Player Matchup

Amaterasu
Amaterasu
StepOnMeDaJi
Amaterasu
Level 125
God Stats
6W - 3L
1,583 SR
Queue Stats
69W - 19L
1,730 Elo+
Party 1
Apollo
Apollo
StepOnMeHera
Apollo
Level 109
God Stats
3W - 0L
1,881 SR
Queue Stats
127W - 29L
1,824 Elo+
Party 1
Charon
Charon
StepOnMeMorrigan
Charon
Level 129
God Stats
2W - 1L
1,748 SR
Queue Stats
128W - 28L
1,791 Elo+
Party 1
Nox
Nox
StepOnMeNeith
Nox
Level 55
God Stats
10W - 2L
1,633 SR
Queue Stats
110W - 35L
1,726 Elo+
Party 1
Nemesis
Nemesis
kingloopa
Nemesis
Level 99
God Stats
57W - 53L
1,519 SR
Queue Stats
856W - 894L
1,392 Elo+
Solo
Team Averages
Level 103
1,673 SR
1,693 Elo+

VS

Team Averages
Level 82
1,593 SR
1,494 Elo+
Izanami
Izanami
Dirtapple21
Izanami
Level 53
God Stats
7W - 1L
1,974 SR
Queue Stats
111W - 102L
1,516 Elo+
Solo
Scylla
Scylla
Goingpostal49
Scylla
Level 69
God Stats
21W - 20L
1,482 SR
Queue Stats
35W - 39L
1,446 Elo+
Solo
Chaac
Chaac
MidBlower
Chaac
Level 82
God Stats
0W - 1L
1,588 SR
Queue Stats
17W - 21L
1,501 Elo+
Solo
Artio
Artio
Murcielago Vl
Artio
Level 124
God Stats
3W - 6L
1,559 SR
Queue Stats
560W - 579L
1,510 Elo+
Solo
Ah Puch
Ah Puch
ValarDohaeris73
Ah Puch
Level 83
God Stats
23W - 20L
1,364 SR
Queue Stats
164W - 152L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
StepOnMeDaJi
Amaterasu
16
4 / 0 / 15
10,415
1,157
11,249
9,841
9,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Apollo
17
10 / 0 / 10
11,444
1,272
17,568
7,002
3,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 15
11,108
1,234
10,221
7,024
9,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 1 / 14
9,856
1,095
9,377
4,251
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
kingloopa
Nemesis
16
1 / 0 / 11
9,429
1,048
6,320
7,933
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

329

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dirtapple21
Izanami
13
0 / 4 / 1
8,430
937
5,760
13,540
6,101
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 0
9,012
1,001
8,634
10,435
4,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
MidBlower
Chaac
14
0 / 7 / 0
8,948
994
6,377
18,514
23,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 1 / 0
8,086
898
114
1,879
1,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 5 / 1
8,690
966
10,650
12,644
5,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
3
20
Kills
1
1
Deaths
20
65
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dirtapple21
Izanami
0
4
1
0.13
L
1
3
0
0.33
L
Chaac
MidBlower
Chaac
0
7
0
0
L
0
1
0
0
W
Amaterasu
StepOnMeDaJi
Amaterasu
4
0
15
11.5
W
Apollo
10
0
10
15
W
3
0
15
10.5
W
2
1
14
9
L
0
5
1
0.1
W
Nemesis
kingloopa
Nemesis
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,735
Damage
31,535
36,051
Taken
57,012
28,559
Mitigated
40,194
6,365
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dirtapple21
Izanami
5,760
2,998
0
0
13,540
6,101
0
3,357
9,956
0
12,027
L
8,634
1,205
0
244
10,435
4,345
0
4,482
5,953
27,951
0
L
Chaac
MidBlower
Chaac
6,377
569
0
1,794
18,514
23,196
0
6,688
11,442
0
28,833
L
114
0
0
240
1,879
1,349
0
793
1,086
508
0
W
Amaterasu
StepOnMeDaJi
Amaterasu
11,249
4,852
0
2,435
9,841
9,885
0
4,870
4,849
0
15,753
W
Apollo
17,568
10,253
0
2,194
7,002
3,216
0
4,337
2,516
0
50,758
W
10,221
1,798
0
930
7,024
9,136
0
4,580
2,355
18,894
0
W
9,377
1,182
0
168
4,251
2,012
0
2,194
1,968
32,092
0
L
10,650
312
0
284
12,644
5,203
0
4,332
8,113
33,090
0
W
Nemesis
kingloopa
Nemesis
6,320
2,118
0
638
7,933
4,310
0
3,455
4,250
0
16,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,252
Gold Earned
43,166
213
Minions Killed
159
10
Camps Cleared
4
1,021,512
Distance Traveled
703,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,430
937
17
2
1
157,054
0
L
Scylla
9,012
1,001
47
5
1
171,305
0
L
Chaac
8,948
994
42
5
2
172,182
0
L
Artio
8,086
898
1
0
0
31,842
0
W
Amaterasu
10,415
1,157
11
1
2
219,126
0
W
Apollo
11,444
1,272
93
10
5
195,458
0
W
Charon
11,108
1,234
14
2
0
210,196
0
W
Nox
9,856
1,095
62
7
1
204,491
0
L
Ah Puch
8,690
966
52
6
0
171,142
0
W
Nemesis
9,429
1,048
33
4
2
192,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role