Player Matchup

Zeus
Zeus
Malek_7900
Zeus
Level 159
God Stats
11W - 9L
1,382 SR
Queue Stats
600W - 593L
1,508 Elo+
Solo
Bacchus
Bacchus
PirateSatanique
Bacchus
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 90L
1,516 Elo+
Party 3
He Bo
He Bo
Rayzex
He Bo
Level 86
God Stats
6W - 2L
1,755 SR
Queue Stats
315W - 312L
1,516 Elo+
Party 3
Atlas
Atlas
WHK15
Atlas
Level 43
God Stats
9W - 3L
1,516 SR
Queue Stats
373W - 391L
1,396 Elo+
Party 1
Chang'e
Chang'e
goooje
Chang'e
Level 123
God Stats
5W - 3L
1,519 SR
Queue Stats
459W - 465L
1,435 Elo+
Party 1
Team Averages
Level 91
1,534 SR
1,474 Elo+

VS

Team Averages
Level 126
1,539 SR
1,490 Elo+
Sun Wukong
Sun Wukong
MixMash
Sun Wukong
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,503 Elo+
Solo
Guan Yu
Guan Yu
Moldas10
Guan Yu
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,412 Elo+
Solo
Izanami
Izanami
SPCCWBYS_1312
Izanami
Level 159
God Stats
1W - 4L
1,294 SR
Queue Stats
356W - 397L
1,447 Elo+
Solo
Hercules
Hercules
andrew2691
Hercules
Level 127
God Stats
6W - 1L
1,662 SR
Queue Stats
231W - 204L
1,557 Elo+
Party 2
Anhur
Anhur
marklndp
Anhur
Level 147
God Stats
2W - 3L
1,741 SR
Queue Stats
279W - 297L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 7
9,488
949
15,731
6,853
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 10
8,806
881
7,423
9,406
13,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Rayzex
He Bo
14
1 / 3 / 10
8,039
804
12,375
8,230
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
WHK15
Atlas
14
3 / 2 / 9
8,992
899
8,173
17,081
16,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
goooje
Chang'e
14
1 / 3 / 10
8,188
819
6,624
11,216
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MixMash
Sun Wukong
12
2 / 5 / 5
7,240
724
7,682
12,045
9,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Moldas10
Guan Yu
14
2 / 2 / 6
8,331
833
4,784
12,007
10,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
15
4 / 2 / 6
8,423
842
12,694
8,720
4,077
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
andrew2691
Hercules
14
3 / 2 / 8
7,794
779
8,551
16,821
16,959
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
marklndp
Anhur
12
0 / 4 / 6
6,875
688
5,724
8,912
3,859
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
42
14
Kills
11
11
Deaths
15
46
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Sun Wukong
MixMash
Sun Wukong
2
5
5
0.9
L
Guan Yu
Moldas10
Guan Yu
2
2
6
2.5
W
2
1
10
7
W
He Bo
Rayzex
He Bo
1
3
10
2
L
Izanami
4
2
6
3.5
W
Atlas
WHK15
Atlas
3
2
9
3.75
L
Hercules
andrew2691
Hercules
3
2
8
3.5
W
Chang'e
goooje
Chang'e
1
3
10
2
L
Anhur
marklndp
Anhur
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,326
Damage
39,435
52,786
Taken
58,505
41,368
Mitigated
44,040
20,635
Healing
26,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,731
1,144
0
335
6,853
3,456
1,202
0
6,853
36,624
0
L
Sun Wukong
MixMash
Sun Wukong
7,682
1,063
237
1,395
12,045
9,060
52
11,133
912
0
10,553
L
Guan Yu
Moldas10
Guan Yu
4,784
435
6,140
5,643
12,007
10,085
105
10,626
1,246
0
10,134
W
7,423
941
957
1,940
9,406
13,250
576
0
9,350
9,652
0
W
He Bo
Rayzex
He Bo
12,375
951
1,146
746
8,230
3,626
850
0
8,230
20,205
0
L
Izanami
12,694
6,634
20
2,349
8,720
4,077
1,427
7,521
1,199
0
37,131
W
Atlas
WHK15
Atlas
8,173
2,666
514
5,892
17,081
16,238
480
24
16,969
15,626
0
L
Hercules
andrew2691
Hercules
8,551
2,295
519
7,963
16,821
16,959
66
13,407
3,414
0
10,463
W
Chang'e
goooje
Chang'e
6,624
614
5,436
3,669
11,216
4,798
1,106
7
11,209
14,828
0
L
Anhur
marklndp
Anhur
5,724
2,591
451
1,535
8,912
3,859
357
7,584
1,322
0
10,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,513
Gold Earned
38,663
113
Minions Killed
83
0
Camps Cleared
0
934,990
Distance Traveled
877,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,488
949
45
5
0
188,811
0
L
Sun Wukong
7,240
724
10
1
0
160,453
0
L
Guan Yu
8,331
833
10
1
0
196,603
0
W
Bacchus
8,806
881
3
0
0
181,720
0
W
He Bo
8,039
804
22
2
0
194,314
0
L
Izanami
8,423
842
51
5
0
151,009
0
W
Atlas
8,992
899
20
2
0
191,282
0
L
Hercules
7,794
779
5
1
0
197,638
0
W
Chang'e
8,188
819
23
2
0
178,863
0
L
Anhur
6,875
688
7
1
0
172,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role