queue Stats
120W - 151L
384 MMR
Solo
Janus
Janus
Bronze II
ToEasyKid93
Janus
Bronze II
Level 64
God Stats
2W - 5L
1,240 SR
Queue Stats
53W - 76L
225 MMR
Solo
Hercules
Hercules
Bronze I
crazi666pz
Hercules
Bronze I
Level 153
God Stats
32W - 30L
1,486 SR
Queue Stats
133W - 185L
432 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
xQONFA
Baron Samedi
Silver V
Level 67
God Stats
5W - 11L
1,403 SR
Queue Stats
421W - 428L
536 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,440 SR
423 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,462 SR
689 MMR
Hachiman
Hachiman
Bronze II
 
Hachiman
Bronze II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze I
BigGatoLola
Zeus
Bronze I
Level 112
God Stats
1W - 2L
1,510 SR
Queue Stats
286W - 331L
534 MMR
Solo
Bellona
Bellona
Silver V
crossfranklin
Bellona
Silver V
Level 138
God Stats
6W - 6L
1,569 SR
Queue Stats
131W - 181L
377 MMR
Solo
Thanatos
Thanatos
Bronze I
marakas1225
Thanatos
Bronze I
Level 106
God Stats
0W - 2L
1,233 SR
Queue Stats
90W - 133L
519 MMR
Solo
Artio
Artio
Bronze I
masterkelley91
Artio
Bronze I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 101L
516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FallunChrm
Artemis
5
3 / 0 / 1
3,749
750
1,652
2,110
522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
5
1 / 0 / 2
3,596
719
1,717
3,051
879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 0 / 1
3,909
782
1,068
1,782
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
crazi666pz
Hercules
6
0 / 0 / 0
3,581
716
0
2,755
1,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
xQONFA
Baron Samedi
5
1 / 0 / 3
3,796
759
2,038
3,603
1,435
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
KuzenboSurtrJormungandrVamana

VS

Bans
AnubisAo KuangPoseidonLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
0 / 2 / 0
2,814
563
1,087
2,984
772
Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
2,969
594
688
1,903
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
2
0 / 0 / 0
2,577
515
0
448
224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
marakas1225
Thanatos
5
0 / 0 / 0
3,102
620
1,300
3,302
936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
2,990
598
861
3,561
1,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
L
0
2
0
0
W
Artemis
FallunChrm
Artemis
3
0
1
3.5
W
Kali
1
0
2
2
W
1
0
1
1.5
W
Hercules
crazi666pz
Hercules
0
0
0
0
L
Bellona
0
0
0
0
L
Thanatos
marakas1225
Thanatos
0
0
0
0
L
0
2
0
0
W
Baron Samedi
xQONFA
Baron Samedi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,475
Damage
3,936
13,301
Taken
12,198
4,855
Mitigated
4,355
5,779
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,087
709
0
365
2,984
772
0
983
2,001
0
9,883
L
688
142
0
0
1,903
468
0
454
1,417
11,198
0
W
Artemis
FallunChrm
Artemis
1,652
542
0
834
2,110
522
0
315
1,795
0
13,734
W
Kali
1,717
870
0
1,324
3,051
879
0
336
2,619
0
9,886
W
1,068
139
0
777
1,782
425
0
534
1,183
18,847
0
W
Hercules
crazi666pz
Hercules
0
0
0
919
2,755
1,594
22
0
2,755
0
18,292
L
Bellona
0
0
0
120
448
224
0
0
448
0
2,063
L
Thanatos
marakas1225
Thanatos
1,300
373
0
1,816
3,302
936
0
548
2,694
0
11,711
L
861
62
104
1,020
3,561
1,955
0
1,027
2,518
4,673
0
W
Baron Samedi
xQONFA
Baron Samedi
2,038
542
388
1,537
3,603
1,435
0
293
3,269
12,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,631
Gold Earned
14,452
126
Minions Killed
64
0
Camps Cleared
0
472,848
Distance Traveled
421,953
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
2,814
563
13
3
0
78,039
2
L
Zeus
2,969
594
12
2
0
91,727
0
W
Artemis
3,749
750
28
6
0
75,901
0
W
Kali
3,596
719
12
2
0
127,539
0
W
Janus
3,909
782
49
10
0
94,800
0
W
Hercules
3,581
716
25
5
0
98,176
1
L
Bellona
2,577
515
6
1
0
24,890
0
L
Thanatos
3,102
620
27
5
0
111,494
1
L
Artio
2,990
598
6
1
0
115,803
0
W
Baron Samedi
3,796
759
12
2
0
76,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role