Player Matchup

Charon
Charon
DERPYSHARK4583
Charon
Level 137
God Stats
1W - 2L
1,310 SR
Queue Stats
40W - 48L
1,374 Elo+
Party 1
Ymir
Ymir
MeatHead133
Ymir
Level 39
God Stats
0W - 1L
1,320 SR
Queue Stats
6W - 3L
1,222 Elo+
Party 1
Jormungandr
Jormungandr
Vaultboy78
Jormungandr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,355 Elo+
Party 1
Team Averages
Level 65
1,377 SR
1,317 Elo+

VS

Team Averages
Level 83
1,415 SR
1,382 Elo+
Bacchus
Bacchus
Davidmac_420
Bacchus
Level 97
God Stats
19W - 13L
1,504 SR
Queue Stats
94W - 90L
1,390 Elo+
Party 2
Ra
Ra
GABGOO69
Ra
Level 66
God Stats
50W - 64L
1,388 SR
Queue Stats
381W - 406L
1,373 Elo+
Solo
Aphrodite
Aphrodite
JeffSoHandsome
Aphrodite
Level 87
God Stats
10W - 14L
1,352 SR
Queue Stats
89W - 96L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
9,969
712
12,388
15,805
13,833
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 6 / 0
11,093
792
13,471
15,792
8,107
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Vaultboy78
Jormungandr
13
1 / 2 / 4
10,153
725
7,304
11,900
11,749
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Davidmac_420
Bacchus
14
4 / 3 / 8
11,216
801
9,415
16,547
23,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 3 / 5
12,253
875
17,075
13,281
6,769
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
JeffSoHandsome
Aphrodite
13
2 / 2 / 7
10,623
759
9,311
14,622
9,368
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
12
12
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Bacchus
Davidmac_420
Bacchus
4
3
8
2.67
W
6
3
5
2.83
W
Aphrodite
JeffSoHandsome
Aphrodite
2
2
7
2.75
L
6
6
0
1
L
Jormungandr
Vaultboy78
Jormungandr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,163
Damage
35,801
43,497
Taken
44,450
33,689
Mitigated
39,145
2,735
Healing
15,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,388
1,636
219
1,042
15,805
13,833
0
12,742
2,506
39,009
0
W
Bacchus
Davidmac_420
Bacchus
9,415
1,608
0
927
16,547
23,008
0
10,481
5,626
23,555
0
W
17,075
990
1,177
1,996
13,281
6,769
1,354
10,565
2,500
76,833
0
W
Aphrodite
JeffSoHandsome
Aphrodite
9,311
1,945
6,030
5,192
14,622
9,368
393
11,471
2,915
25,363
0
L
13,471
2,520
0
952
15,792
8,107
0
13,589
2,203
36,424
0
L
Jormungandr
Vaultboy78
Jormungandr
7,304
1,169
0
522
11,900
11,749
0
9,182
2,285
26,417
404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
34,092
104
Minions Killed
158
0
Camps Cleared
0
686,020
Distance Traveled
769,932
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,969
712
22
2
0
226,389
0
W
Bacchus
11,216
801
15
1
0
275,863
0
W
Ra
12,253
875
102
7
0
263,291
0
W
Aphrodite
10,623
759
41
3
0
230,778
4
L
Ymir
11,093
792
50
4
0
205,578
0
L
Jormungandr
10,153
725
32
2
0
254,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role