Player Matchup

Thanatos
Thanatos
Kobashk
Thanatos
Level 18
God Stats
2W - 2L
1,496 SR
Queue Stats
23W - 24L
1,480 Elo+
Party 3
Cthulhu
Cthulhu
Lalonso
Cthulhu
Level 144
God Stats
1W - 0L
1,250 SR
Queue Stats
4W - 3L
1,770 Elo+
Party 1
Anubis
Anubis
Wophine
Anubis
Level 148
God Stats
17W - 8L
1,602 SR
Queue Stats
173W - 166L
1,477 Elo+
Party 3
Apollo
Apollo
manoSAAL
Apollo
Level 74
God Stats
4W - 11L
1,307 SR
Queue Stats
44W - 51L
1,461 Elo+
Party 1
Agni
Agni
zKar4teca
Agni
Level 159
God Stats
4W - 0L
1,900 SR
Queue Stats
243W - 252L
1,489 Elo+
Party 1
Team Averages
Level 109
1,511 SR
1,536 Elo+

VS

Team Averages
Level 95
1,540 SR
1,463 Elo+
Charon
Charon
BatPool24
Charon
Level 113
God Stats
2W - 1L
1,758 SR
Queue Stats
55W - 68L
1,527 Elo+
Party 2
Awilix
Awilix
Italogiord
Awilix
Level 89
God Stats
2W - 1L
1,744 SR
Queue Stats
176W - 167L
1,499 Elo+
Solo
Surtr
Surtr
Matitox_SSG
Surtr
Level 36
God Stats
3W - 2L
1,275 SR
Queue Stats
108W - 121L
1,302 Elo+
Solo
Chernobog
Chernobog
NumaSan101
Chernobog
Level 109
God Stats
11W - 6L
1,422 SR
Queue Stats
220W - 216L
1,508 Elo+
Party 2
The Morrigan
The Morrigan
pasturkaTOP
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 213L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kobashk
Thanatos
17
8 / 3 / 9
11,087
616
12,011
17,254
8,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Lalonso
Cthulhu
14
0 / 3 / 7
8,399
467
7,288
12,477
11,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Wophine
Anubis
20
15 / 0 / 2
13,897
772
22,109
15,869
8,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
manoSAAL
Apollo
15
5 / 2 / 2
9,655
536
12,134
12,619
4,695
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
16
3 / 5 / 3
10,136
563
12,427
12,530
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BatPool24
Charon
12
0 / 6 / 5
7,757
431
5,225
23,981
18,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Italogiord
Awilix
10
0 / 4 / 2
6,892
383
3,452
11,885
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 10 / 2
7,307
406
7,900
18,722
8,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
NumaSan101
Chernobog
16
3 / 6 / 5
9,601
533
11,430
15,376
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
pasturkaTOP
The Morrigan
17
10 / 5 / 2
10,419
579
13,439
12,739
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
31
Kills
13
13
Deaths
31
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charon
BatPool24
Charon
0
6
5
0.42
L
Awilix
Italogiord
Awilix
0
4
2
0.25
W
Thanatos
Kobashk
Thanatos
8
3
9
4.17
W
Cthulhu
Lalonso
Cthulhu
0
3
7
1.17
L
0
10
2
0.1
L
Chernobog
NumaSan101
Chernobog
3
6
5
0.92
W
Anubis
Wophine
Anubis
15
0
2
16
W
Apollo
manoSAAL
Apollo
5
2
2
3
L
The Morrigan
pasturkaTOP
The Morrigan
10
5
2
2.2
W
Agni
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,969
Damage
41,446
70,749
Taken
82,703
38,236
Mitigated
39,561
35,176
Healing
19,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BatPool24
Charon
5,225
917
1,783
5,132
23,981
18,357
0
11,107
12,855
18,901
0
L
Awilix
Italogiord
Awilix
3,452
1,408
0
3,093
11,885
3,193
0
4,139
7,746
0
38,736
W
Thanatos
Kobashk
Thanatos
12,011
3,339
0
15,050
17,254
8,919
0
3,541
13,629
0
85,782
W
Cthulhu
Lalonso
Cthulhu
7,288
1,215
0
969
12,477
11,570
742
3,944
8,533
47,445
640
L
7,900
3,328
0
4,161
18,722
8,255
0
11,515
7,207
1,685
51,462
L
Chernobog
NumaSan101
Chernobog
11,430
7,817
0
3,575
15,376
5,518
0
7,108
8,256
0
62,223
W
Anubis
Wophine
Anubis
22,109
774
0
12,453
15,869
8,255
2,014
1,622
14,247
133,802
0
W
Apollo
manoSAAL
Apollo
12,134
8,664
0
5,954
12,619
4,695
1,915
3,218
9,401
0
78,554
L
The Morrigan
pasturkaTOP
The Morrigan
13,439
3,121
0
1,308
12,739
4,238
0
7,297
5,418
64,003
4,228
W
Agni
12,427
881
0
750
12,530
4,797
796
4,447
8,083
82,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,174
Gold Earned
41,976
615
Minions Killed
388
0
Camps Cleared
0
1,772,475
Distance Traveled
1,564,982
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,757
431
17
1
0
368,130
0
L
Awilix
6,892
383
73
4
0
298,816
0
W
Thanatos
11,087
616
113
6
0
383,803
0
W
Cthulhu
8,399
467
52
3
0
384,011
5
L
Surtr
7,307
406
75
4
0
253,216
1
L
Chernobog
9,601
533
121
7
0
315,744
1
W
Anubis
13,897
772
217
12
0
327,386
8
W
Apollo
9,655
536
109
6
0
342,723
6
L
The Morrigan
10,419
579
102
6
0
329,076
0
W
Agni
10,136
563
124
7
0
334,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role