Player Matchup

Scylla
Scylla
Beatdaheat
Scylla
Level 18
God Stats
1W - 1L
1,720 SR
Queue Stats
10W - 12L
1,362 Elo+
Party 1
Achilles
Achilles
Retrospecz
Achilles
Level 80
God Stats
1W - 1L
1,720 SR
Queue Stats
8W - 10L
1,362 Elo+
Party 1
Ra
Ra
Sparczz
Ra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,362 Elo+
Party 1
Team Averages
Level 66
1,647 SR
1,362 Elo+

VS

Team Averages
Level 100
1,474 SR
1,500 Elo+
Ravana
Ravana
BeastCoolGames
Ravana
Level 108
God Stats
1W - 1L
1,636 SR
Queue Stats
75W - 76L
1,538 Elo+
Party 2
Zhong Kui
Zhong Kui
MrRoaster
Zhong Kui
Level 106
God Stats
2W - 2L
1,403 SR
Queue Stats
55W - 51L
1,535 Elo+
Party 2
Bellona
Bellona
OHI025
Bellona
Level 87
God Stats
17W - 18L
1,384 SR
Queue Stats
96W - 107L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Beatdaheat
Scylla
11
1 / 6 / 7
9,081
699
6,813
9,399
2,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Retrospecz
Achilles
12
4 / 3 / 4
9,608
739
9,297
14,453
17,642
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 5
10,455
804
9,811
9,208
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 8
10,353
796
11,326
10,102
9,996
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
MrRoaster
Zhong Kui
13
2 / 3 / 7
9,736
749
10,816
10,409
7,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
OHI025
Bellona
13
6 / 2 / 5
10,419
801
7,472
10,436
8,939
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
8
Kills
12
12
Deaths
8
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Scylla
Beatdaheat
Scylla
1
6
7
0.75
W
Zhong Kui
MrRoaster
Zhong Kui
2
3
7
1.83
W
Bellona
OHI025
Bellona
6
2
5
4.25
L
Achilles
Retrospecz
Achilles
4
3
4
2
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,921
Damage
29,614
33,060
Taken
30,947
23,600
Mitigated
26,797
6,524
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,326
2,317
0
2,456
10,102
9,996
0
5,432
4,592
73
42,499
L
Scylla
Beatdaheat
Scylla
6,813
867
0
420
9,399
2,556
472
2,149
7,250
21,301
0
W
Zhong Kui
MrRoaster
Zhong Kui
10,816
427
181
1,254
10,409
7,862
0
4,499
5,674
44,430
0
W
Bellona
OHI025
Bellona
7,472
1,457
196
794
10,436
8,939
0
6,619
3,499
1,010
17,562
L
Achilles
Retrospecz
Achilles
9,297
2,651
0
770
14,453
17,642
114
6,424
7,594
0
16,624
L
9,811
903
2,662
2,672
9,208
3,402
425
2,886
6,322
60,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
30,508
140
Minions Killed
134
0
Camps Cleared
0
684,140
Distance Traveled
676,020
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,353
796
50
4
0
228,798
0
L
Scylla
9,081
699
30
2
0
206,769
4
W
Zhong Kui
9,736
749
63
5
0
212,940
0
W
Bellona
10,419
801
21
2
0
234,282
0
L
Achilles
9,608
739
14
1
0
232,982
0
L
Ra
10,455
804
96
7
0
244,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role