Player Matchup

Fafnir
Fafnir
BernisX
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,191 Elo+
Party 2
Baron Samedi
Baron Samedi
SeasonedTurbo
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
StretchMan15
Sun Wukong
Level 42
God Stats
4W - 4L
1,521 SR
Queue Stats
118W - 91L
1,512 Elo+
Party 1
Thanatos
Thanatos
WebbedSun
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 2
Sol
Sol
c1g4rro
Sol
Level 38
God Stats
14W - 21L
1,703 SR
Queue Stats
333W - 337L
1,452 Elo+
Solo
Team Averages
Level 31
1,545 SR
1,358 Elo+

VS

Team Averages
Level 37
1,559 SR
1,472 Elo+
Chernobog
Chernobog
ADRI-_NEVER_DIE
Chernobog
Level 42
God Stats
2W - 3L
1,470 SR
Queue Stats
42W - 44L
1,416 Elo+
Solo
Anubis
Anubis
MayStrider12
Anubis
Level 64
God Stats
22W - 6L
1,753 SR
Queue Stats
260W - 223L
1,527 Elo+
Party 3
Amaterasu
Amaterasu
iAmMitchit
Amaterasu
Level 39
God Stats
4W - 1L
1,564 SR
Queue Stats
132W - 113L
1,529 Elo+
Party 3
Geb
Geb
maxwellmutation
Geb
Level 40
God Stats
9W - 6L
1,506 SR
Queue Stats
35W - 43L
1,390 Elo+
Solo
Neith
Neith
xSerenityyx
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BernisX
Fafnir
10
2 / 3 / 2
7,504
469
5,719
11,606
13,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SeasonedTurbo
Baron Samedi
14
0 / 3 / 0
7,733
483
7,543
12,507
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
StretchMan15
Sun Wukong
16
5 / 1 / 0
10,109
632
16,427
15,427
14,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
WebbedSun
Thanatos
11
3 / 4 / 1
7,455
466
6,118
16,514
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
14
0 / 3 / 3
7,951
497
6,972
10,247
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ADRI-_NEVER_DIE
Chernobog
14
3 / 3 / 4
8,349
522
5,707
12,238
4,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
8 / 0 / 1
9,342
584
15,130
11,317
6,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
iAmMitchit
Amaterasu
15
1 / 3 / 0
8,654
541
6,845
16,839
11,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

10
0 / 1 / 5
6,624
414
5,820
10,339
7,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 3 / 2
7,301
456
5,678
8,919
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
10
Kills
14
14
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ADRI-_NEVER_DIE
Chernobog
3
3
4
1.67
L
Fafnir
BernisX
Fafnir
2
3
2
1
W
Anubis
8
0
1
8.5
L
Baron Samedi
SeasonedTurbo
Baron Samedi
0
3
0
0
L
Sun Wukong
StretchMan15
Sun Wukong
5
1
0
5
L
Thanatos
WebbedSun
Thanatos
3
4
1
0.88
L
Sol
0
3
3
0.5
W
Amaterasu
iAmMitchit
Amaterasu
1
3
0
0.33
W
0
1
5
2.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,779
Damage
39,180
66,301
Taken
59,652
43,048
Mitigated
32,833
26,198
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ADRI-_NEVER_DIE
Chernobog
5,707
2,361
0
1,360
12,238
4,455
522
2,823
9,247
0
67,250
L
Fafnir
BernisX
Fafnir
5,719
1,799
0
2,060
11,606
13,369
24
4,585
7,021
9,307
0
W
Anubis
15,130
890
0
6,993
11,317
6,028
0
6,139
4,898
81,154
0
L
Baron Samedi
SeasonedTurbo
Baron Samedi
7,543
846
470
3,519
12,507
5,787
0
8,336
4,171
66,882
0
L
Sun Wukong
StretchMan15
Sun Wukong
16,427
3,882
0
6,271
15,427
14,375
0
1,167
14,260
0
93,504
L
Thanatos
WebbedSun
Thanatos
6,118
2,046
0
9,007
16,514
5,465
0
5,395
11,119
0
53,266
L
Sol
6,972
2,224
0
4,871
10,247
4,052
1,264
1,576
8,671
71,097
0
W
Amaterasu
iAmMitchit
Amaterasu
6,845
3,526
0
5,909
16,839
11,961
312
98
16,741
0
72,055
W
5,820
658
0
1,963
10,339
7,611
0
4,576
5,597
19,853
0
W
5,678
2,439
0
1,080
8,919
2,778
0
5,581
2,834
0
35,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,752
Gold Earned
40,270
464
Minions Killed
486
0
Camps Cleared
0
1,498,948
Distance Traveled
1,462,323
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,349
522
110
7
0
325,727
0
L
Fafnir
7,504
469
4
0
0
312,714
0
W
Anubis
9,342
584
141
9
0
303,202
0
L
Baron Samedi
7,733
483
123
8
0
289,342
0
L
Sun Wukong
10,109
632
137
9
0
293,246
0
L
Thanatos
7,455
466
76
5
0
336,829
3
L
Sol
7,951
497
124
8
0
266,817
0
W
Amaterasu
8,654
541
139
9
0
322,469
0
W
Geb
6,624
414
17
1
0
275,952
2
W
Neith
7,301
456
79
5
0
234,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role