Player Matchup

Horus
Horus
IGotLeukemia
Horus
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
93W - 112L
1,420 Elo+
Party 1
Thor
Thor
MinionVore
Thor
Level 159
God Stats
1W - 0L
1,864 SR
Queue Stats
153W - 149L
1,562 Elo+
Party 1
Jormungandr
Jormungandr
MushroomAddict
Jormungandr
Level 29
God Stats
10W - 8L
1,583 SR
Queue Stats
92W - 94L
1,581 Elo+
Party 1
Cernunnos
Cernunnos
S0uldier
Cernunnos
Level 26
God Stats
3W - 4L
1,444 SR
Queue Stats
4W - 9L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
SpookySnowman
Baron Samedi
Level 96
God Stats
16W - 14L
1,634 SR
Queue Stats
56W - 72L
1,522 Elo+
Party 1
Team Averages
Level 92
1,605 SR
1,504 Elo+

VS

Team Averages
Level 111
1,678 SR
1,564 Elo+
Thanatos
Thanatos
BallMonster
Thanatos
Level 122
God Stats
20W - 13L
1,655 SR
Queue Stats
263W - 217L
1,616 Elo+
Party 2
Yu Huang
Yu Huang
GuadMorning
Yu Huang
Level 107
God Stats
5W - 5L
1,498 SR
Queue Stats
478W - 407L
1,519 Elo+
Party 3
Chaac
Chaac
LilToiletBoy453
Chaac
Level 127
God Stats
13W - 9L
1,821 SR
Queue Stats
221W - 190L
1,555 Elo+
Party 2
Hachiman
Hachiman
joeyprod
Hachiman
Level 89
God Stats
1W - 2L
1,691 SR
Queue Stats
39W - 24L
1,582 Elo+
Solo
Atlas
Atlas
markopoguad
Atlas
Level 108
God Stats
20W - 10L
1,723 SR
Queue Stats
278W - 218L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
8,658
541
10,821
16,709
12,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 2 / 6
9,417
589
13,543
17,733
9,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jormungandr
MushroomAddict
Jormungandr
13
3 / 2 / 4
7,133
446
9,014
11,048
8,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
S0uldier
Cernunnos
14
0 / 3 / 0
7,284
455
2,269
8,492
3,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
SpookySnowman
Baron Samedi
15
5 / 2 / 5
8,776
549
9,447
9,433
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BallMonster
Thanatos
14
3 / 7 / 1
8,203
513
8,806
18,562
8,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
GuadMorning
Yu Huang
14
1 / 4 / 1
8,255
516
7,217
10,162
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 1 / 7
7,909
494
9,530
14,049
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
joeyprod
Hachiman
13
4 / 2 / 0
8,027
502
5,985
8,546
3,275
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 0
8,443
528
10,524
16,305
15,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
18
Kills
11
12
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BallMonster
Thanatos
3
7
1
0.5
L
Yu Huang
GuadMorning
Yu Huang
1
4
1
0.38
W
2
3
6
1.67
L
0
1
7
3.5
W
8
2
6
5.5
W
Jormungandr
MushroomAddict
Jormungandr
3
2
4
2.5
W
Cernunnos
S0uldier
Cernunnos
0
3
0
0
W
Baron Samedi
SpookySnowman
Baron Samedi
5
2
5
3.75
L
Hachiman
joeyprod
Hachiman
4
2
0
2
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,094
Damage
42,062
63,415
Taken
67,624
37,925
Mitigated
46,166
17,019
Healing
19,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BallMonster
Thanatos
8,806
2,512
0
8,536
18,562
8,302
0
5,143
13,176
0
69,992
L
Yu Huang
GuadMorning
Yu Huang
7,217
345
0
850
10,162
4,366
0
5,131
4,692
67,668
0
W
10,821
4,528
430
5,127
16,709
12,246
0
7,714
8,339
0
67,653
L
9,530
715
0
5,244
14,049
15,068
0
5,757
7,893
0
35,618
W
13,543
4,632
0
3,226
17,733
9,465
0
2,318
15,281
67
76,948
W
Jormungandr
MushroomAddict
Jormungandr
9,014
2,231
0
2,148
11,048
8,410
0
2,551
8,454
41,882
0
W
Cernunnos
S0uldier
Cernunnos
2,269
594
0
3,005
8,492
3,374
0
0
8,492
0
50,795
W
Baron Samedi
SpookySnowman
Baron Samedi
9,447
264
642
2,441
9,433
4,430
0
3,703
5,687
48,653
0
L
Hachiman
joeyprod
Hachiman
5,985
2,925
0
3,046
8,546
3,275
991
993
7,553
0
56,200
L
10,524
3,429
0
2,155
16,305
15,155
0
537
14,659
54,421
643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,268
Gold Earned
40,837
461
Minions Killed
467
0
Camps Cleared
0
1,599,937
Distance Traveled
1,562,736
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,203
513
97
6
0
360,999
1
L
Yu Huang
8,255
516
137
9
0
309,363
3
W
Horus
8,658
541
116
7
0
322,044
5
L
Chaac
7,909
494
47
3
0
331,083
0
W
Thor
9,417
589
98
6
0
340,213
2
W
Jormungandr
7,133
446
59
4
0
320,873
0
W
Cernunnos
7,284
455
82
5
0
317,938
0
W
Baron Samedi
8,776
549
106
7
0
298,869
5
L
Hachiman
8,027
502
94
6
0
282,010
0
L
Atlas
8,443
528
92
6
0
279,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role